
Pain stroke texture added for TF2ness.
tomm wrote:what do you think about not dieing instantly at the bottom, but more of a slow death, then people can fight it out at the bottom or sacrifice to get a block under a player destroyed
Sandvich heavy would mess that all up.tomm wrote:what do you think about not dieing instantly at the bottom, but more of a slow death, then people can fight it out at the bottom or sacrifice to get a block under a player destroyed
cant you make it nobuild, and like alittle more damage than fire.Tempest wrote:Also sentries, spies, etc.
They'd have to have some specific path that covers all areas in the pit, and some people are very good at dodging.LaN wrote:Or some saws in the pit. You have to avoid them and will die eventually.
On that topic, there should be a version that allows building, and one that disallows building (This would include the breakable blocks). Both would have a little different flavor since you could build.LaN wrote:A little bridge in the middle would be........interesting.
just make sure its unbuildable
Make sure that Dead Ringer's Can't refill easily i.e put a lvl 1 dispenser around to heal and restore ammo but can't be upgraded instead of ammo boxes and health kitsTempest wrote:Thank you for the idea guys, ill take these in consideration and see what works best.
Now onto the subject of camping, I'm not sure if Ive said it in this thread or not yet, but I've added a timer that makes it so after about 5 or so minutes into the game the first layer of blocks break, and then 5 or 10 seconds later the layer below that one breaks, so on and so forth, until the last layer. This last layer I think breaks after 15 seconds.
This is to promote moving and to try and stop camping as there is no point in camping now.
Hopefully this will make for quicker and more fun rounds.
King george will finally dieTrilby wrote:Make sure that Dead Ringer's Can't refill easily i.e put a lvl 1 dispenser around to heal and restore ammo but can't be upgraded instead of ammo boxes and health kitsTempest wrote:Thank you for the idea guys, ill take these in consideration and see what works best.
Now onto the subject of camping, I'm not sure if Ive said it in this thread or not yet, but I've added a timer that makes it so after about 5 or so minutes into the game the first layer of blocks break, and then 5 or 10 seconds later the layer below that one breaks, so on and so forth, until the last layer. This last layer I think breaks after 15 seconds.
This is to promote moving and to try and stop camping as there is no point in camping now.
Hopefully this will make for quicker and more fun rounds.
Owned Flamin, and lan is right you can see the beams and aslo lvl 1 dispensers don't do shitLaN wrote:You can see the beams
Your all high as fuck I've never had a lvl 1 keep me dead ringed even when I'm not getting hitTempest wrote:Not sure I like the idea of dispensers, since level 1 actually DO give a lot of cloak still.
Also, middle ramp idea?
Sorry for late reply, was out the past couple days. Um... yeah, I know YOU can see the beams, but I've got all my settings on low. It makes it so that the dispenser beams and medic heal beams only render fairly close upTrilby wrote:Owned Flamin, and lan is right you can see the beams and aslo lvl 1 dispensers don't do shitLaN wrote:You can see the beams
Herp DerpFlaminSarge wrote:Sorry for late reply, was out the past couple days. Um... yeah, I know YOU can see the beams, but I've got all my settings on low. It makes it so that the dispenser beams and medic heal beams only render fairly close upTrilby wrote:Owned Flamin, and lan is right you can see the beams and aslo lvl 1 dispensers don't do shitLaN wrote:You can see the beams... Also, I don't think dispensers built into the map show healbeams, they look like inactive dispensers but still heal or something.
Oh, and I said I camped on Crab Nicholson's lvl 1 for a bit. It doesn't keep it full, but it extends it for a while. The hit-flicker always shows up after 6 seconds, though, so dispensers shouldn't be much of a problem.
And no, I cannot turn up my settings without my FPS dropping to 1. Yes, it is only my problem (although others might have low settings too). I realize this.
Trilby wrote:Herp Derp