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Medieval Map help?

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John Failman
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Medieval Map help?

Unread post by John Failman »

How do I enable Medieval Mode on my map? I read somewhere that the Entity was "tf_logic_medieval" but I don't have it.
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spleenter
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Re: Medieval Map help?

Unread post by spleenter »

"tf_medieval 1" if i remember correctly
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John Failman
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Re: Medieval Map help?

Unread post by John Failman »

spleenter wrote:"tf_medieval 1" if i remember correctly
Nah, I learned Steam never put it in hammer. I read up everywhere and finally got that info, so I had to decompile Degroot Keep and was too stupid to search for it, and eventually remembered that I could Control+F to find it. Once I found it, I had to search through the several entities like filter, and eventually found it. Then I copied and pasted, like a man.

Feel free to close this?
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Beetle
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Re: Medieval Map help?

Unread post by Beetle »

again. search at tf2maps.net not here.
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Original
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Re: Medieval Map help?

Unread post by Original »

Yeah sorry, I posted the other day a link where the decompiled maps are. But I guess i didn't click post or something.

Anyway, they are kindof buried at TF2maps.net.

Look under tutorials, it's a sticky called decompiled maps I think. For future ref...
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