ctf_impressionist [on server]
ctf_impressionist [on server]
This is an edit of Original's sn_impressionist. This was my first thing i made using Hammer, so I don't blame Original for my poor quality. This impressionist takes place at night, with a few extra sniper spots and paths. You cap the intel on a bridge added to each sides picture.
- Attachments
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- ctf_impressionist_beta_v1.rar
- An edit of sn_impressionist
- (3.29 MiB) Downloaded 102 times
Vote Nefarious for Admin
Re: ctf_impressionist
Suggestion: Either add some kind of teleporters, or transfer tubes, or other methods of movement. Preferably towards the front/bottom area.
Two bridges on each side makes it too easy for either side to stop the flag carrier. That, and it seems kind of lazy to just put 2 symmetrical bridges on each side.
Two bridges on each side makes it too easy for either side to stop the flag carrier. That, and it seems kind of lazy to just put 2 symmetrical bridges on each side.