Forums have been upgraded to the latest PHPBB3 version. Forum style recovery is pending.

Search found 266 matches

by Egonny
13 Mar 2011, 09:37
Forum: Giggle's Minecraft Server
Topic: Server level to Easy or Peaceful?
Replies: 23
Views: 10423

Re: Server level to Easy or Peaceful?

Image
AFAIK the creepers slaughter me more than I slaughter them.
by Egonny
02 Mar 2011, 12:32
Forum: customMaps Map Submission
Topic: melee_checkers_ancient_v10
Replies: 15
Views: 6740

Re: melee_checkers_ancient_v2 *UPDATE*

Beetle wrote:CC should have a melee checkers map-making competition...after ccdorm of course.
Yes, because 10 melee_checkers maps are exactly what the funserver needs.
by Egonny
01 Mar 2011, 01:16
Forum: customMaps Map Submission
Topic: melee_checkers_ancient_v10
Replies: 15
Views: 6740

Re: melee_checkers_ancient_v1

heh. funny. this map could have a billion different themes. i have to ask egonny one thing though. did you intentionally make it easy to get caught on the sides of the checkerboard squares while jumping? If not I think it would be a lot less irritating to just player clip them to be the same level ...
by Egonny
25 Feb 2011, 12:53
Forum: customMaps Map Submission
Topic: cp_original_a22b [on server]
Replies: 9
Views: 6242

Re: cp_original_a17

I'm not saying it doesn't fit with TF2, all I'm saying that it doesn't fit with TF2's normal textures (the ground for example). I actually like the oriental theme, because almost nobody else has done it before, but if you choose that theme, you got to stick to that theme (spytech doesn't really fit ...
by Egonny
24 Feb 2011, 12:11
Forum: customMaps Map Submission
Topic: cp_original_a22b [on server]
Replies: 9
Views: 6242

Re: cp_original_a17

Somehow it just doesn't quite... fit in the TF2 theme. I don't know exactly why... The custom content is great (really, really great), but it just doesn't fit with the normal TF2 textures. Also, try to add paint brushes to the panda bear (I haven't seen it in-game yet though, so it might look better...
by Egonny
23 Feb 2011, 09:19
Forum: Team Fortress 2 General Discussion
Topic: I just got the BEST idea for a medieval mode ctf
Replies: 19
Views: 9387

Re: I just got the BEST idea for a medieval mode ctf

But we already have capture the intelligence? Maybe an Escort The Princess mode would be fun though.
by Egonny
22 Feb 2011, 02:17
Forum: General Discussion
Topic: How to micspam effectively on TF2 servers without HLDJ
Replies: 7
Views: 2538

Re: How to micspam effectively on the cC TF2 servers

Sorry, but people kept asking me for it and you can still, you know, mute people if you don't like it.
If Cpt.Angry wants to delete this topic, he can.
by Egonny
22 Feb 2011, 12:25
Forum: General Discussion
Topic: How to micspam effectively on TF2 servers without HLDJ
Replies: 7
Views: 2538

How to micspam effectively on TF2 servers without HLDJ

A lot of people have been asking me, so here it is: 1. Download VAC and install it (you need to buy it or use the trial). 2. Configure one virtual audio line (I don't remember how exactly, but it should set up a standard one on install) 3. Go to your Windows config panel and go to your sound devices...
by Egonny
14 Feb 2011, 12:32
Forum: Help Desk
Topic: Inability to hear people on their mics/see sprays on TF2.
Replies: 7
Views: 4199

Re: Inability to hear people on their mics/see sprays on TF2

To fix sprays (quoted from another website): Put this in your autoexec.cfg file in Steam\steamapps\snateraar\team fortress 2\tf\cfg and set mp_decals to 1. mp_decals "200" // def. "200" # Count of Decals used for Multiplayer r_decal_cullsize "5" // def. "5" # ...
by Egonny
14 Feb 2011, 12:28
Forum: Map/Model General Discussion
Topic: Suggestion Map: cC Museum
Replies: 2
Views: 3751

Re: Suggestion Map: cC Museum

The idea definitely looks good, but can you maybe draw a layout of how it would look in bird-eye view and upload it? I think it would help a lot.
by Egonny
13 Jan 2011, 12:15
Forum: Map/Model General Discussion
Topic: Dorm Map Instructions [ READ IT ALL, ITS A LONG READ]
Replies: 182
Views: 57131

Re: Dorm Map Instructions [ READ IT ALL, ITS A LONG READ]

That's awesome! How did you place the light/mist/whatever you call it? A custom transparent texture?
by Egonny
12 Jan 2011, 07:25
Forum: Map/Model General Discussion
Topic: The server crashed again? It should go to this map
Replies: 15
Views: 8434

Re: The server crashed again? It should go to this map

LaN wrote:Koth_always crashes the map, if you make the crash map koth_always , Paradox?
No map crashes anymore. Valve fixed it.
Edit: Well, some do crash sometimes, but there is no assurance that it will crash every time you change the map.
by Egonny
11 Jan 2011, 12:42
Forum: Map/Model General Discussion
Topic: The server crashed again? It should go to this map
Replies: 15
Views: 8434

Re: The server crashed again? It should go to this map

Actually I thought Beetle did a pretty good job with that map. It's a change from 2Fort too. Might as well be a members map imo. I agree that it's a very good map, it's just that every time a map gets made the 'crash map', it becomes the map of hate because that map is overplayed (Thursday has prov...
by Egonny
11 Jan 2011, 10:29
Forum: Map/Model General Discussion
Topic: The server crashed again? It should go to this map
Replies: 15
Views: 8434

Re: The server crashed again? It should go to this map

I do agree that it's annoying going to the same map everytime the server crashes. Maybe there is some way to make it random?
by Egonny
11 Jan 2011, 10:27
Forum: Map/Model General Discussion
Topic: Thunderpants Model for LaN
Replies: 18
Views: 10145

Re: Thunderpants Model for LaN

The rebel's curse does not count because the way I understand it, you just changed some effects and did not creat a new model :roll: It's a new model, I had to edit it, etc :? Just because I didn't use a model program to edit the .smd doesn't mean anything :isee: The model is just the same, so you ...
by Egonny
10 Jan 2011, 03:42
Forum: Map/Model General Discussion
Topic: Discuss Our Dorm Map Here
Replies: 50
Views: 20236

Re: Discuss Our Dorm Map Here

great now i'm confuzzled first, egonny, you haven't answered my question on whether it's a good material or not, second, should i use a realistic looking texture, or just find some default tf2 texture? which is more realistic, tf2 or hl2? Do you know why I said no hl2 stuff? I'm confuzzled now too ...
by Egonny
10 Jan 2011, 10:35
Forum: Map/Model General Discussion
Topic: Discuss Our Dorm Map Here
Replies: 50
Views: 20236

Re: Discuss Our Dorm Map Here

Use custom textures.
Hint: Link.
Almost all TF2, HL2, ... textures weren't made for dorm rooms, hotel rooms,...
by Egonny
10 Jan 2011, 10:29
Forum: Map/Model General Discussion
Topic: Thunderpants Model for LaN
Replies: 18
Views: 10145

Re: Thunderpants Model for LaN


Image
Nice filename ;) .
by Egonny
09 Jan 2011, 03:19
Forum: Map/Model General Discussion
Topic: Thunderpants Model for LaN
Replies: 18
Views: 10145

Re: Thunderpants Model for LaN

Gorgeous! Submit it to Valve, now!
by Egonny
09 Jan 2011, 03:19
Forum: Map/Model General Discussion
Topic: CP_Original = updated to A6 Jan 20
Replies: 17
Views: 8567

Re: CP_Original (working title) - need feed back PLEASE

Screenshots? Sorry, I'm lazy.
by Egonny
09 Jan 2011, 03:16
Forum: Team Fortress 2 General Discussion
Topic: Killicons fix!
Replies: 2
Views: 3216

Re: Killicons fix!

They got fixed officially BTW.
by Egonny
06 Jan 2011, 04:56
Forum: customMaps Map Submission
Topic: arena_trainstation_b1 [on server]
Replies: 15
Views: 5035

Re: arena_trainstation_b1

Protip: don't use models or textures from other games in a TF2 map.
It doesn't fit in a TF2 map and saves you trouble.
by Egonny
05 Jan 2011, 04:30
Forum: Team Fortress 2 General Discussion
Topic: Killicons fix!
Replies: 2
Views: 3216

Killicons fix!

The community killicon fix. It will get added officially by the end of January (but probably later), but if you can't wait, download it now! http://dl.dropbox.com/u/900111/killiconsthumb.jpg http://tf2.benbur.net/Mods/Other/ImprovedIcons/minipromo.png http://tf2.benbur.net/Mods/Other/MissingIcons/mi...
by Egonny
05 Jan 2011, 04:27
Forum: Team Fortress 2 General Discussion
Topic: Crazy for hats, I say!
Replies: 4
Views: 3488

Re: Crazy for hats, I say!

The crate was posted on Facepunch, where a bunch of trolls decided to bid on it.
And yes, high tier unusuals get sold for hundreds on dollars.
Team Fortress 2 is big bsns.
(Woops, old topic)
by Egonny
04 Jan 2011, 04:10
Forum: Map/Model General Discussion
Topic: Discuss Our Dorm Map Here
Replies: 50
Views: 20236

Re: Discuss Our Dorm Map Here

I see that you have learned from the disaster that was cc_hotel? The rules sound a lot better, so I'm gonna start making a room today :D. I'm making a Minecraft themed room, so don't you guys copy me http://www.facepunch.com/fp/emoot/ninja.gif . Also Beetle, is there no way I could add custom sound...
by Egonny
04 Jan 2011, 04:09
Forum: Map/Model General Discussion
Topic: Ideas for melee_checkers_v6
Replies: 44
Views: 18923

Re: Ideas for melee_checkers_v6

the asylum wrote:As much as I hate melee checkers, it wouldn't be so bad if it looked better. I have a few ideas that I've been meaning to sketch out, if you're interested.
Sure, all ideas are welcome!
by Egonny
04 Jan 2011, 04:08
Forum: Map/Model General Discussion
Topic: Discuss Our Dorm Map Here
Replies: 50
Views: 20236

Re: Discuss Our Dorm Map Here

I see that you have learned from the disaster that was cc_hotel? The rules sound a lot better, so I'm gonna start making a room today :D. I'm making a Minecraft themed room, so don't you guys copy me http://www.facepunch.com/fp/emoot/ninja.gif . Also Beetle, is there no way I could add custom sounds...