I'm working on a temple/desert-y type koth map. updates will be posted.
Update No.1:
Got the Red spawn pretty much done except i have to make a door for it.
It took me a bit to make a account on here, hence it being in janurary. it was 2009 then fiery. also if you havent guessed by my steam avatar already, i am a big homestuck fan.
GENDER: Male LOCATION: West Coast of America FAVORITE GAMES: pretty much everything nintendo, tf2, gmod, half life series, l4d series, and moonbase alpha aeiou. As you can see ive had a account on here for quite some time. i couldn't be bothered to make a introduction but here i am. Been with calcul...
How about making the floor breakable so that way at some point the scouts are gonna run out of room and fall to their poisoned water death. and maybe also a turnstile that after a certain amount of time starts pushing people. maybe even a trigger_hurt turnstile so you would be damaged as well as pus...
I think there should be a remake of this map with a twist!
1: Only 2 thin walkways making the map look like a giant crosshair
2: a invisible Turnstile that knocks people over the edge forcing people to keep moving (would be good against CloaknDagger spys)
3: Remove the pillars (to stop pillar camping)
I would want both games. A arena map like melee checkers BUT with a twist! 1: Only 2 thin walkways making the map look like a giant crosshair 2: a invisible Turnstile that knocks people over the edge forcing people to keep moving (would be good against CloaknDagger spys) 3: Remove the pillars (to st...