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CTF_IRQ

Discuss maps and model creation and ideas.
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HurTmePlentY
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CTF_IRQ

Unread post by HurTmePlentY »

This is my official announcement of my first map called IRQ (iraq).
ctf_irq will be a remake of the map irqctf1 from the game Soldier of Fortune.

red and blue's base will be symmetrical. from one base to the other there are 2 long hallways conneted at one end like a U, one path to each base.
there is an alternate backway that will go over top of the U hallway.
its a desert themed map. (maybe, ill work on the texture and theme last.)

here's some pics of the original map:
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Beetle
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Re: CTF_IRQ

Unread post by Beetle »

So how do you like mapping so far?
Click Here to go to my Mapping Blog.
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Divine Fate
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Re: CTF_IRQ

Unread post by Divine Fate »

It looks like it would be a pretty decent map, although there aren't enough alternate pathways. Are you planning on incorporating some extras in the map?
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HurTmePlentY
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Re: CTF_IRQ

Unread post by HurTmePlentY »

its a bit rough at the beginning figuiring out all the controls.. but ill get the hang of it.

im just going to do the basic layout, but on a larger scale than the original of course to support tf2 gameplay.
ill try to incorporate maybe another alternate route, i just dont want it to get confusing.
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