Streets A2
Posted: 12 Jan 2011, 11:27
Conduit 2 is so close to being released and looking so good it takes a conscious effort to not piss my pants
So to help satiate my Conduit hunger, I've remade its most popular multiplayer level, Streets, in both its Team Deathmatch and Capture the ASE functions.
Of course I've added some additional cover, because unlike the Conduit, TF2 can get very spammy very quickly. And, just like traditional CTF multiplayer maps, if your intel is dropped, it'll stay there until the enemy picks it up again, or it'll return to your base if you run over it.
So to help satiate my Conduit hunger, I've remade its most popular multiplayer level, Streets, in both its Team Deathmatch and Capture the ASE functions.
Of course I've added some additional cover, because unlike the Conduit, TF2 can get very spammy very quickly. And, just like traditional CTF multiplayer maps, if your intel is dropped, it'll stay there until the enemy picks it up again, or it'll return to your base if you run over it.