http://www.gamebanana.com/maps/160547
Halloween Pipeball.
Lets put it on, even if it is just for October
Pipeball (Event)
- Kriegsmarine
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- Beetle
- •cC• Member
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Re: Pipeball (Event)
the asylum wrote:http://www.gamebanana.com/maps/160547
Halloween Pipeball.
Lets put it on, even if it is just for October
the concept is obviously dead and will never be....wait.
Click Here to go to my Mapping Blog.
- the asylum
- Posts: 186
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- Steam ID: STEAM_0:0:17799965
Re: Pipeball (Event)
Rest assured, Beetle, it is now.
That is unless Valve rolls out another special theme (and I don't mean like Lumberyard's alpine or Viaduct's winter, I mean like Medieval mode). Like I said on TF2M, I don't know how something like PLR Pipeball would work, and I'm damn sure not gonna try.
That is unless Valve rolls out another special theme (and I don't mean like Lumberyard's alpine or Viaduct's winter, I mean like Medieval mode). Like I said on TF2M, I don't know how something like PLR Pipeball would work, and I'm damn sure not gonna try.
- Beetle
- •cC• Member
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- Joined: 28 Dec 2008, 01:33
- Steam ID: STEAM_0:1:2945765
- Location: North Carolina
Re: Pipeball (Event)
There's already the materials thrown around on the net for a tropical theme.the asylum wrote:Rest assured, Beetle, it is now.
That is unless Valve rolls out another special theme (and I don't mean like Lumberyard's alpine or Viaduct's winter, I mean like Medieval mode). Like I said on TF2M, I don't know how something like PLR Pipeball would work, and I'm damn sure not gonna try.
Click Here to go to my Mapping Blog.
- the asylum
- Posts: 186
- Joined: 10 May 2010, 03:39
- Steam ID: STEAM_0:0:17799965
Re: Pipeball (Event)
If I ever do make a new Pipeball it will be because of a significant change in game flow (Horsemann/stun ghosts, medieval weapons) and not just to throw a new coat of paint on