So we all love Pipeball, right? Sure we do. I just had a brilliant idea now- Attack/Defend Pipeball. So it'd be like, oh say, Dustbowl, only instead of BLU capping RED's points, BLU would have to knock a ball into all of RED's goal pipes or something
Best idea ever or bestest idea ever?
Attack/Defend Pipeball
- the asylum
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- Beetle
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Re: Attack/Defend Pipeball
You'd have to prevent red from pushing the ball back too far. Currently, one good hit sends the ball all the way across the map, losing all progress made.
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