I thought I'd put the .dem files on the forums, so you're free to edit it how you like.
Today, we had some more fun on the funserver, with an awesome guitar concert!
Jump_tholos
Part 1
Today, we had some more fun on the funserver, with an awesome guitar concert!
Jump_tholos
Part 1
"Engyville" is a silly idea and not such a big deal, it's not hard to get people and build sentries on a map, AND TOASTY'S NOT THAT BIG A DEAL!!!! I swear it's like everyone on the fun server has started worshipping himTrilby wrote:And if you want engyville videos it has to be proper, i.e toasty has to be present
Coming the guy who wants to RP in garry's mod....thedoghouse wrote:"Engyville" is a silly idea and not such a big deal, it's not hard to get people and build sentries on a map, AND TOASTY'S NOT THAT BIG A DEAL!!!! I swear it's like everyone on the fun server has started worshipping himTrilby wrote:And if you want engyville videos it has to be proper, i.e toasty has to be present
spleenter wrote:Back to Zamboni's question.
to record a demo type "record <desired file name>" into console, it will start recording once you close the console, it will not record anytime you type in chat, only the output after you press enter, it will also not record your developers console if you open it while recording.
when ready to end the recording, simply type "stop" in console, it will output the amount of time in minutes and frames that the recording takes.
to view a recorded demo, from the title screen type "playdemo <desired file name>" into console. it will start playing from the beggining.
here's a tip: when recording the game will be recorded at your current resolution, but when being played back you can change the resolution to anything you want. So to maximum FPS record on a super low resolution to ensure little to no player lag, then after the recording is done crank the resolution up, the demo will be in the high resolution that you probably can not achieve when actually playing the game.
Thanks i knew i forgot something.Beetle wrote:spleenter wrote:Back to Zamboni's question.
to record a demo type "record <desired file name>" into console, it will start recording once you close the console, it will not record anytime you type in chat, only the output after you press enter, it will also not record your developers console if you open it while recording.
when ready to end the recording, simply type "stop" in console, it will output the amount of time in minutes and frames that the recording takes.
to view a recorded demo, from the title screen type "playdemo <desired file name>" into console. it will start playing from the beggining.
here's a tip: when recording the game will be recorded at your current resolution, but when being played back you can change the resolution to anything you want. So to maximum FPS record on a super low resolution to ensure little to no player lag, then after the recording is done crank the resolution up, the demo will be in the high resolution that you probably can not achieve when actually playing the game.
something to add - it will also not record the person's voice that is recording.