Darkmod public release!

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Original
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Darkmod public release!

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http://modetwo.net/darkmod/

My rats, not sure how this embed will go...
<embed id=VideoPlayback src=http://video.google.com/googleplayer.sw ... en&fs=true style=width:400px;height:326px allowFullScreen=true allowScriptAccess=always type=application/x-shockwave-flash> </embed>

Ah screw it, rats vid link:
http://video.google.com/videoplay?docid ... 6232749346#

Not sure how many of you are into stealth games. This is a mod that I have been a part of (modeler) for the Doom3 engine to turn it into a 'thief-like' game. It's been 5 years in the making and has come out pretty damn nice so far.

It's Beta and things will still be worked on but alot of people think this is already better than Thief3.

You HAVE to own Doom3 to play it, but that's like $10. It is mainly an engine, an upgraded Radiant editor and alot of content to make your own Thief-like missions. Radiant is very similar to Hammer (in fact I think they basically both came from Quake)
But with the release there is a training mission and 3 small missions to go with it. There is also a very nice Alpha mission that is being updated to be released soon.
Once the source code for Doom3 is released (as all ID's code in the past has been) you won't even need Doom3 to play.

There is also very strong support from TTLG.com (thief editors guild) and many people who will be taking up this new editor over the old Thief2 one. (The Thief 3 Unreal engine was so bad it has barely been used).
This would be worth money if you had it in writing
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Re: Darkmod public release!

Unread post by captainAngry »

I like the theme but if I don't have a rocket launcher or can't shoot everything that moves I don't do too well :D
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