Has Survival Horror Killed Itself?
Posted: 11 Dec 2008, 04:31
I recently read a great article on how the survival horror genre has killed itself over time. Survival horror was a genre that was built out of a necessity. Back in the days of PSX, fixed cameras and shitty controls we just about unavoidable. Many games that could have been great were hindered by what was possible with the gaming technology. But with survival horror, fixed cameras and tricky controls weren't such a big deal any more and added to the overall feel of the game, rather than detracted from it. Furthermore, making it hard to shoot and end up in confined spaces made it a genre where you were encouraged to run away from things, rather than run in guns a blazing.
When the technology got better, people started asking for more and the lines between FPS and Survival Horror got so blurred that it was almost unrecognizable. AS the technology got better, more and more survival horror franchises started moving closer and closer to FPS and then tried to bring back horror elements back in. This was mostly unsuccessful.
Anyway, Rez. Evil will forever be one of my all time long lost favorite games and the article is definately worth a read.
http://www.destructoid.com/how-survival ... 4022.phtml
When the technology got better, people started asking for more and the lines between FPS and Survival Horror got so blurred that it was almost unrecognizable. AS the technology got better, more and more survival horror franchises started moving closer and closer to FPS and then tried to bring back horror elements back in. This was mostly unsuccessful.
Anyway, Rez. Evil will forever be one of my all time long lost favorite games and the article is definately worth a read.
http://www.destructoid.com/how-survival ... 4022.phtml