Steve's guide to sniping
Posted: 24 Aug 2009, 03:47
I don't snipe an awful lot, but from watching other and through my own experience I can recommend standing in a corner if there is one available. This can help to prevent spies backstabbing you.
Cover can also help as other people have already pointed out. The Kukri is quite effective against a Spy, especially if you have Jarate. Soak them in "pee" and them try a few hits with the Kukri and they'll soon forget about backstabbing you! If you manage to get close enough that is without being taken down by the Spy or another class. Watch out for The Dead Ringer though as this will make it seem as though you've killed the Spy but he has actually taken little damage.
Against Scouts I would also aim for the body as they do move rather fast, I would also not use the scope at close range as you will just get cut down. Jarate them if you wish but Scouts are quite good against Snipers at relatively close range, especially with the pistol.
At full charge your sniper rifle can destroy level 1 engineer buildings, but is also quite good against upgraded versions. If you are a good shot you might be able to headshot the engineer thus helping a Spy on your team to place a sapper on the sentry and any other buildings.
Cover can also help as other people have already pointed out. The Kukri is quite effective against a Spy, especially if you have Jarate. Soak them in "pee" and them try a few hits with the Kukri and they'll soon forget about backstabbing you! If you manage to get close enough that is without being taken down by the Spy or another class. Watch out for The Dead Ringer though as this will make it seem as though you've killed the Spy but he has actually taken little damage.
Against Scouts I would also aim for the body as they do move rather fast, I would also not use the scope at close range as you will just get cut down. Jarate them if you wish but Scouts are quite good against Snipers at relatively close range, especially with the pistol.
At full charge your sniper rifle can destroy level 1 engineer buildings, but is also quite good against upgraded versions. If you are a good shot you might be able to headshot the engineer thus helping a Spy on your team to place a sapper on the sentry and any other buildings.