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calculatedChaos Gaming • CP Rush- a dumb experimental map
Page 1 of 1

CP Rush- a dumb experimental map

Posted: 12 Jul 2013, 08:01
by the asylum
so i'm trying something new

https://www.dropbox.com/s/6q65o2qd4hhq5 ... ush_a1.rar

RED has to defend their lone point against BLU for 7 min. RED has a superior terrain and pickup advantage over BLU, but they respawn slowly. BLU will mostly be RED's cannon fodder, but they respawn very quickly.

Nothing fancy and severely under-detailed (it is the first alpha build after all), but it's functional at least.