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calculatedChaos Gaming • Breakfloor Discussion!
Page 1 of 1

Breakfloor Discussion!

Posted: 29 Dec 2011, 05:46
by the.kinggeorge
We need some more talk about breakfloor. I really dont get why people hate on it so much, its just another fun map in my opinion. We should keep the non-broken breakfloors on the nominate list, like b5. So, what do u guys think? I'd like to know everybodies opinion on breakfloor in general.

Re: Breakfloor Discussion!

Posted: 29 Dec 2011, 09:29
by krubby
I think we need no talk about breakfloor, and less playing. It's not horrible, just each round takes way to long and is a lot of just waiting before you actually see people. If I got to choose, I'd take it down for a month or so then put it back up so that it would still be played, but not 3 out of 24 hours on some days (and I mean that literally). Of course that probably wouldn't work regardless, but I wish we could play on maps like cp_factory or plr_whalerace occasionally.

Re: Breakfloor Discussion!

Posted: 02 Jan 2012, 04:10
by the.kinggeorge
you are right, it does take a long time, but the other maps u suggested are more mainserver maps, and im talking about the funserver. besides, the map doesnt let things last forever, the floor will break, leaving everyone open to attack or fall in the pit. and if anyone is being a cloaked spy, we can just get an admin to do somethin about it. there are many solutions to the problems of breakfloor

Re: Breakfloor Discussion!

Posted: 02 Jan 2012, 04:53
by Tampashrew
the.kinggeorge wrote:you are right, it does take a long time, but the other maps u suggested are more mainserver maps, and im talking about the funserver. besides, the map doesnt let things last forever, the floor will break, leaving everyone open to attack or fall in the pit. and if anyone is being a cloaked spy, we can just get an admin to do somethin about it. there are many solutions to the problems of breakfloor
And nobody cares because it's a funserver map. A terrible one at that. Also I don't think whale races is a mainserver map.

Re: Breakfloor Discussion!

Posted: 02 Jan 2012, 05:52
by Beetle
considering the main server is a stockmaps server, stock maps are the only maps for the main server (apparently).

Re: Breakfloor Discussion!

Posted: 02 Jan 2012, 06:39
by Haunwulf
Breakfloor b6 is the best breakfloor.

Re: Breakfloor Discussion!

Posted: 02 Jan 2012, 07:25
by PhrozenFlame
The best map on the funserver is cp_soar.

Re: Breakfloor Discussion!

Posted: 03 Jan 2012, 04:48
by LaN
PhrozenFlame wrote:The best map on the funserver is cp_snipers_and_scouts
I don't think so.

Best map is black mesa

Re: Breakfloor Discussion!

Posted: 17 Jan 2012, 10:59
by Optimus Prime Rib
Back in my day we had to break our floors the hard way, with our hands, uphill in the snow.

Re: Breakfloor Discussion!

Posted: 17 Jan 2012, 12:58
by scottlind1
Optimus Prime Rib wrote:Back in my day we had to break our floors the hard way, with our hands, uphill in the snow.
both ways, and on christmas too. also what happened to cp_cowpath i kinda liked that map, and havent beene able to find it.

Re: Breakfloor Discussion!

Posted: 17 Jan 2012, 10:57
by Haunwulf
Optimus Prime Rib wrote:Back in my day we had to break our floors the hard way, with our hands, uphill in the snow.
Snowbridge is terrible.

Re: Breakfloor Discussion!

Posted: 18 Jan 2012, 03:49
by Beetle
i agree. snowbridge is terrible. but cowpath, meh it was alright. the cow dispensers were the only thing I really liked because someone actually took the time to make a model of a tf2 cow.

Re: Breakfloor Discussion!

Posted: 19 Jan 2012, 07:21
by Zarik'sBrother
Personally I've never been a fan of breakfloor maps in counter-strike, i don't think i've played one in tf2 but i'm convinced it wouldn't be any more appealing.

Re: Breakfloor Discussion!

Posted: 20 Jan 2012, 11:02
by spleenter
Zarik'sBrother wrote:breakfloor maps in counter-strike
OH GOD THE DISEASE IS SPREADING!

Re: Breakfloor Discussion!

Posted: 20 Jan 2012, 03:55
by Zarik'sBrother
spleenter wrote:
Zarik'sBrother wrote:breakfloor maps in counter-strike
OH GOD THE DISEASE IS SPREADING!
lolwut?

Re: Breakfloor Discussion!

Posted: 20 Jan 2012, 09:30
by Celtic
It was in css before tf2.

Re: Breakfloor Discussion!

Posted: 21 Jan 2012, 02:57
by Tampashrew
Celtic wrote:It was in css before tf2.

I think it was out before TF2 was even released. I remember playing it that long ago. Fun, if you knew what the hell you were doing.

Re: Breakfloor Discussion!

Posted: 21 Jan 2012, 05:52
by Celtic
Yeah it was :P
It wasn't cC's groundbreaking amazing original idea, it was out for quite a while tbh.

Re: Breakfloor Discussion!

Posted: 25 Jan 2012, 08:12
by the.kinggeorge
oh you people, i love how this topic has completly gone off topic about breakfloor in tf2
makes me laugh.
oh well, keep doing what everyones doing

Re: Breakfloor Discussion!

Posted: 25 Jan 2012, 09:02
by Beetle
the.kinggeorge wrote:oh you people, i love how this topic has completly gone off topic about breakfloor in tf2
makes me laugh.
oh well, keep doing what everyones doing
I love how it actually hasn't gone off topic.

Re: Breakfloor Discussion!

Posted: 25 Jan 2012, 09:37
by Tampashrew
Beetle wrote:
the.kinggeorge wrote:oh you people, i love how this topic has completly gone off topic about breakfloor in tf2
makes me laugh.
oh well, keep doing what everyones doing
I love how it actually hasn't gone off topic.

Hasn't gone off topic?! Should... Should I call the police?

Re: Breakfloor Discussion!

Posted: 02 Jun 2012, 08:51
by dokhidamo
Compared to Melee "Let's see who jumps/charges into the hole fastest" Checkers, it's not a bad map. Though playing a whole set of it can get monotonous.