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calculatedChaos Gaming • Arena_Medieval
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Arena_Medieval

Posted: 30 Jul 2011, 11:13
by John Failman
http://www.gamebanana.com/maps/158482

Not by any means is it creative, but I wanna give this thing a go.

I beta tested it, it doesn't have many problems (If at all) bug wise, because it's a small map. My friend wanted me to try a medieval mode, but I wanted to try arena, so this is the birth of those two decisions.

BTW: It's prepared to make edits and such that are needed.

Re: Arena_Medieval

Posted: 31 Jul 2011, 02:32
by Haunwulf
Soooooooo...It's another melee map?I hope it won't become overplayed,good or bad map,I don't want a map overplayed.They get boring fast that way.No shit sherlock

Didn't denzo tell you to put a picture that has nothing to do with the map?Where is it.I want it now. tl;dr description of your map.Is it just arena with wooden pillars everywhere like the top of skyscraper3?

Re: Arena_Medieval

Posted: 31 Jul 2011, 02:35
by John Failman
Haunwulf wrote:Didn't denzo tell you to put a picture that has nothing to do with the map?Where is it.I want it now. tl;dr description of your map.Is it just arena with wooden pillars everywhere like the top of skyscraper3?
Exactly, except it's medieval mode :3

But it's pretty fun when I beta tested it, I just want to see how it would do with more than 10 people.

Re: Arena_Medieval

Posted: 31 Jul 2011, 01:06
by Beetle
It is a good base to start to learn how to map. That's how everyone starts, more or less.

Re: Arena_Medieval

Posted: 16 Aug 2011, 10:24
by Original
There's already an arena_medieval on the server (I know I made it before medieval mode)

I also suggest a name that is unique, one that uses the gameplay mode as a name doesn't really describe the map, it will just confuse players.

It's like having a map called arena_controlpoint.

Re: Arena_Medieval

Posted: 16 Aug 2011, 03:08
by Beetle
Original wrote:
It's like having a map called arena_controlpoint.
Jean. Yes.