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calculatedChaos Gaming • dm_towervstower
Page 1 of 1

dm_towervstower

Posted: 18 Jul 2011, 10:51
by Dick Trickle
This is my first map.

it is essentially a sniper/wrangler map, but I did put a walking platform on to connect the two towers.

there is a trigger hurt at the bottom so be careful.

EDIT: forgot to mention that there are no resupply cabinets, but I did put a Full Health and Full Ammo pack at each spawn

Re: dm_towervstower

Posted: 18 Jul 2011, 12:24
by Original
Pics or it didn't happen.

I wanna see it, not load it ;)

(not that I can from work anyway)

Re: dm_towervstower

Posted: 18 Jul 2011, 06:14
by Dick Trickle
Beetle pointed out a couple of things.


so I fixed them


1.) Spawn on red side is fixed

2.) Block placed between the two sentries so they don't fire at each other.

Re: dm_towervstower

Posted: 19 Jul 2011, 08:20
by Beetle
You want to be fairly consistent with what you name your maps. You already switched from "b1v1" to "v2." Nobody cares much, but it does make it easier to remember. I would just go with using _a# and _b#.

Re: dm_towervstower

Posted: 19 Jul 2011, 10:46
by Original
and still no pic so it still didnt happen

Re: dm_towervstower

Posted: 19 Jul 2011, 10:57
by spleenter
Beetle wrote:You want to be fairly consistent with what you name your maps. You already switched from "b1v1" to "v2." Nobody cares much, but it does make it easier to remember. I would just go with using _a# and _b#.
cc_hotel_final(again/definitely/seriously)

like that beetle?

Re: dm_towervstower

Posted: 19 Jul 2011, 11:42
by giggles
Original wrote:and still no pic so it still didnt happen

this

Re: dm_towervstower

Posted: 19 Jul 2011, 12:04
by Beetle
spleenter wrote:
Beetle wrote:You want to be fairly consistent with what you name your maps. You already switched from "b1v1" to "v2." Nobody cares much, but it does make it easier to remember. I would just go with using _a# and _b#.
cc_hotel_final(again/definitely/seriously)

like that beetle?

yea. it goes official soon. wait. not it doesn't cuz it isn't serious. I was getting fed up with it not working. That was my reaction.

Re: dm_towervstower

Posted: 22 Jul 2011, 11:07
by Dick Trickle
Beetle wrote:You want to be fairly consistent with what you name your maps. You already switched from "b1v1" to "v2." Nobody cares much, but it does make it easier to remember. I would just go with using _a# and _b#.

The map is named "v1b2" but the rar is just plain "v2"

http://steamcommunity.com/id/Dick_Trick ... tab=public

http://steamcommunity.com/id/Dick_Trick ... 0000169029

http://steamcommunity.com/id/Dick_Trick ... 000168395/?