stockMaps is Just Stock Maps
Posted: 26 Jun 2011, 11:28
To better support the community and attempt to better transition into a three server setup, the stockMaps server now only has stock maps in it's rotation. There are a few reasons I have decided to do this, the main one being that running a stock map is required in order for the server to have people sent to the server automatically via the new matchmaking service.
This summer, with the wave of new people joining Team Fortress, I want to use the stockMaps server as a way to being new people to the community. This will give us both sides of the spectrum: one stock maps server where we can help people cut their teeth into Team Fortress (read: make fun of people until they get better of leave), and one server that has shitty maps everyone seems to like with admins being dicks most of the time and kicking people for no reason (this seems to be what everyone loves these days).
We are going to try to fill the gap between the two with the new server. With the influx of people, we should be able to support three servers. We will work towards picking unique and fun mixes of maps every day and keeping things nice and fresh, as well as give you people the ability to come up with your own ideas (for a nominal fee, naturally) and give them a shot.
With changing the stockMaps server to a truely stock maps server, I am going to be much more open to adding new maps to the funServer. I would like to add a bunch of old favorites like Convoy and Repository before I add a bunch of new shitholes like melee_checkers and arena_breakfloor). This will make the 'funServer' more like the old main server with a much larger variety of custom maps.
Please give me your feedback. I want to support the community the best I can and I know a lot of people are super syched about the game going free and getting an influx of new players. I'm hoping we can shift the community back towards making fun of sucky people until they either leave or stick around long enough to get halfway decent and I think this will be a step in the right direction.
One other thing which I am seriously considering is reducing the number of slots available on that server. Having more than 24 people allowed on the server can negative impact the matchmaking service. I do not which to reduce the number of slots to a number below what is capable of supporting our community (there will always be a server for you to join) so this would most likely mean moving the players from stockMaps to Fartlandia. I want to give the three servers some time to play together before I determine what makes the most sense with the player slots.
-Captain
This summer, with the wave of new people joining Team Fortress, I want to use the stockMaps server as a way to being new people to the community. This will give us both sides of the spectrum: one stock maps server where we can help people cut their teeth into Team Fortress (read: make fun of people until they get better of leave), and one server that has shitty maps everyone seems to like with admins being dicks most of the time and kicking people for no reason (this seems to be what everyone loves these days).
We are going to try to fill the gap between the two with the new server. With the influx of people, we should be able to support three servers. We will work towards picking unique and fun mixes of maps every day and keeping things nice and fresh, as well as give you people the ability to come up with your own ideas (for a nominal fee, naturally) and give them a shot.
With changing the stockMaps server to a truely stock maps server, I am going to be much more open to adding new maps to the funServer. I would like to add a bunch of old favorites like Convoy and Repository before I add a bunch of new shitholes like melee_checkers and arena_breakfloor). This will make the 'funServer' more like the old main server with a much larger variety of custom maps.
Please give me your feedback. I want to support the community the best I can and I know a lot of people are super syched about the game going free and getting an influx of new players. I'm hoping we can shift the community back towards making fun of sucky people until they either leave or stick around long enough to get halfway decent and I think this will be a step in the right direction.
One other thing which I am seriously considering is reducing the number of slots available on that server. Having more than 24 people allowed on the server can negative impact the matchmaking service. I do not which to reduce the number of slots to a number below what is capable of supporting our community (there will always be a server for you to join) so this would most likely mean moving the players from stockMaps to Fartlandia. I want to give the three servers some time to play together before I determine what makes the most sense with the player slots.
-Captain