i know the poll system doesn't work, so ill just ask you to commment and tell me.
I've been thinking about editing cp_blackmesa to adjust the cap times on the middle and final points to those at or near valve maps. what do you guys think about this?
cp_blackmesa_final
- spleenter
- •cC• Member
- Posts: 860
- Joined: 15 Apr 2010, 07:24
- Steam ID: STEAM_0:0:26021287
- Location: Port Charlotte, FL
cp_blackmesa_final
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
- Beetle
- •cC• Member
- Posts: 2243
- Joined: 28 Dec 2008, 01:33
- Steam ID: STEAM_0:1:2945765
- Location: North Carolina
Re: cp_blackmesa_final
I'd say a decompiled map is immediately less optimized than the original. So if you have the original VMF or can edit in some program I am unaware of, then go for it. Endless rounds are endless.spleenter wrote:i know the poll system doesn't work, so ill just ask you to commment and tell me.
I've been thinking about editing cp_blackmesa to adjust the cap times on the middle and final points to those at or near valve maps. what do you guys think about this?
Click Here to go to my Mapping Blog.
Re: cp_blackmesa_final
I don't really think that making the cap times exactly like valve's would be a very good idea because it really is a custom map that isn't even close to what valve would make. I think it's more the layout that causes the endless rounds. But certainly please do change them to something other than the disgusting cap times the map has now, it may help
- spleenter
- •cC• Member
- Posts: 860
- Joined: 15 Apr 2010, 07:24
- Steam ID: STEAM_0:0:26021287
- Location: Port Charlotte, FL
Re: cp_blackmesa_final
The fact that editing the map will fuck over optimization and lag everyone to hell and back i have decided to abandon the idea.
Furthermore,
Deal with it.
Furthermore,
Deal with it.
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
- Beetle
- •cC• Member
- Posts: 2243
- Joined: 28 Dec 2008, 01:33
- Steam ID: STEAM_0:1:2945765
- Location: North Carolina
Re: cp_blackmesa_final
maybe it would maybe it wouldnt. im just saying it will be less optimized...who knows if it will actually be noticeable.spleenter wrote:The fact that editing the map will fuck over optimization and lag everyone to hell and back i have decided to abandon the idea.
Furthermore,
Deal with it.
Click Here to go to my Mapping Blog.