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calculatedChaos Gaming • arena_trainstation_b1 [on server]
Page 1 of 1

arena_trainstation_b1 [on server]

Posted: 21 Dec 2010, 11:11
by t00bz
http://forums.tf2maps.net/downloads.php?do=file&id=4390

still a work in progress, but basically complete. just needs fine tuning and more work on the surrounding environment.
i'd appreciate some feedback for improvements and such
and for the record
this map is actually fair
surprising right?
well anyways, you should probably see if the download works first, i'm not 100% sure with packBSP.
sooooo
yeah.

Re: arena_trainstation_b1

Posted: 22 Dec 2010, 09:23
by Celtic
The link doesn't work.

Re: arena_trainstation_b1

Posted: 22 Dec 2010, 09:37
by the asylum
Celtic wrote:The link doesn't work.
TF2M is down right now, it'll work eventually

Re: arena_trainstation_b1

Posted: 26 Dec 2010, 11:05
by t00bz
anyone want to check it?

Re: arena_trainstation_b1

Posted: 26 Dec 2010, 03:34
by PhrozenFlame
The link works now.

Re: arena_trainstation_b1

Posted: 30 Dec 2010, 11:18
by t00bz
alright, awesome
now, i need someone to check if the custom props work....
hmmmmmmm
oh
okay, so can someone go into red spawn
on the desk, there should be a peach-colored tv with static animations on the screen
let me know if you guys can see it.

Re: arena_trainstation_b1

Posted: 30 Dec 2010, 02:36
by num yummy
The tv seems to be working properly.
Static on the tv.
Static on the tv.

I just had a few missing textures when I loaded the map.
arena_trainstation_texture_1.jpg
arena_trainstation_texture_2.jpg
In general, the map looks good so far.

Re: arena_trainstation_b1

Posted: 30 Dec 2010, 09:41
by t00bz
thanks!
also: i have no idea how to fix the missing textures. suggestions?

Re: arena_trainstation_b1

Posted: 05 Jan 2011, 08:38
by t00bz
ach
well, this needs bump.
i'll ask again
any suggestions on how to fix the stoopid textures?

Re: arena_trainstation_b1

Posted: 06 Jan 2011, 04:07
by Beetle
First off, to check yourself to see if you are missing textures. Go and rename your tf folder to something like "tf_backup" and restart tf2. The put your map in the new maps folder and play tf2 to find your map. After you are done testing, delete the new tf folder and rename your old one back to "tf."


With missing textures, download PackBSP.
http://developer.valvesoftware.com/wiki/Packbsp

Re: arena_trainstation_b1

Posted: 06 Jan 2011, 04:56
by Egonny
Protip: don't use models or textures from other games in a TF2 map.
It doesn't fit in a TF2 map and saves you trouble.

Re: arena_trainstation_b1

Posted: 06 Jan 2011, 05:09
by Beetle
Egonny wrote:Protip: don't use models or textures from other games in a TF2 map.
It doesn't fit in a TF2 map and saves you trouble.
That too. and it annoys me. you don't want to annoy me, t00bz, do you!?

Re: arena_trainstation_b1

Posted: 06 Jan 2011, 05:21
by t00bz
no, i don't
i tried reducing the amount of hl2 textures actually.

Re: arena_trainstation_b1

Posted: 06 Jan 2011, 07:01
by Beetle
t00bz wrote:no, i don't
i tried reducing the amount of hl2 textures actually.
in the texture tool in Hammer type "tf" in the keywords field. that will only use TF2 textures.

Re: arena_trainstation_b1

Posted: 06 Jan 2011, 09:31
by t00bz
btw, i used packbsp to pack my map. it generates a new bsp with all the custom stuff, amirite?

Re: arena_trainstation_b1

Posted: 08 Jan 2011, 01:20
by Beetle
t00bz wrote:btw, i used packbsp to pack my map. it generates a new bsp with all the custom stuff, amirite?
it has quirks. you must test to make sure it packs everything. There are plenty of random things it won't pack, but there is no better.