I am currently in the planning stages for my first "real" map. (An arena map if you didn't read the title.) I don't know if its ever going to be finished, or even releasable, but I'm going to try anyway. Here are is my basic MO for this map.
- Keep it simple. (No crazy new gamemode/ladders/built in teleports)
- Gives the feeling of being underground
- Textures that don't look like a clusterfuck (like the do now)
- Ambient lighting
(To Be Updated)
Arena_Tomb
- Riftoff
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Arena_Tomb
Last edited by Riftoff on 11 Mar 2009, 10:52, edited 2 times in total.
- Beetle
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Re: Arena_Meteor
Yay more cC mappers. :mrgreen:
Might I suggest that you do not have so much water that no one will play pyro.
I know when they were introducing arenas they specifically mentioned not having much water.
edit: Oh yea, and in my opinion, arena is a great game-type for mapping starters. They are usually small, comparatively, and they are symmetrical.
Might I suggest that you do not have so much water that no one will play pyro.
I know when they were introducing arenas they specifically mentioned not having much water.
edit: Oh yea, and in my opinion, arena is a great game-type for mapping starters. They are usually small, comparatively, and they are symmetrical.
Click Here to go to my Mapping Blog.
- Riftoff
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Re: Arena_Meteor
The water is going to be a sort of side area, an alternate path to the other side, and a place to escape a pyro if you happened to be near one of the entrances. (There are only going to be 3 entrances with my current plan one near each spawn room and one in the middle)Beetle wrote:Yay more cC mappers. :mrgreen:
Might I suggest that you do not have so much water that no one will play pyro.
I know when they were introducing arenas they specifically mentioned not having much water.
edit: Oh yea, and in my opinion, arena is a great game-type for mapping starters. They are usually small, comparatively, and they are symmetrical.
- HurTmePlentY
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Re: Arena_Meteor
sounds pretty awesome.. id like to start mapping but just getting started is a challange lol. i know how to make a spawn room and thats about it.
- pleasenopouncing
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Re: Arena_Meteor
but thats what i like NO PYROS!!!!!!!Beetle wrote:Yay more cC mappers. :mrgreen:
Might I suggest that you do not have so much water that no one will play pyro.
I know when they were introducing arenas they specifically mentioned not having much water.
plz dont do what my avatar is doing ty
in l4d plz no pouncing. in tf2 plz no burning.
if u do this i will be very happy but i know it wont happen =(
in l4d plz no pouncing. in tf2 plz no burning.
if u do this i will be very happy but i know it wont happen =(
- Riftoff
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Re: Arena_Tomb
Just thought I would let you guys know I am making some progress. I've got how I want the map to be plotted out in my mind. (A sort of angular figure 8 with depth.) I have changed the name to Tomb, and am dropping the water idea for an underground archaeological dig. Or you could just RP as mummies.
Re: Arena_Tomb
looking foward to seeing what you come up with.
This would be worth money if you had it in writing