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Beetle's Amazing cC Member Maps (starting with Montag)

Discuss maps and model creation and ideas.
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Beetle
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Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by Beetle »

Starting with Montag, I present to you the first alpha of koth_montag!!!!!!

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More members eventually!
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tomm
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by tomm »

when you get around to mine, i need the whole floor to be one block and if it takes too much damage it will just break, so theres no ground. and fans. everywhere. working ones.
so one day, i was on the server and i was trying to build a senty with tgame. i counted down "3,2,1,"then BAM. SERVER CRASH. then some pacman.

"where did we go so wrong?" Eythur as Heavy. March 30th 2010.
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Beetle
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by Beetle »

what do you mean by fans? ones that push you around?
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by Divine Fate »

KOTH montag needs more cover, especially at the spawns.
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by Beetle »

Divine Fate wrote:KOTH montag needs more cover, especially at the spawns.
kudos for playing it.
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by tomm »

yeah, like giant wind fans. that push people. and alot on the ground facing up. or just a giant fan under the map for when the floor gets fucked
so one day, i was on the server and i was trying to build a senty with tgame. i counted down "3,2,1,"then BAM. SERVER CRASH. then some pacman.

"where did we go so wrong?" Eythur as Heavy. March 30th 2010.
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by AgeNt_ »

oh god, when i first looked at the map i thought it looked like a normal koth map with a hill, then i looked closer and rofl.
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pl_promotion_b3
Beta 3 Released!
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by Beetle »

AgeNt_ wrote:oh god, when i first looked at the map i thought it looked like a normal koth map with a hill, then i looked closer and rofl.
hahaha

when you gain control of the point wait a second or two and listen closely.
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by tomm »

can i haz status updatez
so one day, i was on the server and i was trying to build a senty with tgame. i counted down "3,2,1,"then BAM. SERVER CRASH. then some pacman.

"where did we go so wrong?" Eythur as Heavy. March 30th 2010.
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Beetle
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by Beetle »

I'm actually changing the layout a lot before deciding. Its essentially gonna be like a mix of a big tower that u use fans to scale....and redfort.
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by Riftoff »

Riftoff the map must have:

This song playing at all times: http://www.youtube.com/watch?v=Jne9t8sHpUc
Floating phallic imagery everywhere
A train on an extremely erratic, invisible path (with some verticality), so you can never tell when its coming for you.
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by BAMF »

koth_riftoff needs lines from fanfictions on the walls
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by tomm »

does the bottom of the map break if it takes too much damage
so one day, i was on the server and i was trying to build a senty with tgame. i counted down "3,2,1,"then BAM. SERVER CRASH. then some pacman.

"where did we go so wrong?" Eythur as Heavy. March 30th 2010.
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by Beetle »

tomm wrote:does the bottom of the map break if it takes too much damage
I don't want my maps to be fun for one round and then ppl stop playing them. That's a complete waste of my time.

That in my eyes would not be fun. A train on a random path is different though because you can see it coming and you dont die in the same way every time.
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by pleasenopouncing »

for koth_plznoburning i dont really know if this is possible but what i would like is for it to have water shoot out of the ground and extinguish you.
plz dont do what my avatar is doing ty

in l4d plz no pouncing. in tf2 plz no burning.
if u do this i will be very happy but i know it wont happen =(
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Beetle
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Re: Beetle's Amazing cC Member Maps (starting with Montag)

Unread post by Beetle »

pleasenopouncing wrote:for koth_plznoburning i dont really know if this is possible but what i would like is for it to have water shoot out of the ground and extinguish you.
that's certainly possible. If its a small map its possible everywhere. It'd be more like just the water level rising and then lower, but it would accomplish that.
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