burnings engi guide
Posted: 08 Jan 2009, 08:53
1.when u know a spy is around or will be soon call for help dont just sit there
2.if u see or know another engi's stuff is sapped help out this also goes for ubers too
3.this is sort of new but try and keep an eye on your dispenser because spys can stay invisible for as long as they want to next to it, and it still shows the beam to the invisible spy.
4.building in corners is very good most of the time especially if u can get on top of the buildings so spys cant kill u from the top of them
5.help other engi's build when a rush could/would happen (even if there is not a rush help out anyway get the guns built faster and he can now help u)
6.sometimes teles can be used as a distraction so u can get back or get ready for the enemy
2.if u see or know another engi's stuff is sapped help out this also goes for ubers too
3.this is sort of new but try and keep an eye on your dispenser because spys can stay invisible for as long as they want to next to it, and it still shows the beam to the invisible spy.
4.building in corners is very good most of the time especially if u can get on top of the buildings so spys cant kill u from the top of them
5.help other engi's build when a rush could/would happen (even if there is not a rush help out anyway get the guns built faster and he can now help u)
6.sometimes teles can be used as a distraction so u can get back or get ready for the enemy