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calculatedChaos Gaming • burnings engi guide
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burnings engi guide

Posted: 08 Jan 2009, 08:53
by pleasenopouncing
1.when u know a spy is around or will be soon call for help dont just sit there
2.if u see or know another engi's stuff is sapped help out this also goes for ubers too
3.this is sort of new but try and keep an eye on your dispenser because spys can stay invisible for as long as they want to next to it, and it still shows the beam to the invisible spy.
4.building in corners is very good most of the time especially if u can get on top of the buildings so spys cant kill u from the top of them
5.help other engi's build when a rush could/would happen (even if there is not a rush help out anyway get the guns built faster and he can now help u)
6.sometimes teles can be used as a distraction so u can get back or get ready for the enemy

Re: burnings engi guide

Posted: 10 Jan 2009, 12:28
by thedoghouse
that third one is also a pretty good spy tip :P

Re: burnings engi guide

Posted: 24 Feb 2009, 10:04
by GrimGriz
I think they 'fixed' that didn't they? so you can't tell an invisible spy is getting healed anymore

Re: burnings engi guide

Posted: 24 Feb 2009, 11:32
by g_e_oos
Yeah, I'm pretty sure there isn't a beam for cloaked spies anymore.

Re: burnings engi guide

Posted: 24 Feb 2009, 12:43
by captainAngry
This was posted before that fix was in place.

Re: burnings engi guide

Posted: 24 Feb 2009, 03:22
by GrimGriz
it's our duty, NAY our privilege to keep engies on the cutting edge of victory but updating informations such as these!