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Haxwehttam's Lesson on Sniping

Tips and tricks for playing the Sniper class.
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Haxwehttam
Posts: 63
Joined: 21 Aug 2009, 01:19
Steam ID: STEAM_0:0:19860489

Haxwehttam's Lesson on Sniping

Unread post by Haxwehttam »

"Snipin's a good job,a mate. It's challenging work, out a doors, gaurantee ya won't go hungry, cause at the end of the day, long as theres 2 people left on the planet, someone is gonna want someone dead."

Arsenal

Sniper Rifle
-most accurate weapon in the game in long range
Damage
50 (no charge) to 150 (full charge)
headshots - 150 (nocharge) to 450 (full charge)

Huntsman
44-58(nocharge) to 103-137(fullcharge)
-pyros can also add fire damage to your arrows

Submachine Gun
around 8 crit of 24[10 rounds per sec]

Jarate
douses enemies with urine from a jar
doused enemies take minicrits when damaged, exploses cloaked spies, and extingishes allys

Razorback
prevents one backstab and temporarily shocks spy

Kukri
base 65 crit 185

Edit May 20th update
Tribalman's Shiv
38-47 per hit
minicrit of 57
crit of 127
damages the enemy for 64 damage over 8 seconds 3-5 damage per tick

general
sniper rifles are better over a long range cause you wont have to turn as much to get to their heads
heavies byfar have the largest heads
and scoots the smallest (however they usually die in one fully charged shot)
everyone else has medium sized heads

if there are other snipers (which there mostlikely will be) then strafe around corners while looking on the opposite direction of your strafe
basicly if you are around a corner that leads right, then straffe left and as that wall moves away from your right have your crosshairs "follow" just ahead of it.
note where most peoples head are so you can just straffe back and forth without having to move your crosshairs up or down
when behind cover where you have to duck just quick look before you start shooting (just incase there might be a sniper watching) then procede to popping up and down when aiming and reloading


when vs other snipers continue to move and duck and be unpredictable in your movements so they cant predict where your head is (while you predict where theres will be)

most classes will follow general but spies will be tricky
they can disguise AND go invisable
with a sniper rifle if u see any sign of them, unless fighting a sniper, aim ahead of where you saw them running
with huntsman doe the same

if close up or paranoid then use jarate to first make them unable to cloak and you get minicrits, then proced to use kukri or shiv
or use submachinegun

if you use huntsman then dont even worry about spies unless u hear one decloak, all spies can use ambassador and headshot you when ur not looking but if they try to backstab you then you can shock them and kukri them todeath

Priority list from highest to least priority
anything very close
Snipers
medics
Heavys
noticeable spies, teleporters easily seen
Engis-notmoving
demos, sollys, pyros, engis -moving
scoots far away
engi buildings

the most important part is being able to headshot someone
your crosshairs are a + for a reason, because its accurate
anything directly in the middle of it will be shot
be quick on your toes, quick to aim, and quick to fire otherwise you will die
any questions comments fixes or whatever leave in post

edit************************

also if u find a nice hiding spot where people dont know where you are, dont stay too long cause once people find out where it is they will be looking from there more often,
so change your position randomly or after you get a couple kills
a good place to in the map would be a place that is to the side of your opponent, or to the side of where your opponent usually looksor expects snipers of your team to be
this way while they are in tunnel vision you can easily snipe them in the head


Headshots arent always easy or possible so you need to find other ways to kill your opponent
dont always assume that if they can see you u can see them or the other way around you could hit them in the foot or in the hanf (thats holding the sniper rifle) with a charged shot and instakill them

one strategy that works is where you aim before you aim
this means that you aim without using your scope
when your crosshair is directly on the enemy then quickly scope and headshot them





Heavies that are fully healed can not take a fully charged shot to the head, use their sluggishness to your advantage
Last edited by Haxwehttam on 25 May 2010, 03:21, edited 2 times in total.
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spleenter
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Joined: 15 Apr 2010, 07:24
Steam ID: STEAM_0:0:26021287
Location: Port Charlotte, FL

Re: Haxwehttam's Lesson on Sniping

Unread post by spleenter »

No offense but i think all of this information has already been posted if you went trough the topics and read them.
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
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