An effort to stave spawn camping.
Posted: 30 Apr 2010, 02:35
I've noticed and been really annoyed to go onto the fun server just to be instantly killed because the other team is spawn camping, usually by two or more individuals accompanied by a medic.
I think that if people knew that their medic would not follow their patients into the opposing spawn that they would be less likely to spawn camp.
So, from now on, i propose that if no medic on the fun server gets within 25 feet, (about twice the max distance of the mediguns healing effect). When i did this my team started to camp less and actually play the map more.
If I see anyone spawn camping I will refuse to heal them for the next 3 minutes, hopefully that will teach them to not spawn camp.
If you think that this would work then I would really enjoy feedback.
I think that if people knew that their medic would not follow their patients into the opposing spawn that they would be less likely to spawn camp.
So, from now on, i propose that if no medic on the fun server gets within 25 feet, (about twice the max distance of the mediguns healing effect). When i did this my team started to camp less and actually play the map more.
If I see anyone spawn camping I will refuse to heal them for the next 3 minutes, hopefully that will teach them to not spawn camp.
If you think that this would work then I would really enjoy feedback.