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calculatedChaos Gaming • defend_haven_city_b1 [on server]
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defend_haven_city_b1 [on server]

Posted: 24 Jan 2010, 08:11
by FlaminSarge
Looks worth a try, its co-op.
http://www.fpsbanana.com/maps/123791
From FPSBanana:
This map was thought of back in May, however i only worked on it every once in a while. It was designed for co-op, between red and blue. Rather than team vs team, it's team vs map.

The map is based off of a game for the ps2, called Jak and Daxter. This map involves you, and your friends defending against the Krimzon Guards. The KG spawn behind the black wall and will attempt to destroy the green boxes in the back corners of the map. When the reach either of them: The boxes will blow up.

Eventually boats will join in the attack on the boxes. However these boats will attempt to destroy the bridge between your two towers. Cutting off quick access to the other side.

To help you defend against these attacks. I have made a "Shop" for you. The shop is located in the back middle area. And when you shoot the button next to the item. You will purchase it. However to purchase something; You need money. To get money, kill KG. Get it?

The "Shop" has these items in it:
Add View (Pushes back the black wall, so you can see KG)
Add Some Barriers (This adds walkways between towers to shoot at the KG)
Add Some Moar Barriers (This creates paths out of the water)
Remote Detonated Mine (This will blow up the little box in front of the wall)
Ammo/Health - 30 seconds (This will give everyone full health and ammo)
Laser Defense (This makes lasers come out from the walls and damages the KG)

The only classes that work on this map are support (Sniper, Medic, Spy), the Scout, and the Heavy Weapons Guy.

Video:

Re: Defend Haven City

Posted: 25 Jan 2010, 10:35
by RandomGuy
Looks a lil too easy.

Re: Defend Haven City

Posted: 25 Jan 2010, 02:11
by Beetle
it seems like it wouldbe incredibly easy or hard depending on how many were in the server. A 32 person full server seems like it wouldn't be a challenge.

nice concept though

Re: Defend Haven City

Posted: 26 Jan 2010, 07:10
by deadmouse8
I would like it on the funS
but think about it. its the FUN SERVER. its filled with annoying kids and butt sucking grifers. so they will tk and build sentrys near the other team spawning point. BUT this should a map that only admins can open so they can easy kick and ban jackasses

but still it looks very fun and it would be great

Re: Defend Haven City

Posted: 14 Feb 2010, 02:21
by FlaminSarge
Alright, so where should we test it out then? During playTest?

Re: Defend Haven City

Posted: 14 Feb 2010, 05:35
by PhrozenFlame
FlaminSarge wrote:Alright, so where should we test it out then? During playTest?
funServer maps are NEVER playtested to my knowledge.

Re: Defend Haven City

Posted: 18 Feb 2010, 10:31
by FlaminSarge
So let's play it already then... or if you REALLY think we somehow need to try it out before it goes on, I guess I can try hosting it.

Re: defend_haven_city_b1 [on server]

Posted: 01 Mar 2010, 07:46
by captainAngry
I'll add it. Reply to this thread if it needs to be removed.

Re: defend_haven_city_b1 [on server]

Posted: 01 Mar 2010, 10:37
by FlaminSarge
Tried it. It gets kinda boring, and it seems to be buggy, since you don't lose even if the enemy... things get to the base. Oh, and the timer is messed up, you can "buy" items but the time just gets deducted from 0:00, and stays there (you buy upgrade things to the map using time as money).

Re: defend_haven_city_b1 [on server]

Posted: 16 May 2010, 10:49
by FlaminSarge
Hey, captain, remove this map from the RTV list... It ends up as spawnkillfest...
It might work with an admin moderating, but normally it goes to this when there aren't any admins, I think. If it goes to this at all.