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ctf_theskatingrink - My Version of a TFC skate map

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Beetle
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ctf_theskatingrink - My Version of a TFC skate map

Unread post by Beetle »

OK so here is a newer, more fair, version of the skating rink:
http://www.beetle.calculatedchaos.com/m ... ink_b4.zip

- NO sentries allowed. period.
- Poster with instructions of what to do.
- On spawn it tells you what to do through a message display.
- Slanted floors and lowered ceilings so the only possible spot you can snipe from platform to platform is at the very bottom of the ramp.
- Added Ramps to each side that are toggled by colored buttons near the original ramps that connect to the platforms.
- Removed stupid perks
- Added a headless hatman spawner that can only be activated by an admin ( just for fun)
- some visual changes

Download it. I guarantee it is much more enjoyable than B3.






I learned how do to a lot of workarounds that weren't intended for your average tf2 map (hence why they are called workarounds). I present to you my version of skate2, much like the original one in TFC.

Layout
The map features a skating rink that forces you to move around the rink at a fast pace. Each side has their own small base to house their intel and their spawn.

Scoring
-The first team to do 25 laps with the opposing team's intel wins.
- The map ends after one round (subject to change)

Extras
Every 5 laps, the team gets a 'bonus' that will help them win all the faster.

Specifics
- 6 seconds after a dropped intel before it returns (unless its the special intel in which case its instantly returned)


Notes:
The bonuses each team gets might come out to be very lame, so they are subject to change if they suck too much.

Its only alpha 1 so there's still major room for improvement and changes. I'd love to see what its like with a full server. Yes, sentry guns will probably be feared.

Image
Last edited by Beetle on 08 May 2011, 03:00, edited 2 times in total.
Click Here to go to my Mapping Blog.
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RandomGuy
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Re: ctf_theskatingrink_a1 - My Version of a TFC skate map

Unread post by RandomGuy »

^
|
|

a GOD.
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IT IS NO LONGER MONDAY!!!!!! I made all of this btw
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Slowpokes Bro
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Re: ctf_theskatingrink_a1 - My Version of a TFC skate map

Unread post by Slowpokes Bro »

Wouldn't mind seeing this on the fun server, unless it already is.... But this looks like a fun map!
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Beetle
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Re: ctf_theskatingrink_a1 - My Version of a TFC skate map

Unread post by Beetle »

Slowpokes Bro wrote:Wouldn't mind seeing this on the fun server, unless it already is.... But this looks like a fun map!
this version was just put on the funserver tonight i think. if it hasnt been, it will be.
Click Here to go to my Mapping Blog.
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Re: ctf_theskatingrink_a1 - My Version of a TFC skate map

Unread post by deadmouse8 »

looks fun but PLEASE MAKE IT SO ENGIES CANT BUILD

in the test it was a bitch

other then that its good :D
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Beetle
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Re: ctf_theskatingrink - My Version of a TFC skate map

Unread post by Beetle »

bump, new version, first post. new download

http://forums.tf2maps.net/geek/gars/ima ... st0004.jpg
Click Here to go to my Mapping Blog.
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Beetle
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Re: ctf_theskatingrink - My Version of a TFC skate map

Unread post by Beetle »

OK so here is a newer, more fair, version of the skating rink:
http://www.beetle.calculatedchaos.com/m ... ink_b4.zip

- NO sentries allowed. period.
- Poster with instructions of what to do.
- On spawn it tells you what to do through a message display.
- Slanted floors and lowered ceilings so the only possible spot you can snipe from platform to platform is at the very bottom of the ramp.
- Added Ramps to each side that are toggled by colored buttons near the original ramps that connect to the platforms.
- Removed stupid perks
- Added a headless hatman spawner that can only be activated by an admin ( just for fun)
- some visual changes
- 2 second respawn timer

Download it. I guarantee it is much more enjoyable than B3.
Click Here to go to my Mapping Blog.
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