Randomizer Custom Weapon Suggestions
- FlaminSarge
- •cC• Member
- Posts: 424
- Joined: 08 Aug 2009, 12:30
- Steam ID: STEAM_0:1:19100391
- Contact:
Re: Randomizer Custom Weapon Suggestions
*sigh* the Iron Curtain (from now on referred to as the FeC) update seems to have broken something in the version I was making. Health did set correctly before it (no more immortal), but now something is crashing, and I have to go back and see what I changed is causing it, if anything. This doesnt affect version 0.991 and 0.99, so those are still up. It's only 1.0, which I'm working on, that removes them.
Divine, I'll add a cvar for now, on by default, that removes them from the roll. I AM working on the effects for those, however, so theyll go back in eventually.
Somebody should suggest a wrangler effect, cuz otherwise I'm gonna make it the most OP thing ever *spawns +9990 Horsemenn*
Divine, I'll add a cvar for now, on by default, that removes them from the roll. I AM working on the effects for those, however, so theyll go back in eventually.
Somebody should suggest a wrangler effect, cuz otherwise I'm gonna make it the most OP thing ever *spawns +9990 Horsemenn*
TF2Backpack
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
- FierySnake
- Posts: 974
- Joined: 11 Aug 2009, 07:57
- Steam ID: FierySnake
- Twitter Username: Fiery Snake1
- Location: Somewhere in a Snake land
- Contact:
Re: Randomizer Custom Weapon Suggestions
Laser Summoner,
Pros
Will Spawn One HHH
Only 700 health
40 hp for hit
Cons
Can Only be One HHH at a time.
A cooldown of 5 minutes.
-20 health.
Pros
Will Spawn One HHH
Only 700 health
40 hp for hit
Cons
Can Only be One HHH at a time.
A cooldown of 5 minutes.
-20 health.



HARD CARRY PLAYERS UNITE!!!
Re: Randomizer Custom Weapon Suggestions
I has weapon idea that can be used 
The Southern Belle (yes i rushed the name)
+20% damage done
+10% Swing speed
+5% movement speed
(if lucky enough to be an engi) Upgrades at only 10 metal a hit
Next is a Syringe gun mod i call it The Needle's Revenge (again a rushed name)
+10% damage on hit
+10% clip size
-3 hp per second
This is all i can think of and those are just my suggestions if you put this in randomizer you can mess with the negitaves and positives casue i really rushed them and you can make up names too

The Southern Belle (yes i rushed the name)
+20% damage done
+10% Swing speed
+5% movement speed
(if lucky enough to be an engi) Upgrades at only 10 metal a hit
Next is a Syringe gun mod i call it The Needle's Revenge (again a rushed name)

+10% damage on hit
+10% clip size
-3 hp per second
This is all i can think of and those are just my suggestions if you put this in randomizer you can mess with the negitaves and positives casue i really rushed them and you can make up names too

Steam Profile: http://steamcommunity.com/id/1118
- Trilby
- •cC• Member
- Posts: 717
- Joined: 26 Jan 2009, 05:32
- Steam ID: STEAM_0:1:20574738
- Location: Oh god where did I go?
Re: Randomizer Custom Weapon Suggestions
LaN's BaneLaN wrote:All of my hateZarik wrote: -3 hp per second
-99hp per second when active
no criticals
V. He that is found Guilty of Gaming, or Defrauding one another to the value of a Royal of Plate, shall suffer what Punishment the Captain and the Majority of the Company shall think fit.
Re: Randomizer Custom Weapon Suggestions
well its a syringe gun for the medic so he would gain about um 2hp a second instead of 6
Steam Profile: http://steamcommunity.com/id/1118
- MrKerplunkers
- •cC• Forum Mod
- Posts: 1904
- Joined: 05 Dec 2008, 05:58
- Steam ID: STEAM_0:0:18601661
- Location: Between the Devil and the deep blue sea
- Trilby
- •cC• Member
- Posts: 717
- Joined: 26 Jan 2009, 05:32
- Steam ID: STEAM_0:1:20574738
- Location: Oh god where did I go?
Re: Randomizer Custom Weapon Suggestions
The Lack of a better method -Sniper rifle replacement
only has 5 shots
stuns on bodyshots
only has 5 shots
stuns on bodyshots
V. He that is found Guilty of Gaming, or Defrauding one another to the value of a Royal of Plate, shall suffer what Punishment the Captain and the Majority of the Company shall think fit.
- MrKerplunkers
- •cC• Forum Mod
- Posts: 1904
- Joined: 05 Dec 2008, 05:58
- Steam ID: STEAM_0:0:18601661
- Location: Between the Devil and the deep blue sea
Re: Randomizer Custom Weapon Suggestions
This actually brings up a good point. Is it possible to mod the weapons to use admin commands such as freeze and blind?Trilby wrote: stuns on bodyshots

- FlaminSarge
- •cC• Member
- Posts: 424
- Joined: 08 Aug 2009, 12:30
- Steam ID: STEAM_0:1:19100391
- Contact:
Re: Randomizer Custom Weapon Suggestions
I can do it manually (not as in do the command, but as in simulate the effects, like with sandviches) so yes.
TF2Backpack
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
- PhrozenFlame
- •cC• Member
- Posts: 2307
- Joined: 13 May 2009, 07:04
- Steam ID: STEAM_0:0:21842434
- Twitter Username: GiroTheHero
- Location: Desoto, TX
Re: Randomizer Custom Weapon Suggestions
PhrozenFlame [Sniper Rifle Replacement]
Freezes Enemy for 3 seconds after they are hit
Applys afterburn on enemies
+ 20% Firing Rate
No Random Criticals
No Headshots
- 15% Damage Done
Wait, there's a good joke about my name? Impossible.
Freezes Enemy for 3 seconds after they are hit
Applys afterburn on enemies
+ 20% Firing Rate
No Random Criticals
No Headshots
- 15% Damage Done
Wait, there's a good joke about my name? Impossible.
Life is whatever.
- FierySnake
- Posts: 974
- Joined: 11 Aug 2009, 07:57
- Steam ID: FierySnake
- Twitter Username: Fiery Snake1
- Location: Somewhere in a Snake land
- Contact:
Re: Randomizer Custom Weapon Suggestions
Plague Rocket
Black Box Mod
+Poision for each hit
+Freeze for each hit
+ Stun for each hit
+ Burn for each hit
+ Drains Health -5 each second
+Coats with Jarate
- Only Ten Rockets
- 75% less damage
- No crits
- 75% Rocket Speed
The better Orange Box
Pros
5 sec crit for each kill
Does 10% more Dmg in crits
Cons
-10 health
-10 rocket speed
- 10% movement
- 30% Dmg if not in critical mode
The FierySnake Set
Snake Divine Flamer
Pros
25% Fire Damage
30% Weapon Switch Speed
Does Crits instead of Mini Crits when reflecting stuff
20% More Ammo
Cons
-10 % Movement
- 20 health
- 50% Range
NO AFTERBURN
FierySnake Holy BackPack
Buff Banner Mod
Pros
EveryWeapon Does An AfterBurn No matter What (passive does not to be active)
After Burn is applied after each hit
+30 Fire Resistace
Shorter Freeze Time
Cons
-20 healtH
A forever AfterBurn will be applied to you.
- 2 health each second
Longer Stun Time
FierySnakes Bane Killer
Pros
Long Range
+10% DMG
Does an AfterBurn every hit.
Cons
-15 movement speed
- 15 health
Combine them all will add
+ 10% Fire DMg
+ 5% Movement Speed
+ 3% Fire Damage
+Shorter Freeze Time
- Longer Stun Time
Black Box Mod
+Poision for each hit
+Freeze for each hit
+ Stun for each hit
+ Burn for each hit
+ Drains Health -5 each second
+Coats with Jarate
- Only Ten Rockets
- 75% less damage
- No crits
- 75% Rocket Speed
The better Orange Box
Pros
5 sec crit for each kill
Does 10% more Dmg in crits
Cons
-10 health
-10 rocket speed
- 10% movement
- 30% Dmg if not in critical mode
The FierySnake Set
Snake Divine Flamer
Pros
25% Fire Damage
30% Weapon Switch Speed
Does Crits instead of Mini Crits when reflecting stuff
20% More Ammo
Cons
-10 % Movement
- 20 health
- 50% Range
NO AFTERBURN
FierySnake Holy BackPack
Buff Banner Mod
Pros
EveryWeapon Does An AfterBurn No matter What (passive does not to be active)
After Burn is applied after each hit
+30 Fire Resistace
Shorter Freeze Time
Cons
-20 healtH
A forever AfterBurn will be applied to you.
- 2 health each second
Longer Stun Time
FierySnakes Bane Killer
Pros
Long Range
+10% DMG
Does an AfterBurn every hit.
Cons
-15 movement speed
- 15 health
Combine them all will add
+ 10% Fire DMg
+ 5% Movement Speed
+ 3% Fire Damage
+Shorter Freeze Time
- Longer Stun Time
Last edited by FierySnake on 22 Nov 2010, 10:39, edited 2 times in total.



HARD CARRY PLAYERS UNITE!!!
- spleenter
- •cC• Member
- Posts: 860
- Joined: 15 Apr 2010, 07:24
- Steam ID: STEAM_0:0:26021287
- Location: Port Charlotte, FL
Re: Randomizer Custom Weapon Suggestions
TIME PARADOXFierySnake wrote: - 1 second each second
unless your calculating the speed of a falling object.
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
- FlaminSarge
- •cC• Member
- Posts: 424
- Joined: 08 Aug 2009, 12:30
- Steam ID: STEAM_0:1:19100391
- Contact:
Re: Randomizer Custom Weapon Suggestions
O.o SOMEBODY is taking it overboard.
@Spleenter
The Trick Shot: lvl 13 Longbow
-Projectile speed starts at 50 hammer units per second
-Projectile accelerates at -10 hammer units per second per second (horizontally)
+projectiles do not fall
+Reflected projectiles hit the target anyways
-Don't miss and hit yourself!
...Will fill this post up later...
I wish I could accelerate projectiles :C
@Spleenter
The Trick Shot: lvl 13 Longbow
-Projectile speed starts at 50 hammer units per second
-Projectile accelerates at -10 hammer units per second per second (horizontally)
+projectiles do not fall
+Reflected projectiles hit the target anyways
-Don't miss and hit yourself!
...Will fill this post up later...
I wish I could accelerate projectiles :C
TF2Backpack
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
- spleenter
- •cC• Member
- Posts: 860
- Joined: 15 Apr 2010, 07:24
- Steam ID: STEAM_0:0:26021287
- Location: Port Charlotte, FL
Re: Randomizer Custom Weapon Suggestions
so this would take into account for the friction of the air as it passes through it? and thus do less dmg the further you are from the target?FlaminSarge wrote:O.o SOMEBODY is taking it overboard.
@Spleenter
The Trick Shot: lvl 13 Longbow
-Projectile speed starts at 50 hammer units per second
-Projectile accelerates at -10 hammer units per second per second (horizontally)
+projectiles do not fall
+Reflected projectiles hit the target anyways
-Don't miss and hit yourself!
...Will fill this post up later...
I wish I could accelerate projectiles :C
or am i reading it wrong?
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
- FlaminSarge
- •cC• Member
- Posts: 424
- Joined: 08 Aug 2009, 12:30
- Steam ID: STEAM_0:1:19100391
- Contact:
Re: Randomizer Custom Weapon Suggestions
Well... that works.
I was actually thinking, if you miss, it eventually comes back and hits you. E.g. the longer it flies, the slower it gets til it gets negative velocity.
Thus if it is reflected it will still hit.
Idk.
PHYSICS!
I was actually thinking, if you miss, it eventually comes back and hits you. E.g. the longer it flies, the slower it gets til it gets negative velocity.
Thus if it is reflected it will still hit.
Idk.
PHYSICS!
TF2Backpack
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
- spleenter
- •cC• Member
- Posts: 860
- Joined: 15 Apr 2010, 07:24
- Steam ID: STEAM_0:0:26021287
- Location: Port Charlotte, FL
Re: Randomizer Custom Weapon Suggestions
so it would go 50 units in the 1st second, 40 in the 2nd, 30 in the 3rd, 20 in 4th, 10 in the 5th, 0 in the 6th, -10 in the 7th, .......FlaminSarge wrote:Well... that works.
I was actually thinking, if you miss, it eventually comes back and hits you. E.g. the longer it flies, the slower it gets til it gets negative velocity.
Thus if it is reflected it will still hit.
Idk.
PHYSICS!
using that math it would come back to the original spot in roughly 11 or 12 seconds. and its maximum range would be 150 hammer units. (ish)
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
- FlaminSarge
- •cC• Member
- Posts: 424
- Joined: 08 Aug 2009, 12:30
- Steam ID: STEAM_0:1:19100391
- Contact:
Re: Randomizer Custom Weapon Suggestions
Mhm. 150 hammer units is prolly too small (if I remember correctly, the scout runs at 400 HU per sec... I think...)
But yeah, acceleration to the negative...
But yeah, acceleration to the negative...
TF2Backpack
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
-
- Posts: 2
- Joined: 02 Oct 2010, 11:16
- Steam ID: STEAM_0:1:26946634
Re: Randomizer Custom Weapon Suggestions
I got a idea the Freeze Frame its a primary weapon that freezes the user each time it hits for 5.0 seconds and 20 percent more damage with a con of 20 precent less speed useable by the scout A 

- Trilby
- •cC• Member
- Posts: 717
- Joined: 26 Jan 2009, 05:32
- Steam ID: STEAM_0:1:20574738
- Location: Oh god where did I go?
Re: Randomizer Custom Weapon Suggestions
Put your face closer to the screen, as to allow me to punch you.maggitt147 wrote:I got a idea the Freeze Frame its a primary weapon that freezes the user each time it hits for 5.0 seconds and 20 percent more damage with a con of 20 precent less speed useable by the scout A
(fists replacement)
Crits when it's supposed to mini crit
10% swing speed increase
30% crit increase
V. He that is found Guilty of Gaming, or Defrauding one another to the value of a Royal of Plate, shall suffer what Punishment the Captain and the Majority of the Company shall think fit.
- FierySnake
- Posts: 974
- Joined: 11 Aug 2009, 07:57
- Steam ID: FierySnake
- Twitter Username: Fiery Snake1
- Location: Somewhere in a Snake land
- Contact:
Re: Randomizer Custom Weapon Suggestions
What the he*l do you mean by Scout A, this is a randomiser, classes start off with different class weapons.maggitt147 wrote:I got a idea the Freeze Frame its a primary weapon that freezes the user each time it hits for 5.0 seconds and 20 percent more damage with a con of 20 precent less speed useable by the scout A



HARD CARRY PLAYERS UNITE!!!
-
- Posts: 12
- Joined: 29 Nov 2010, 11:08
- Steam ID: STEAM_0:1:21232922
- Location: in a nice cup of RAGE
Re: Randomizer Custom Weapon Suggestions
WOW that is a good idea for a weapon but what about if your in the middle of a srs fight and then it would be to good, But still It is a EPIC idea 

RAGE IT!
- spleenter
- •cC• Member
- Posts: 860
- Joined: 15 Apr 2010, 07:24
- Steam ID: STEAM_0:0:26021287
- Location: Port Charlotte, FL
Re: Randomizer Custom Weapon Suggestions
which? trilbys fist? or the dumb as shit scout.blueblur96 wrote:WOW that is a good idea for a weapon but what about if your in the middle of a srs fight and then it would be to good, But still It is a EPIC idea
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
-
- Posts: 12
- Joined: 29 Nov 2010, 11:08
- Steam ID: STEAM_0:1:21232922
- Location: in a nice cup of RAGE
Re: Randomizer Custom Weapon Suggestions
the scout freeze fram, it was the only one I could see
RAGE IT!
- Trilby
- •cC• Member
- Posts: 717
- Joined: 26 Jan 2009, 05:32
- Steam ID: STEAM_0:1:20574738
- Location: Oh god where did I go?
Re: Randomizer Custom Weapon Suggestions
If I could I'd reach through your screen AND TEAR OFF YOUR FINGERS AND MAKE YOU EAT THEM.blueblur96 wrote:the scout freeze frame,it was the only one I could see
I think we should throw this kid in an Iron Maiden until he can fucking spell correctly, stop abbreviating everything.
V. He that is found Guilty of Gaming, or Defrauding one another to the value of a Royal of Plate, shall suffer what Punishment the Captain and the Majority of the Company shall think fit.
- FlaminSarge
- •cC• Member
- Posts: 424
- Joined: 08 Aug 2009, 12:30
- Steam ID: STEAM_0:1:19100391
- Contact:
Re: Randomizer Custom Weapon Suggestions
Sigh. Freeze frame is the shortstop (which is also OP), Ben, if you think about it. Or a scout natascha. Not many people really like natascha.
@Fierysnake, he meant it uses a scout weapon model e.g. FaN, scattergun, shortstop.
THIS guy has a nice point. At the bottom there.
Needs moar nerfs.
Balance. The Army of One is balanced, but ludicrously. All the weight of the balance is on both ends.
@Fierysnake, he meant it uses a scout weapon model e.g. FaN, scattergun, shortstop.
THIS guy has a nice point. At the bottom there.
Needs moar nerfs.
Balance. The Army of One is balanced, but ludicrously. All the weight of the balance is on both ends.
TF2Backpack
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
- Riftoff
- •cC• Forum Mod
- Posts: 1148
- Joined: 05 Dec 2008, 11:27
- Steam ID: STEAM_0:0:18836685
- Twitter Username: Riftoff
- Xbox Gamer Tag: Lame Throwa
- Location: SOMEWHERE IN HELL...
Re: Randomizer Custom Weapon Suggestions
This is why Valve only takes peoples' models and not their item ideas.

- FlaminSarge
- •cC• Member
- Posts: 424
- Joined: 08 Aug 2009, 12:30
- Steam ID: STEAM_0:1:19100391
- Contact:
Re: Randomizer Custom Weapon Suggestions
Alright, so, sorry I haven't gotten back to you guys on this stuff, but right now I'm working on visible weapons. Which means custom models will come into play.
I've already got a compiled plugin that I hope will work, will test.
In the meantime, custom models. What do. Discuss?
I've already got a compiled plugin that I hope will work, will test.
In the meantime, custom models. What do. Discuss?
TF2Backpack
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
- Trilby
- •cC• Member
- Posts: 717
- Joined: 26 Jan 2009, 05:32
- Steam ID: STEAM_0:1:20574738
- Location: Oh god where did I go?
Re: Randomizer Custom Weapon Suggestions
Use skins llike the advanced weaponiser thing.FlaminSarge wrote:Alright, so, sorry I haven't gotten back to you guys on this stuff, but right now I'm working on visible weapons. Which means custom models will come into play.
I've already got a compiled plugin that I hope will work, will test.
In the meantime, custom models. What do. Discuss?
OR
We hope that by some crazy mircale 3DS max stops blowing up in mine and toasty's faces?
V. He that is found Guilty of Gaming, or Defrauding one another to the value of a Royal of Plate, shall suffer what Punishment the Captain and the Majority of the Company shall think fit.