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As a Medic

Discussion about anything related to Team Fortress 2.
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spleenter
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Re: As a Medic

Unread post by spleenter »

Riftoff wrote:Use your enter key, no one will read a wall of text.
i love how my one paragraph rant was too long for him to read but i actually explained my opinion and read his.

then he proceeds to post a mile long answer about how he didnt read my answer.

thats the mark of a true intellectual right there.
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
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HurTmePlentY
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Re: As a Medic

Unread post by HurTmePlentY »

in a sense of comp play the roles of each class are:

demo - set up traps, and area of denial
medic - heal, and call strategy, ie push, hold, pull back
pocket - protect medic, kill enemy medic
roaming - kill enemy demo, medic
1 scout - protect demo from enemy scouts
1 scout - protect medic


on a push - scouts should use hit and run tactics, never really looking for a full kill unless medic, or demo and they have it.
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