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dm_towervstower

Play a good map that you would like to see on the server? Submit it here.
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Dick Trickle
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dm_towervstower

Unread post by Dick Trickle »

This is my first map.

it is essentially a sniper/wrangler map, but I did put a walking platform on to connect the two towers.

there is a trigger hurt at the bottom so be careful.

EDIT: forgot to mention that there are no resupply cabinets, but I did put a Full Health and Full Ammo pack at each spawn
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dm_towervstower.rar
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Did you ever see a sweet girl with her boyfriend and think "how on earth can a ugly dumbass like him score such a girl?"?
Be that dumbass

[22:15] giggles: im soooo hoooooooooo​d
[22:15] giggles: i got these golds up in my mouthhh
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Original
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Re: dm_towervstower

Unread post by Original »

Pics or it didn't happen.

I wanna see it, not load it ;)

(not that I can from work anyway)
This would be worth money if you had it in writing
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Dick Trickle
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Re: dm_towervstower

Unread post by Dick Trickle »

Beetle pointed out a couple of things.


so I fixed them


1.) Spawn on red side is fixed

2.) Block placed between the two sentries so they don't fire at each other.
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dm_towervstowerv2.rar
(786.06 KiB) Downloaded 337 times
Did you ever see a sweet girl with her boyfriend and think "how on earth can a ugly dumbass like him score such a girl?"?
Be that dumbass

[22:15] giggles: im soooo hoooooooooo​d
[22:15] giggles: i got these golds up in my mouthhh
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Beetle
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Re: dm_towervstower

Unread post by Beetle »

You want to be fairly consistent with what you name your maps. You already switched from "b1v1" to "v2." Nobody cares much, but it does make it easier to remember. I would just go with using _a# and _b#.
Click Here to go to my Mapping Blog.
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Original
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Re: dm_towervstower

Unread post by Original »

and still no pic so it still didnt happen
This would be worth money if you had it in writing
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spleenter
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Re: dm_towervstower

Unread post by spleenter »

Beetle wrote:You want to be fairly consistent with what you name your maps. You already switched from "b1v1" to "v2." Nobody cares much, but it does make it easier to remember. I would just go with using _a# and _b#.
cc_hotel_final(again/definitely/seriously)

like that beetle?
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
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giggles
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Re: dm_towervstower

Unread post by giggles »

Original wrote:and still no pic so it still didnt happen

this
~Mai Husbando~
Image
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Beetle
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Re: dm_towervstower

Unread post by Beetle »

spleenter wrote:
Beetle wrote:You want to be fairly consistent with what you name your maps. You already switched from "b1v1" to "v2." Nobody cares much, but it does make it easier to remember. I would just go with using _a# and _b#.
cc_hotel_final(again/definitely/seriously)

like that beetle?

yea. it goes official soon. wait. not it doesn't cuz it isn't serious. I was getting fed up with it not working. That was my reaction.
Click Here to go to my Mapping Blog.
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Dick Trickle
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Joined: 06 Feb 2010, 11:03
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Re: dm_towervstower

Unread post by Dick Trickle »

Beetle wrote:You want to be fairly consistent with what you name your maps. You already switched from "b1v1" to "v2." Nobody cares much, but it does make it easier to remember. I would just go with using _a# and _b#.

The map is named "v1b2" but the rar is just plain "v2"

http://steamcommunity.com/id/Dick_Trick ... tab=public

http://steamcommunity.com/id/Dick_Trick ... 0000169029

http://steamcommunity.com/id/Dick_Trick ... 000168395/?
Did you ever see a sweet girl with her boyfriend and think "how on earth can a ugly dumbass like him score such a girl?"?
Be that dumbass

[22:15] giggles: im soooo hoooooooooo​d
[22:15] giggles: i got these golds up in my mouthhh
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