have you fixed the smg sniper bug?Egonny wrote:The new v5 is out, is fixed for the Polycount update and has some graphical updates. Enjoy!
Melee_checkers_v5 [on server]
- spleenter
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Re: Melee_checkers_v4 [on server]
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
- Egonny
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Re: Melee_checkers_v4 [on server]
Of course.spleenter wrote:have you fixed the smg sniper bug?Egonny wrote:The new v5 is out, is fixed for the Polycount update and has some graphical updates. Enjoy!
- the asylum
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Re: Melee_checkers_v5
The powerjack shares the same entity name as the fire axe (tf_weapon_fireaxe), so there's no way to strip it individually.
You can (and serously should) ban the Sandman (tf_weapon_bat_wood)
You can (and serously should) ban the Sandman (tf_weapon_bat_wood)
Re: Melee_checkers_v5
You know how in black mesa there is steve (the giant fish) and and deadly water in blackmesa?
That would be a great change from a deadly floor.
That would be a great change from a deadly floor.
- PhrozenFlame
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Re: Melee_checkers_v5
I say you don't fix the weapons at all, that way we have an actual reason to take the map off of the server other than it being poor in general.
Life is whatever.
- the asylum
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Re: Melee_checkers_v5
Come now. Checkers isn't that bad, now that it's got a CP to end the round.
.... now, Melee Bash. That shit has got to go.
.... now, Melee Bash. That shit has got to go.
Re: Melee_checkers_v5
Or someone can fix it and make it better
- Egonny
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Re: Melee_checkers_v5
Good idea, that's up for v6, also, I didn't remove the sandman because it isn't overpowered on the map IMO (the Targing Targe, on the contrary, really was).LaN wrote:You know how in black mesa there is steve (the giant fish) and and deadly water in blackmesa?
That would be a great change from a deadly floor.
- FlaminSarge
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Re: Melee_checkers_v5 [on server]
Hm... the melee mode plugin should auto-activate on all melee maps if capn put it in the cfgs... btw that melee mode plugin got updated for polycount.
Also, Egonny, I think I can write a plugin that checks if the player attacks with the powerjack then forces them to taunt or something, and make it only activate on melee_checkers_v5...
Also, Egonny, I think I can write a plugin that checks if the player attacks with the powerjack then forces them to taunt or something, and make it only activate on melee_checkers_v5...
TF2Backpack
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
- spleenter
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Re: Melee_checkers_v5
that means Royal and I cannot be bishop demomen anymore.Egonny wrote:Good idea, that's up for v6, also, I didn't remove the sandman because it isn't overpowered on the map IMO (the Charging Targe, on the contrary, really was).LaN wrote:You know how in black mesa there is steve (the giant fish) and and deadly water in blackmesa?
That would be a great change from a deadly floor.
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
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Re: Melee_checkers_v5
Good ridence, I was getting tired of Charge Tards interupting my wrench fight with twisterspleenter wrote:that means Royal and I cannot be bishop demomen anymore.Egonny wrote:Good idea, that's up for v6, also, I didn't remove the sandman because it isn't overpowered on the map IMO (the Charging Targe, on the contrary, really was).LaN wrote:You know how in black mesa there is steve (the giant fish) and and deadly water in blackmesa?
That would be a great change from a deadly floor.
V. He that is found Guilty of Gaming, or Defrauding one another to the value of a Royal of Plate, shall suffer what Punishment the Captain and the Majority of the Company shall think fit.
Re: Melee_checkers_v5 [on server]
Why all the hate on the powerjack.
- PhrozenFlame
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Re: Melee_checkers_v5 [on server]
Probably because it heals after kills and people don't like that.
Life is whatever.
Re: Melee_checkers_v5 [on server]
There are medpills on the map anywaysPhrozenFlame wrote:Probably because it heals after kills and people don't like that.
- Egonny
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Re: Melee_checkers_v5 [on server]
Because with two hits, you're dead (unless you're a Heavy), and the Pyro got all his health back.LaN wrote:Why all the hate on the powerjack.