yes we're 5 updates behind, but now we can be up to date with the map maker. MAJOR CHANGES HAVE BEEN MADE.
Changelog:03/17/2010: A10
-Added path from A to B connection to bridge
-Added another door to A to B connection
-Reduced cap time on B from 10sec to 5sec
-Upped cap time on B from 30sec to 35sec
-Fixed stalemate/sudden death bug (I hope)
3/14/2010:A9
-Redid connection from A to B
-Re-textured some of the map
-New RED/BLU spawns
-Added more cover at A
-Switched setup gate to other side
3/08/2010:A8
-Fixed critical bug with spawns
3/07/2010:A7
-Now a gorge style map
-Removed C
2/19/2010: A6
-New B
-Reworked C
-New BLU spawn
-Fixed other nagging problems.
12/24/09: A5 (Current server version)
-Completely new A
-Smaller and tweaked B and C
-Cover C before/after A/B are capped
-More health/ammo kits
-More signs
-Fully textured
-Fully clipped
Area portals
New RED spawn
New BLU spawn
10/24/09: A4
-Reworked A a fair bit
-Shortened BLU walk to B
-Shortened RED walk to C part 3
-Fixed a few buggy doors
-A few other minor improvements
-Switched cart back to normal pl cart
10/18/09: A3
-Smaller RED spawn
-Reworked BLU spawn
-New C to A/B paths for RED only
-Much smaller map overall
-Fixed cart textures (hopefully)
-Other extra touch-ups
10/17/09: A2
-Lower walk times from the spawn to B for RED/BLU
-Lower walk times to A for BLU
-Shutdown main sniper line at A
-Fill up some of the more open spaces
-Greatly re-vamp B, making much more open
-Fix bug with the C HUD
-Re-do player clipping at C
-Add nobuild in the RED/BLU spawns
-Add more signs
-Minor detailing
10/12/09: A1
-First Public Release
http://forums.tf2maps.net/showthread.php?t=10089
EDIT: It has come to my attention that the download link is 404, I am looking for another place to download this map
cp_iron_a10
- spleenter
- •cC• Member
- Posts: 860
- Joined: 15 Apr 2010, 07:24
- Steam ID: STEAM_0:0:26021287
- Location: Port Charlotte, FL
cp_iron_a10
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
- captainAngry
- •cC• Founder
- Posts: 2615
- Joined: 04 Dec 2008, 05:32
- Steam ID: STEAM_0:0:18403615
- Twitter Username: calcchaos
- Xbox Gamer Tag: RemainingCoast
- Location: Minneapolis, MN
- Contact:
Re: cp_iron_a10
I'm trying to get this re-posted as well.
- spleenter
- •cC• Member
- Posts: 860
- Joined: 15 Apr 2010, 07:24
- Steam ID: STEAM_0:0:26021287
- Location: Port Charlotte, FL
Re: cp_iron_a10
thanks, im really curious to see what he has done with the map in the 5 updates that we have missed.
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
- captainAngry
- •cC• Founder
- Posts: 2615
- Joined: 04 Dec 2008, 05:32
- Steam ID: STEAM_0:0:18403615
- Twitter Username: calcchaos
- Xbox Gamer Tag: RemainingCoast
- Location: Minneapolis, MN
- Contact:
Re: cp_iron_a10
He gave up on making the map because he deemed it terrible. We're the only server that runs it. I'm still trying to find it.
Re: cp_iron_a10
Damn that stinks. Iron isn't that bad of a map.
- Beetle
- •cC• Member
- Posts: 2243
- Joined: 28 Dec 2008, 01:33
- Steam ID: STEAM_0:1:2945765
- Location: North Carolina
Re: cp_iron_a10
When you have the weight of all the opinions of all the tf2maps.net regulars on your shoulders it can make you break down.
Click Here to go to my Mapping Blog.