genericnamerandomnumbers problem solved
- Trilby
- •cC• Member
- Posts: 717
- Joined: 26 Jan 2009, 05:32
- Steam ID: STEAM_0:1:20574738
- Location: Oh god where did I go?
genericnamerandomnumbers problem solved
Me and Tgame spent a few minutes talking about this and we came out with this deal with generic
Trilby: Alright here's the deal
Trilby: Trilby: Hey, would it be a problem if I unbanned generic?
TgameP: I don't think so
Trilby: Only hurtmeplenty has a problem with him
TgameP: well everyone kinda hates him but all we need is someone to watch him
Trilby: Basicly just keep the exploing to a minimum
genericnameandrandomnumbers: minimum being?
Trilby: When theres a admin like me or Tgame is there and on non serious maps
genericnameandrandomnumbers: sounds good
genericnameandrandomnumbers: no hurtme/lan and no goal
genericnameandrandomnumbers: or no goal anyone is trying for
Trilby: Pretty much
Trilby: alright Tgame agreed and I'll post all this on the forums
Trilby: Alright here's the deal
Trilby: Trilby: Hey, would it be a problem if I unbanned generic?
TgameP: I don't think so
Trilby: Only hurtmeplenty has a problem with him
TgameP: well everyone kinda hates him but all we need is someone to watch him
Trilby: Basicly just keep the exploing to a minimum
genericnameandrandomnumbers: minimum being?
Trilby: When theres a admin like me or Tgame is there and on non serious maps
genericnameandrandomnumbers: sounds good
genericnameandrandomnumbers: no hurtme/lan and no goal
genericnameandrandomnumbers: or no goal anyone is trying for
Trilby: Pretty much
Trilby: alright Tgame agreed and I'll post all this on the forums
V. He that is found Guilty of Gaming, or Defrauding one another to the value of a Royal of Plate, shall suffer what Punishment the Captain and the Majority of the Company shall think fit.
- Beetle
- •cC• Member
- Posts: 2243
- Joined: 28 Dec 2008, 01:33
- Steam ID: STEAM_0:1:2945765
- Location: North Carolina
Re: genericnamerandomnumbers problem solved
why cant the condition just be to stop being an ass and play like a normal, sane kid?
Click Here to go to my Mapping Blog.
- FlaminSarge
- •cC• Member
- Posts: 424
- Joined: 08 Aug 2009, 12:30
- Steam ID: STEAM_0:1:19100391
- Contact:
Re: genericnamerandomnumbers problem solved
My friend keeps asking why Gabe Newell got banned, but not generic, as he apparently he hasn't been sticking to the agreement or something.
I think we may need to "reinforce" the agreement if he continues...
I think we may need to "reinforce" the agreement if he continues...
TF2Backpack
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
- PhrozenFlame
- •cC• Member
- Posts: 2307
- Joined: 13 May 2009, 07:04
- Steam ID: STEAM_0:0:21842434
- Twitter Username: GiroTheHero
- Location: Desoto, TX
Re: genericnamerandomnumbers problem solved
Better yet, threaten to permaban him from the server if he gets caught using the speed hack one more time. It's going to lead to him getting banned anyway, since kids ALWAYS think you're bluffing.
Life is whatever.
- Trilby
- •cC• Member
- Posts: 717
- Joined: 26 Jan 2009, 05:32
- Steam ID: STEAM_0:1:20574738
- Location: Oh god where did I go?
Re: genericnamerandomnumbers problem solved
Herp
Your talking to a guy who has banned himself more than once on the same occasion
Your talking to a guy who has banned himself more than once on the same occasion
V. He that is found Guilty of Gaming, or Defrauding one another to the value of a Royal of Plate, shall suffer what Punishment the Captain and the Majority of the Company shall think fit.
- Divine Fate
- •cC• Forum Mod
- Posts: 869
- Joined: 11 Jan 2009, 05:20
- Steam ID: STEAM_0:0:14581138
- Twitter Username: Nequissime
- Xbox Gamer Tag: xelderon
Re: genericnamerandomnumbers problem solved
This is the reason I unbanned him. If anybody has viable evidence that he has been using the speedhack again, PM me and he'll be banned forever. That was the real agreement, not all this minimum shit.PhrozenFlame wrote:Better yet, threaten to permaban him from the server if he gets caught using the speed hack one more time. It's going to lead to him getting banned anyway, since kids ALWAYS think you're bluffing.
- Trilby
- •cC• Member
- Posts: 717
- Joined: 26 Jan 2009, 05:32
- Steam ID: STEAM_0:1:20574738
- Location: Oh god where did I go?
Re: genericnamerandomnumbers problem solved
Don't matter anymore he seems to have stopped
V. He that is found Guilty of Gaming, or Defrauding one another to the value of a Royal of Plate, shall suffer what Punishment the Captain and the Majority of the Company shall think fit.
Re: genericnamerandomnumbers problem solved
I dont know if this is the right place but Gabe is up to his usual shit again.
- FlaminSarge
- •cC• Member
- Posts: 424
- Joined: 08 Aug 2009, 12:30
- Steam ID: STEAM_0:1:19100391
- Contact:
Re: genericnamerandomnumbers problem solved
generic told me he uninstalled sourcemod from his computer or something, which means he can't exploit anymore until he reinstalls. So yes, he has stopped, Trilby. Party tiem.
TF2Backpack
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.