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Ideas for the next tf2 update

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DracoZilla
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Ideas for the next tf2 update

Unread post by DracoZilla »

can you make any ideas for the next update the three last ones are

Engineer

Soldier

Demoman

what do u think there weapons should be and Achievements

got any ideas
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captainAngry
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Re: Ideas for the next tf2 update

Unread post by captainAngry »

Two way teleporters

Dual rocket launchers

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AgeNt_
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Re: Ideas for the next tf2 update

Unread post by AgeNt_ »

i think that:

engineers:
- dispenser would get replaced by:
A spy radar
"shows on the monitor the area around it and it shows cloaked spys only"

soldier:
- rocket launcher would get replaced by:
Another rocket launcher
"it only has 2 ammo in a clip but damage is increased if it is fired in mid air(forces players to rocket jump)"

demoman:
- sticky launcher would get replaced by:
A shrapnel pipe launcher
"it shoots 4 pipes like the normal pipe launcher but each explosion is greatly reduce but sends shrapnel flying everywhere hurting players around a full sized room."
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pleasenopouncing
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Re: Ideas for the next tf2 update

Unread post by pleasenopouncing »

engineer:pistol is replaced by a magnet that draws fallen weapons to you.
soldier:shovel replaced by a pickax that has more damage but no crits
demo:all i want is a good close range weapon
plz dont do what my avatar is doing ty

in l4d plz no pouncing. in tf2 plz no burning.
if u do this i will be very happy but i know it wont happen =(
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thedoghouse
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Re: Ideas for the next tf2 update

Unread post by thedoghouse »

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