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Discuss maps and model creation and ideas.
Beetle
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by Beetle » 22 Jun 2010, 04:12
Starting with Montag, I present to you the first alpha of
koth_montag!!!!!!
More members eventually!
tomm
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by tomm » 23 Jun 2010, 08:08
when you get around to mine, i need the whole floor to be one block and if it takes too much damage it will just break, so theres no ground. and fans. everywhere. working ones.
so one day, i was on the server and i was trying to build a senty with tgame. i counted down "3,2,1,"then BAM. SERVER CRASH. then some pacman.
"where did we go so wrong?" Eythur as Heavy. March 30th 2010.
Beetle
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by Beetle » 23 Jun 2010, 09:36
what do you mean by fans? ones that push you around?
Divine Fate
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by Divine Fate » 23 Jun 2010, 03:40
KOTH montag needs more cover, especially at the spawns.
Beetle
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by Beetle » 23 Jun 2010, 03:52
Divine Fate wrote: KOTH montag needs more cover, especially at the spawns.
kudos for playing it.
tomm
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by tomm » 25 Jun 2010, 09:43
yeah, like giant wind fans. that push people. and alot on the ground facing up. or just a giant fan under the map for when the floor gets fucked
so one day, i was on the server and i was trying to build a senty with tgame. i counted down "3,2,1,"then BAM. SERVER CRASH. then some pacman.
"where did we go so wrong?" Eythur as Heavy. March 30th 2010.
AgeNt_
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by AgeNt_ » 26 Jun 2010, 10:47
oh god, when i first looked at the map i thought it looked like a normal koth map with a hill, then i looked closer and rofl.
Beetle
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by Beetle » 26 Jun 2010, 01:10
AgeNt_ wrote: oh god, when i first looked at the map i thought it looked like a normal koth map with a hill, then i looked closer and rofl.
hahaha
when you gain control of the point wait a second or two and listen closely.
tomm
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by tomm » 29 Jun 2010, 07:47
can i haz status updatez
so one day, i was on the server and i was trying to build a senty with tgame. i counted down "3,2,1,"then BAM. SERVER CRASH. then some pacman.
"where did we go so wrong?" Eythur as Heavy. March 30th 2010.
Beetle
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by Beetle » 29 Jun 2010, 10:02
I'm actually changing the layout a lot before deciding. Its essentially gonna be like a mix of a big tower that u use fans to scale....and redfort.
Riftoff
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by Riftoff » 29 Jun 2010, 10:07
Riftoff the map must have:
This song playing at all times:
http://www.youtube.com/watch?v=Jne9t8sHpUc
Floating phallic imagery everywhere
A train on an extremely erratic, invisible path (with some verticality), so you can never tell when its coming for you.
BAMF
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by BAMF » 29 Jun 2010, 10:57
koth_riftoff needs lines from fanfictions on the walls
tomm
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by tomm » 29 Jun 2010, 11:46
does the bottom of the map break if it takes too much damage
so one day, i was on the server and i was trying to build a senty with tgame. i counted down "3,2,1,"then BAM. SERVER CRASH. then some pacman.
"where did we go so wrong?" Eythur as Heavy. March 30th 2010.
Beetle
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by Beetle » 30 Jun 2010, 11:54
tomm wrote: does the bottom of the map break if it takes too much damage
I don't want my maps to be fun for one round and then ppl stop playing them. That's a complete waste of my time.
That in my eyes would not be fun. A train on a random path is different though because you can see it coming and you dont die in the same way every time.
pleasenopouncing
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by pleasenopouncing » 25 Jul 2010, 08:13
for koth_plznoburning i dont really know if this is possible but what i would like is for it to have water shoot out of the ground and extinguish you.
plz dont do what my avatar is doing ty
in l4d plz no pouncing. in tf2 plz no burning.
if u do this i will be very happy but i know it wont happen =(
Beetle
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by Beetle » 25 Jul 2010, 08:32
pleasenopouncing wrote: for koth_plznoburning i dont really know if this is possible but what i would like is for it to have water shoot out of the ground and extinguish you.
that's certainly possible. If its a small map its possible everywhere. It'd be more like just the water level rising and then lower, but it would accomplish that.