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Attack/Defend Pipeball

Posted: 25 Dec 2010, 01:45
by the asylum
So we all love Pipeball, right? Sure we do. I just had a brilliant idea now- Attack/Defend Pipeball. So it'd be like, oh say, Dustbowl, only instead of BLU capping RED's points, BLU would have to knock a ball into all of RED's goal pipes or something

Best idea ever or bestest idea ever?

Re: Attack/Defend Pipeball

Posted: 25 Dec 2010, 11:34
by Beetle
You'd have to prevent red from pushing the ball back too far. Currently, one good hit sends the ball all the way across the map, losing all progress made.