Forums have been upgraded to the latest PHPBB3 version. Forum style recovery is pending.

arena_melee_breakfloor_checkers_grid_a1

Play a good map that you would like to see on the server? Submit it here.
User avatar
the asylum
Posts: 186
Joined: 10 May 2010, 03:39
Steam ID: STEAM_0:0:17799965

arena_melee_breakfloor_checkers_grid_a1

Unread post by the asylum »

You all laughed at the idea of combining our most loved-hated maps on the funserver.

You jested, chortled at, and mocked the idea.

SEE WHAT THY CARELESS TOUNGES HATH WROUGHT UPON THEE

http://www.gamebanana.com/maps/160765

Behold my works, ye mighty, and despair!
User avatar
Kriegsmarine
Posts: 655
Joined: 10 May 2009, 04:21
Steam ID: STEAM_0:1:22107167
Location: that's a good question...
Contact:

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by Kriegsmarine »

you couldn't have textured the gates could you?
Image
Doke doke doke ushiro metai yatsu wa doke
User avatar
Beetle
•cC• Member
•cC• Member
Posts: 2243
Joined: 28 Dec 2008, 01:33
Steam ID: STEAM_0:1:2945765
Location: North Carolina

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by Beetle »

I don't see how that's not going to crash people non-stop....like breakfloor zelda, but worse, it seems.
Click Here to go to my Mapping Blog.
User avatar
spleenter
•cC• Member
•cC• Member
Posts: 860
Joined: 15 Apr 2010, 07:24
Steam ID: STEAM_0:0:26021287
Location: Port Charlotte, FL

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by spleenter »

Didn't Anonyma make this map already? called it arena_melee_grid_checkers or something like that.

i swear its on the forums already somewhere

EDIT:
He did.

viewtopic.php?f=38&t=28418
Think of me what you will, I don't give a crap what you think about me. Nor will i change to please you.
User avatar
the asylum
Posts: 186
Joined: 10 May 2010, 03:39
Steam ID: STEAM_0:0:17799965

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by the asylum »

yes, but in that one the grid walls gimmick is merely the skybox and is purely cosmetic
User avatar
Beetle
•cC• Member
•cC• Member
Posts: 2243
Joined: 28 Dec 2008, 01:33
Steam ID: STEAM_0:1:2945765
Location: North Carolina

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by Beetle »

the asylum wrote:yes, but in that one the grid walls gimmick is merely the skybox and is purely cosmetic
try the map with, say, 17 bots and see if it crashes you.
Click Here to go to my Mapping Blog.
User avatar
krubby
Posts: 790
Joined: 22 Jun 2011, 09:28
Steam ID: STEAM_0:0:24566857
Location: Orinda CA, land of the snobs

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by krubby »

Is admin pillars possible here? Because if not, it sucks.
Image
"[melee fort]'s just like checkers; the first few times you play it it's fun and interesting, but after a while you just wan't vomit your guts out and die in the bile." -pcJDAWG
User avatar
the asylum
Posts: 186
Joined: 10 May 2010, 03:39
Steam ID: STEAM_0:0:17799965

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by the asylum »

Beetle wrote:
the asylum wrote:yes, but in that one the grid walls gimmick is merely the skybox and is purely cosmetic
try the map with, say, 17 bots and see if it crashes you.
already have. works fine.
User avatar
Beetle
•cC• Member
•cC• Member
Posts: 2243
Joined: 28 Dec 2008, 01:33
Steam ID: STEAM_0:1:2945765
Location: North Carolina

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by Beetle »

OK. I guess there are less breakables than the original. It's hard to tell.
Click Here to go to my Mapping Blog.
Haunwulf
•cC• Member
•cC• Member
Posts: 1026
Joined: 23 Dec 2009, 06:10
Steam ID: STEAM_0:0:999999999

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by Haunwulf »

krubby wrote:Is admin pillars possible here? Because if not, it sucks.
:)

It'll still be good actually, Just as long as it has the green pit that deadringer heavies and sandvich spies can get into.
No You
User avatar
FlaminSarge
•cC• Member
•cC• Member
Posts: 424
Joined: 08 Aug 2009, 12:30
Steam ID: STEAM_0:1:19100391
Contact:

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by FlaminSarge »

FYI, asylum, the map name is too long for it to work properly on the fastdownload server. So far all it fits is "maps/arena_melee_breakfloor_checkers_gr", so cut it down so it can fit "maps/mapname.bsp.bz2".
TF2Backpack
I make various SourceMod Plugins for TF2.
Also I fix things. And break things. No complaints.
User avatar
PhrozenFlame
•cC• Member
•cC• Member
Posts: 2307
Joined: 13 May 2009, 07:04
Steam ID: STEAM_0:0:21842434
Twitter Username: GiroTheHero
Location: Desoto, TX

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by PhrozenFlame »

FlaminSarge wrote:FYI, asylum, the map name is too long for it to work properly on the fastdownload server. So far all it fits is "maps/arena_melee_breakfloor_checkers_gr", so cut it down so it can fit "maps/mapname.bsp.bz2".
Get rid of the underscores and make it "maps/arenaterribleamalgamation.bsp.bz2". I mean be honest, who is going to look through their maps folder and delete maps they don't recognize? And it's not like that'd be a waste.
Life is whatever.
User avatar
the asylum
Posts: 186
Joined: 10 May 2010, 03:39
Steam ID: STEAM_0:0:17799965

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by the asylum »

because flamin demanded i fix it:

http://www.gamebanana.com/tf2/maps/164424
User avatar
Tampashrew
Posts: 1264
Joined: 07 Jun 2010, 07:37
Steam ID: tampashrew
Xbox Gamer Tag: Bizhub72
Location: Tampa, Romania

Re: arena_melee_breakfloor_checkers_grid_a1

Unread post by Tampashrew »

the asylum wrote:because flamin demanded i fix it:

http://www.gamebanana.com/tf2/maps/164424

Flaminwerfer?
"If you're looks for my actual porn, I'll give you a hint: A folder labeled "Tax Returns: 1995" shouldn't take up 200 gigs." -Kerplunkers

"7:17 PM - •cC• Sergeant Steve: I've held a horse dick in my hand" - Stevey
Post Reply