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by the asylum
17 Dec 2011, 06:43
Forum: customMaps Map Submission
Topic: Melee Fort A16
Replies: 43
Views: 34469

Re: Melee Fort A9 [Put on server pls ok]

http://www.gamebanana.com/maps/162130

a10, featuring PLR Melee Fort

yes, PLR Melee Fort.
by the asylum
27 Oct 2011, 12:58
Forum: Community Announcements
Topic: Jukebox Requests
Replies: 124
Views: 50037

Re: Jukebox Requests

if you're not going to add any Symphony X albums, whatever. But please please please, at least put this on
by the asylum
22 Oct 2011, 07:25
Forum: customMaps Map Submission
Topic: arena_melee_breakfloor_checkers_grid_a1
Replies: 13
Views: 8399

Re: arena_melee_breakfloor_checkers_grid_a1

Beetle wrote:
the asylum wrote:yes, but in that one the grid walls gimmick is merely the skybox and is purely cosmetic
try the map with, say, 17 bots and see if it crashes you.
already have. works fine.
by the asylum
22 Oct 2011, 03:45
Forum: customMaps Map Submission
Topic: arena_melee_breakfloor_checkers_grid_a1
Replies: 13
Views: 8399

Re: arena_melee_breakfloor_checkers_grid_a1

yes, but in that one the grid walls gimmick is merely the skybox and is purely cosmetic
by the asylum
22 Oct 2011, 02:37
Forum: customMaps Map Submission
Topic: arena_melee_breakfloor_checkers_grid_a1
Replies: 13
Views: 8399

arena_melee_breakfloor_checkers_grid_a1

You all laughed at the idea of combining our most loved-hated maps on the funserver.

You jested, chortled at, and mocked the idea.

SEE WHAT THY CARELESS TOUNGES HATH WROUGHT UPON THEE

http://www.gamebanana.com/maps/160765

Behold my works, ye mighty, and despair!
by the asylum
10 Oct 2011, 07:01
Forum: customMaps Map Submission
Topic: Pipeball (Event)
Replies: 5
Views: 4302

Re: Pipeball (Event)

If I ever do make a new Pipeball it will be because of a significant change in game flow (Horsemann/stun ghosts, medieval weapons) and not just to throw a new coat of paint on
by the asylum
09 Oct 2011, 10:33
Forum: customMaps Map Submission
Topic: ctf_2fort_upsidedown
Replies: 13
Views: 10663

Re: ctf_2fort_upsidedown

that it is, of course
by the asylum
09 Oct 2011, 09:52
Forum: customMaps Map Submission
Topic: Pipeball (Event)
Replies: 5
Views: 4302

Re: Pipeball (Event)

Rest assured, Beetle, it is now.

That is unless Valve rolls out another special theme (and I don't mean like Lumberyard's alpine or Viaduct's winter, I mean like Medieval mode). Like I said on TF2M, I don't know how something like PLR Pipeball would work, and I'm damn sure not gonna try.
by the asylum
09 Oct 2011, 02:22
Forum: customMaps Map Submission
Topic: ctf_2fort_upsidedown
Replies: 13
Views: 10663

Re: ctf_2fort_upsidedown

I remember getting stuck pretty much everywhere i tried to go.

Valve obviously designed 2fort with walking on the floor rather than the cieling
by the asylum
09 Oct 2011, 12:53
Forum: customMaps Map Submission
Topic: Pipeball (Event)
Replies: 5
Views: 4302

Pipeball (Event)

http://www.gamebanana.com/maps/160547

Halloween Pipeball.

Lets put it on, even if it is just for October
by the asylum
04 Oct 2011, 07:12
Forum: Map/Model General Discussion
Topic: Making a Halloween map, need tombstone ideas
Replies: 15
Views: 7772

Re: Making a Halloween map, need tombstone ideas

What about the many glitches that allowed you to go Civillian? When was the last time Valve patched it?
by the asylum
03 Oct 2011, 11:36
Forum: Map/Model General Discussion
Topic: Making a Halloween map, need tombstone ideas
Replies: 15
Views: 7772

Re: Making a Halloween map, need tombstone ideas

Beetle wrote:RIP Super Pipeball

2007 - oh wait it never dies. it just keeps being remade.
I assure you Beetle, the Super Pipeball design is quite dead.
by the asylum
02 Oct 2011, 04:18
Forum: customMaps Map Submission
Topic: CTF Checkpoint RC3
Replies: 0
Views: 11371

CTF Checkpoint RC3

http://forums.tf2maps.net/downloads.php?do=file&id=4910

This should be the last RC build before the final product is ready to go. Put on pretty please :3
by the asylum
02 Oct 2011, 03:01
Forum: Map/Model General Discussion
Topic: Making a Halloween map, need tombstone ideas
Replies: 15
Views: 7772

Making a Halloween map, need tombstone ideas

http://img840.imageshack.us/img840/8678/pipeballevent0021.jpg http://img835.imageshack.us/img835/4396/pipeballevent0019.jpg http://img525.imageshack.us/img525/285/pipeballevent0017.jpg I need three more inscriptions like these. Doesn't have to be TF2 related, but at least something to do with Valve...
by the asylum
21 Aug 2011, 12:58
Forum: customMaps Map Submission
Topic: Melee Fort A16
Replies: 43
Views: 34469

Re: Melee Fort A9 [Put on server pls ok]

Big surprise, Valve broke Melee Fort yet again in not even a month since the last time they broke it.

Just stop giving weapons unique entity names, Valve! It's not that hard, is it?

But anyway, big announcement time.

PLR Melee Fort. Oh, it's totally happening.
by the asylum
01 Aug 2011, 07:55
Forum: customMaps Map Submission
Topic: Streets A2
Replies: 3
Views: 3918

Re: Streets A2

Streets A2: http://www.gamebanana.com/maps/153249

For whenever captainangry returns to us
by the asylum
30 Jul 2011, 05:01
Forum: customMaps Map Submission
Topic: Melee Fort A16
Replies: 43
Views: 34469

Re: Melee Fort A9 [Put on server pls ok]

That's why I don't want to rely on plugins for anything. Yes, it would be awfully convenient, but you can't play shit if the server crashes.
by the asylum
26 Jul 2011, 09:13
Forum: customMaps Map Submission
Topic: Melee Fort A16
Replies: 43
Views: 34469

Re: Melee Fort A8 [DONT Put on server pls]

I swear valve hates Melee Fort. That's the only logical conclusion I can come up with.

A9 is up and fully compatible with the awful new soldier weaps

http://www.gamebanana.com/maps/158324

enjoy
by the asylum
20 Jul 2011, 10:40
Forum: customMaps Map Submission
Topic: Melee Fort A16
Replies: 43
Views: 34469

Re: Melee Fort A8 [DONT Put on server pls]

God.

Fucking.

Dammit.

The current A8 builds won't be stripping the new Soldier weaps. Valve breaks Melee Fort within a month yet again.

Valve, why do you hate Melee Fort so?
by the asylum
10 Jul 2011, 09:56
Forum: customMaps Map Submission
Topic: Spaceball
Replies: 3
Views: 3913

Spaceball

http://www.gamebanana.com/maps/157831

Like Pipeball. Only in space. And hopefully nowhere near as spammy.
by the asylum
02 Jul 2011, 10:45
Forum: Fartlandia TF2 Server
Topic: The King For A Day Set Up/Queue Topic
Replies: 4
Views: 2195

Re: The King For A Day Set Up/Queue Topic

three bucks is nothing to me, bro. But thanks for the sentiment :)
by the asylum
02 Jul 2011, 05:58
Forum: Fartlandia TF2 Server
Topic: The King For A Day Set Up/Queue Topic
Replies: 4
Views: 2195

Re: The King For A Day Set Up/Queue Topic

Your info Steam ID: STEAM_0:0:17799965 Paypal email: taotdev -=AT=- gmail.com Link to steam account: http://steamcommunity.com/id/taotd Day(s) July 9 (sat) Privacy Password Protected: No Admins same admins as the main/fun servers, I'll need kick powers Other info: Maps: [on server] arena_melee_fort_...
by the asylum
25 Jun 2011, 06:53
Forum: customMaps Map Submission
Topic: Melee Fort A16
Replies: 43
Views: 34469

Re: Melee Fort A7- No more easy mode for you [Put on server

update time http://www.gamebanana.com/maps/157392 CHANGES FROM A7 GENERAL CHANGES - Targe is stripped. Again. - Tweaked the stripper system again. Any hiccups you may have experienced with it should now be resolved. - Uber Update compatible. - Fixed a spawnroom exploit. VERSION SPECIFIC CHANGES CP -...
by the asylum
13 Jun 2011, 06:47
Forum: customMaps Map Submission
Topic: cp_orange_colourful_arena_2
Replies: 3
Views: 4041

Re: cp_orange_colourful_arena_2

eh, couldn't be worse than sentrywar