Search found 1947 matches
- 27 Apr 2011, 06:11
- Forum: customMaps Server Issues and Suggestions
- Topic: New voting system
- Replies: 16
- Views: 8046
Re: New voting system
He said something about all the plugins being disabled but it didn't make any sense. Just know that I am the only person with access to both servers. I'll make them work the same right now. Edit: from what I can tell, all the in-game voting stuff is enabled on both servers, the difference being that...
- 27 Apr 2011, 11:29
- Forum: customMaps Server Issues and Suggestions
- Topic: New voting system
- Replies: 16
- Views: 8046
Re: New voting system
Well, there is only one other person that can fuck with the server settings on the fun server.
That's the same person that doesn't like to tell me when he makes changes like this or people are unhappy. If I would have known it was an issue, I would have done the same thing on the main server.
That's the same person that doesn't like to tell me when he makes changes like this or people are unhappy. If I would have known it was an issue, I would have done the same thing on the main server.
- 27 Apr 2011, 07:00
- Forum: customMaps Server Issues and Suggestions
- Topic: New voting system
- Replies: 16
- Views: 8046
Re: New voting system
The severs should already be using the in-game votes... I take it people don't like the built in map change stuff...
- 14 Apr 2011, 09:28
- Forum: Team Fortress 2 General Discussion
- Topic: 04/14 Update
- Replies: 24
- Views: 12937
- 14 Apr 2011, 09:12
- Forum: Team Fortress 2 General Discussion
- Topic: 04/14 Update
- Replies: 24
- Views: 12937
04/14 Update
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) Fixed a packet injection exploit in the client/server streams Fixed UDP logging exploit Added a new server convar "sv_logsecret" which emits a new S2A_LOGSTRING2 UDP packet to any UDP log targets with the secret value pre-pended Team Fortres...
- 08 Mar 2011, 07:26
- Forum: Community Announcements
- Topic: Calculated Chaos CEVO Team(s)?
- Replies: 282
- Views: 104828
Re: Calculated Chaos CEVO Team(s)?
Sorry, I missed the FFW from last week. I thought it was still the same team.spleenter wrote:No they didn't, the 10th is this Thursday.
I'm not going to be around this Friday.
- 07 Mar 2011, 08:13
- Forum: Community Announcements
- Topic: Calculated Chaos CEVO Team(s)?
- Replies: 282
- Views: 104828
Re: Calculated Chaos CEVO Team(s)?
To be fair, our current opponent tried to schedule the match a week after the match date...
- 02 Mar 2011, 08:53
- Forum: customMaps Map Submission
- Topic: cp_original_a22b [on server]
- Replies: 9
- Views: 6177
Re: cp_original_a22b
I'm sure you already put out 3 new versions since you posted this but I added it to both servers.
- 23 Feb 2011, 06:07
- Forum: Community Announcements
- Topic: Calculated Chaos CEVO Team(s)?
- Replies: 282
- Views: 104828
Re: Calculated Chaos CEVO Team(s)?
Also, DON'T MESSAGE ME ON STEAM. Even if I'm not busy, or away or something, DON'T. I won't be using my computer for a large amount of time. Unless I'm PLAYING something, which I won't be on anything that isn't a weekend, don't message me. At all. Why on earth would you go on steam if you weren't p...
- 14 Feb 2011, 08:01
- Forum: customMaps Map Submission
- Topic: cp_original_a12 (on server)
- Replies: 2
- Views: 2976
Re: cp_original_a12
Uploading now.
- 11 Feb 2011, 10:16
- Forum: Community Announcements
- Topic: Calculated Chaos CEVO Team(s)?
- Replies: 282
- Views: 104828
Re: Calculated Chaos CEVO Team(s)?
Woot! 1:0 via forfeit. Keep it up guize.
- 10 Feb 2011, 07:41
- Forum: Community Announcements
- Topic: Calculated Chaos CEVO Team(s)?
- Replies: 282
- Views: 104828
Re: Calculated Chaos CEVO Team(s)?
Apparently they just updated the config files on Tuesday. The old ones were on the server.
I added the new ones and added them to the SM menu for those who have access.
I also installed MatchMod but someone is going to have to figure out how that works at least until I get a chance to do the same.
I added the new ones and added them to the SM menu for those who have access.
I also installed MatchMod but someone is going to have to figure out how that works at least until I get a chance to do the same.
- 09 Feb 2011, 08:55
- Forum: Community Announcements
- Topic: getting a little out of control
- Replies: 79
- Views: 35336
Re: getting a little out of control
I assure you, I haven't added admins in months.spleenter wrote:You know how easy captain has made it to get admin? we get new admins roughly every week.
- 04 Feb 2011, 08:59
- Forum: Community Announcements
- Topic: Monday Night Combat
- Replies: 78
- Views: 29433
Re: Monday Night Combat
I paid $45 for my copy and I would say that $15 is definitely worth it. The game is alike a combination of Tower Defense with a multiplayer third person shooter on top of it.
- 03 Feb 2011, 10:04
- Forum: customMaps Map Submission
- Topic: cp_Original_a9 [on server]
- Replies: 2
- Views: 2944
Re: cp_Original_a9
Absolutely. I'll take care of it when I get home.
- 30 Jan 2011, 11:05
- Forum: Community Announcements
- Topic: Monday Night Combat
- Replies: 78
- Views: 29433
Re: Monday Night Combat
They both already have it.spleenter wrote:well if we're going on making community maps then shouldn't original and Agent get one as well since they are both mappers?
- 28 Jan 2011, 09:27
- Forum: Community Announcements
- Topic: Monday Night Combat
- Replies: 78
- Views: 29433
Re: Monday Night Combat
I sent a copy to giggles for her amazing Hipster dragon with no scales and one to Beetle for his work on community maps and for making cp_kakariko.
One more copy left!
One more copy left!
- 24 Jan 2011, 08:33
- Forum: Community Announcements
- Topic: Monday Night Combat
- Replies: 78
- Views: 29433
Monday Night Combat
I have three extra copies. Wat do?
- 24 Jan 2011, 05:18
- Forum: customMaps Map Submission
- Topic: Original_a6 [on server]
- Replies: 3
- Views: 2051
Re: Original_a6
I'll update this and other requests tonight. I didn't notice this was updated.
- 23 Jan 2011, 01:11
- Forum: Help Desk
- Topic: Celtic the bad admin
- Replies: 14
- Views: 6448
Re: Celtic the bad admin
Yes you did scam me, and i have heard other people saying you scammed them too!. Next you will be saying you got your other steam account vac banned for no reason. I hate to say it but by your own admission, you gave him a hat for nothing. If you story is true, all he told you was that he was worki...
- 19 Jan 2011, 11:38
- Forum: Art General Discussion
- Topic: The Hipster Dragon
- Replies: 9
- Views: 8488
Re: The Hipster Dragon
It needs an ironic speech bubble.
- 17 Jan 2011, 11:32
- Forum: Community Announcements
- Topic: Calculated Chaos CEVO Team(s)?
- Replies: 282
- Views: 104828
Re: Calculated Chaos CEVO Team(s)?
Hurt switched back to his regular name. I don't think he will be interested in leading this. He has more important shit going on right now.
- 10 Jan 2011, 08:20
- Forum: Map/Model General Discussion
- Topic: CP_Original = updated to A6 Jan 20
- Replies: 17
- Views: 8439
Re: CP_Original (working title) - need feed back PLEASE
I added the map to both servers so people can check it out.
-captain
-captain
- 10 Jan 2011, 12:17
- Forum: Community Announcements
- Topic: Jukebox Requests
- Replies: 124
- Views: 49963
Re: Jukebox Requests
I added a few requested albums.
- 05 Jan 2011, 10:11
- Forum: Help Desk
- Topic: Ping limit
- Replies: 7
- Views: 4223
Re: Ping limit
Someone else had a problem so I bumped the fun server ping limit up to 300. The stock server is still sitting at 175.
- 05 Jan 2011, 05:39
- Forum: customMaps Map Submission
- Topic: arena_melee_bash_remix_b3
- Replies: 19
- Views: 10545
Re: arena_melee_bash_remix_b2
I'll upload this tonight.
- 04 Jan 2011, 11:45
- Forum: Help Desk
- Topic: Ping limit
- Replies: 7
- Views: 4223
Re: Ping limit
It probably needs a server restart. That should happen overnight sometime when the server is empty.
Edit: I just double checked and it is set to 175 now. Please let me know if you continue to have issues. It is also worth noting that admins shouldn't get kicked for high pings.
Edit: I just double checked and it is set to 175 now. Please let me know if you continue to have issues. It is also worth noting that admins shouldn't get kicked for high pings.
- 04 Jan 2011, 08:27
- Forum: Help Desk
- Topic: Ping limit
- Replies: 7
- Views: 4223
Re: Ping limit
I'm going to bump it to 175. Please let me know if this continues to be an issue. If it becomes a huge issue on the fun server I'll raise it more or remove it entirely.
- 02 Jan 2011, 10:15
- Forum: General Discussion
- Topic: Awesome. GIF Thread
- Replies: 18
- Views: 4216
- 29 Dec 2010, 02:07
- Forum: Team Fortress 2 Trading
- Topic: Scam Trades
- Replies: 44
- Views: 20586
Re: Scam Trades
Stay away from the Unusual Hat Club. Those guys all know each-other and will work together to get you to trade your Unusual for one that is of lesser 'value'. The people that run those servers are the kind of people I hate, using spreadsheets to measure hat 'value'. The biggest thing I have seen the...