Search found 22 matches: pl_badwater
Searched query: pl badwater
ignored: pl
- 01 May 2016, 09:42
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 17463
Re: Bi-Weekly Map Rotation Thread: April 24th
... ctf_facing_worlds 6/10 ctf_theskatingrink 7/10 ctf_impressionist_beta_v1 Abstain ctf_bedrooms3 5/10 ctf_hoops_beta 4/10 "Payload Race" pl_badwater 10/10 pl_redship_b18 3/10 plr_pipeline 5/10 plr_whalerace_a4a 5/10 pl_stalingrad_b5 Abstain pl_awesome_a1 5/10 "King of the Hill" ...
- 01 May 2016, 04:07
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 17463
Re: Bi-Weekly Map Rotation Thread: April 24th
... 2/10 ctf_impressionist_beta_v1 4/10 ctf_bedrooms3 5.5/10 ctf_hoops_beta 2/10, have never been fond of this map "Payload Race" pl_badwater 9/10 pl_redship_b18 For some reason I can't load this map now, but based on past experience, 7/10 plr_pipeline 8/10 plr_whalerace_a4a 5/10, ...
- 01 May 2016, 09:16
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 17463
Re: Bi-Weekly Map Rotation Thread: April 24th
... ctf_2fort 8 ctf_facing_worlds 8 ctf_theskatingrink 5 ctf_impressionist_beta_v1 ? ctf_bedrooms3 8 ctf_hoops_beta 8 "Payload Race" pl_badwater 7 pl_redship_b18 6 plr_pipeline 6 plr_whalerace_a4a ? pl_stalingrad_b5 7 pl_awesome_a1 ? "King of the Hill" koth_sawmill 8 koth_lolcano_b2 ...
- 25 Apr 2016, 11:18
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 17463
Re: Bi-Weekly Map Rotation Thread: April 24th
... 8 ctf_facing_worlds 6 ctf_theskatingrink 7 ctf_impressionist_beta_v1 Cant remember ctf_bedrooms3 8 ctf_hoops_beta 4 "Payload Race" pl_badwater 8 pl_redship_b18 8 plr_pipeline 7 plr_whalerace_a4a 9 pl_stalingrad_b5 6 pl_awesome_a1 Cant remember "King of the Hill" koth_sawmill ...
- 24 Apr 2016, 09:08
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 17463
Bi-Weekly Map Rotation Thread: April 24th
... The Flag" ctf_2fort ctf_facing_worlds ctf_theskatingrink ctf_impressionist_beta_v1 ctf_bedrooms3 ctf_hoops_beta "Payload Race" pl_badwater pl_redship_b18 plr_pipeline plr_whalerace_a4a pl_stalingrad_b5 pl_awesome_a1 "King of the Hill" koth_sawmill koth_lolcano_b2 koth_viaduct_event ...
- 24 Apr 2013, 11:16
- Forum: customMaps Map Submission
- Topic: Big List of maps
- Replies: 13
- Views: 11969
Big List of maps
So flamin wanted a list compiled of maps that could be added to the Fun server. Here is the rough draft so far: ------------------------------------------------- ------------------------------------------------- Flood (DM) http://tf2.gamebanana.com/maps/173096 ---------------------------------------...
- 10 Oct 2011, 11:26
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 11989
Re: ctf_2fort_upsidedown
Dustbowl: 50 Sentries around blue spawn. 2Fort: Red intelligence is next to Blue intelligence. Well(CP): Blackmesa's capture rate with many trains falling from the sky. Nucleus(Koth): Every 5 minutes, The HHH appears in blue's spawn. Badwater: Blue team is forced to be only heavy and medic with full...
- 25 Jun 2011, 06:21
- Forum: Fartlandia TF2 Server
- Topic: Fartlandia Schedule
- Replies: 1
- Views: 10148
Fartlandia Schedule
... party map Friday, June 24, 2011 (Maps On Server) Stock Payload Rotation We kicked off Fartlandia with a simple rotation of the stock payload maps. pl_badwater pl_barnblitz pl_frontier_final pl_goldrush pl_hoodoo_final pl_thundermountain pl_upward
- 19 May 2011, 04:25
- Forum: Introduce Yourself to the Community
- Topic: An Inconvenient Truth
- Replies: 23
- Views: 5649
Re: An Inconvenient Truth
and those who do join are funserver goers who read the line "Vote for admins on our forums!". Uh... No? I didn't join because of the 'vote for admins' thing at all. I simply joined because the funserver has a nice community. Admins are fun(usually, sometimes they take it too far), good ma...
- 19 May 2011, 12:36
- Forum: Introduce Yourself to the Community
- Topic: An Inconvenient Truth
- Replies: 23
- Views: 5649
Re: An Inconvenient Truth
and those who do join are funserver goers who read the line "Vote for admins on our forums!". Uh... No? I didn't join because of the 'vote for admins' thing at all. I simply joined because the funserver has a nice community. Admins are fun(usually, sometimes they take it too far), good ma...
- 14 Apr 2011, 09:12
- Forum: Team Fortress 2 General Discussion
- Topic: 04/14 Update
- Replies: 24
- Views: 13974
04/14 Update
... of the Payload scenario now, and will push the cart on offense, and try to stop the cart on defense Added navigation meshes for pl_goldrush, pl_badwater, pl_upward, pl_thundermountain, and pl_hoodoo_final Improved TFBot reactions to cloaked and/or disguised enemy Spies Improved Demoman bot ...
- 02 Sep 2010, 10:52
- Forum: Team Fortress 2 General Discussion
- Topic: Favorite Map?
- Replies: 8
- Views: 4597
Re: Favorite Map?
I really like badwater basin, thunder mountain, and gorge.
- 23 Jan 2010, 10:19
- Forum: Team Fortress 2 General Discussion
- Topic: Tf2 Overpowered list
- Replies: 13
- Views: 4679
Re: Tf2 Overpowered list
i would say the fan and equalizer is over powered b/c with the update making the fan make u fly. it can now kill a demo in 2 shots :( . And everyone uses it wrong, its a bitch :o and the equalizer is not equal (see what i did there :awesome: ) its the best melee weapon. you just need to get hit onc...
- 29 Aug 2009, 03:46
- Forum: General Discussion
- Topic: My Trip
- Replies: 7
- Views: 2868
Re: My Trip
Beetle wrote:badwater basin!
nice camera
Thanks, wasn't my camera though. Friend had a Nikon something-or-other.
Also, all pics are uploaded.
- 29 Aug 2009, 03:22
- Forum: General Discussion
- Topic: My Trip
- Replies: 7
- Views: 2868
Re: My Trip
badwater basin!
nice camera
nice camera
- 06 Jul 2009, 04:54
- Forum: Community Announcements
- Topic: New Server?
- Replies: 30
- Views: 18086
Re: New Server?
The server we have now does about as good as we could hope for for getting map makers interested in the community. We do have a good amount of those guys around, although I am probably one of the few that notices it. That and adding new maps every day and then posting demos of everything would kill ...
- 30 Jun 2009, 08:51
- Forum: Community Announcements
- Topic: New Server?
- Replies: 30
- Views: 18086
Re: New Server?
Portland!
I think if you pick REALLY good maps (not botg), you could do 1 featured per week and it'd be pretty cool. I'd do a rotation of like: goldrush, dustbowl, badwater, featured custom...or something...
+1 vote for alltalk off too
I think if you pick REALLY good maps (not botg), you could do 1 featured per week and it'd be pretty cool. I'd do a rotation of like: goldrush, dustbowl, badwater, featured custom...or something...
+1 vote for alltalk off too
- 16 Jun 2009, 08:53
- Forum: Team Fortress 2 General Discussion
- Topic: need input for my next map
- Replies: 15
- Views: 5468
need input for my next map
Ive decided to take a break on tfbidge for now since last Sunday's gametest day was less than satisfactory. The amount of optimization that I would have to do with the tree's is just the last thing I want thing on my mind. So im taking a break from the good' ol bridge and now working on a new projec...
- 08 Jun 2009, 10:06
- Forum: Gaming General Discussion
- Topic: 08 June 2009 Update
- Replies: 8
- Views: 3196
08 June 2009 Update
- Team Fortress 2 Update Released Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Engine Fixed Day of Defeat: Source server crash when loading dod_jagd. Team Fortress 2 Added a "Discard&q...
- 11 Mar 2009, 10:30
- Forum: customMaps Map Submission
- Topic: funMaps mapList
- Replies: 0
- Views: 13979
funMaps mapList
... ctf_2fort ctf_doublecross ctf_sawmill ctf_turbine ctf_well koth_harvest_event koth_harvest_final koth_nucleus koth_sawmill koth_viaduct pl_badwater pl_goldrush pl_hoodoo_final pl_thundermountain pl_upward plr_hightower plr_pipeline tc_hydro
- 04 Feb 2009, 01:06
- Forum: Team Fortress 2 General Discussion
- Topic: TF2maps.net Discussion with Devs
- Replies: 4
- Views: 2249
TF2maps.net Discussion with Devs
I go to TF2Maps.net a lot, and I found that they are talking back and forth with some of the TF2 Devs. Its pretty neat - shows some early stage screenshots of badwater and goldrush.
http://forums.tf2maps.net/showthread.php?t=5196
http://forums.tf2maps.net/showthread.php?t=5196
- 13 Jan 2009, 06:29
- Forum: stockMaps Server Issues and Suggestions
- Topic: ATTN ADMINS about setting the gravity
- Replies: 2
- Views: 3760
ATTN ADMINS about setting the gravity
Quote from another admin with a server I used to play with: Just thought I'd let the other admins other than ****** know that setting the server gravity high or low affects all demomen attacks for the entire round AND FOR THE ROUND FOLLOWING! (***** sort of just found out about this last game.) We h...