Well it seems like something that could actually happen on the FunServer.Haunwulf wrote: If you're being serious, I made most (Like nucleus) up.
If you're saying as if that actually happened, I have nothing to do with it.
Search found 13 matches: koth_nucleus
Searched query: koth nucleus
ignored: koth
- 12 Oct 2011, 09:15
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 11989
Re: ctf_2fort_upsidedown
- 11 Oct 2011, 08:01
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 11989
Re: ctf_2fort_upsidedown
If you're being serious, I made most (Like nucleus) up.Chaofanatic wrote:Wait... When did this happen?Haunwulf wrote:Nucleus(Koth): Every 5 minutes, The HHH appears in blue's spawn.
If you're saying as if that actually happened, I have nothing to do with it.
- 11 Oct 2011, 09:23
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 11989
Re: ctf_2fort_upsidedown
See? It's perfect!
If they hate these kinds of stupid maps so much, why do they insist on playing them?
Might as well feed the fire.
If they hate these kinds of stupid maps so much, why do they insist on playing them?
Might as well feed the fire.
Wait... When did this happen?Haunwulf wrote:Nucleus(Koth): Every 5 minutes, The HHH appears in blue's spawn.
- 10 Oct 2011, 11:26
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 11989
Re: ctf_2fort_upsidedown
Dustbowl: 50 Sentries around blue spawn. 2Fort: Red intelligence is next to Blue intelligence. Well(CP): Blackmesa's capture rate with many trains falling from the sky. Nucleus(Koth): Every 5 minutes, The HHH appears in blue's spawn. Badwater: Blue team is forced to be only heavy and medic with full...
- 26 Sep 2010, 12:05
- Forum: customMaps Server Issues and Suggestions
- Topic: Civilian Plugin
- Replies: 13
- Views: 7096
Re: Civilian Plugin
I personally love Civilian. Whenever Funserver 'crashes' and we go to Nucleus I go Civilian Hoovy and punch people. The reason I do that, I hate Nucleus.
- 18 Sep 2010, 09:49
- Forum: Introduce Yourself to the Community
- Topic: Good day there ladies and gentlemen
- Replies: 13
- Views: 3932
Good day there ladies and gentlemen
Hello, my name is Nadaz (pronouced as it is spelled Na-daz, think of Nah when you disagree with someone and daz like the tazmanian devil but exchange the t for a d) Let us continue onto Introduction Instructions GENDER: Male LOCATION: Chicago area NATIONALITY/HERITAGE: European FAVORITE MUSIC: Dr. S...
- 08 Aug 2010, 12:22
- Forum: Community Announcements
- Topic: Sourcemod Update
- Replies: 10
- Views: 7598
Re: Sourcemod Update
The server crashed today, unsure why it crashed, but it went to arena_nucleus instead of the usual Pacman. I shall try a little thing when there is hardly anyone on, but I think it was fixed, the last time I tried /ban "name" 1min it crashed the server but banned the person in question, t...
- 05 Aug 2010, 09:59
- Forum: Community Announcements
- Topic: Sourcemod Update
- Replies: 10
- Views: 7598
Re: Sourcemod Update
The server crashed today, unsure why it crashed, but it went to arena_nucleus instead of the usual Pacman. I shall try a little thing when there is hardly anyone on, but I think it was fixed, the last time I tried /ban "name" 1min it crashed the server but banned the person in question, th...
- 22 Aug 2009, 07:35
- Forum: General Discussion
- Topic: Last Person to Post in this Thread gets $100
- Replies: 3527
- Views: 861999
Re: Last Person to Post in this Thread gets $100
TEAM FORTRESS TWO Team Fortress 2 is a team-based first-person shooter multiplayer video game developed by Valve Corporation. A sequel to Valve's previous Team Fortress Classic, it was first released as part of the video game compilation The Orange Box on October 10, 2007 for Windows and the Xbox 3...
- 18 Jun 2009, 12:55
- Forum: Team Fortress 2 General Discussion
- Topic: need input for my next map
- Replies: 15
- Views: 5468
Re: need input for my next map
Perhaps you could make the payload go into something like the thing from Nucleus with RED computers in it, having it it open up after BLU capture the second to last point so RED has a chance to defend it. Also some kind of mine shaft this and rickety bridge would be cool. Just my ideas 8-) Or just ...
- 16 Jun 2009, 09:47
- Forum: Team Fortress 2 General Discussion
- Topic: need input for my next map
- Replies: 15
- Views: 5468
Re: need input for my next map
Perhaps you could make the payload go into something like the thing from Nucleus with RED computers in it, having it it open up after BLU capture the second to last point so RED has a chance to defend it. Also some kind of mine shaft this and rickety bridge would be cool. Just my ideas
- 21 May 2009, 08:09
- Forum: Team Fortress 2 General Discussion
- Topic: 05/21 TF2 Update Release Notes
- Replies: 9
- Views: 4166
05/21 TF2 Update Release Notes
Maps Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps Added new arena map Sawmill Added new arena map Nucleus Added new community payload map Hoodoo Updated Dustbowl to fix not...
- 11 Mar 2009, 10:30
- Forum: customMaps Map Submission
- Topic: funMaps mapList
- Replies: 0
- Views: 13979
funMaps mapList
... cp_mountainlab cp_steel cp_well cp_yukon_final ctf_2fort ctf_doublecross ctf_sawmill ctf_turbine ctf_well koth_harvest_event koth_harvest_final koth_nucleus koth_sawmill koth_viaduct pl_badwater pl_goldrush pl_hoodoo_final pl_thundermountain pl_upward plr_hightower plr_pipeline tc_hydro