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Search found 11 matches: ctf_checkpoint_b3

Searched query: ctf checkpoint b3

ignored: ctf b3

by _Pipeline
01 Oct 2012, 10:07
Forum: Map/Model General Discussion
Topic: cC's Choice
Replies: 86
Views: 37101

Re: cC's Choice

Actually, I was just thinking: Chaofanatic submitted an idea for a Z-axis oriented tower map called CP_Erector in the custom maps section earlier today. Link: http://gaming.calculatedchaos.com/phpBB3/viewtopic.php?f=38&t=28792 What does this have to do with anything? I think maybe, whether or no...
by the asylum
02 Oct 2011, 04:18
Forum: customMaps Map Submission
Topic: CTF Checkpoint RC3
Replies: 0
Views: 12475

CTF Checkpoint RC3

http://forums.tf2maps.net/downloads.php?do=file&id=4910

This should be the last RC build before the final product is ready to go. Put on pretty please :3
by the asylum
19 Jan 2011, 11:36
Forum: Map/Model General Discussion
Topic: Tell me to do stuff for the next Melee Fort release
Replies: 13
Views: 8505

Re: Fixin' for Melee Fort A6, tell me to do stuff

Another thing I've been thinking about is a Gorge-like CP version, with just two (or three) control points that have to be capped one after the other. My current two-CP idea is to use CP Melee Fort, with the first point being the bridge, and the last point being the boxcar/scaffold ring, with BLU's ...
by captainAngry
16 Jul 2010, 10:27
Forum: stockMaps Server Issues and Suggestions
Topic: I think you can take ctf_checkpoint_b4 off
Replies: 1
Views: 4784

Re: I think you can take ctf_checkpoint_b4 off

Sorry. I forgot to take it off the map list. I added rc2 on Sunday.
by the asylum
16 Jul 2010, 12:12
Forum: stockMaps Server Issues and Suggestions
Topic: I think you can take ctf_checkpoint_b4 off
Replies: 1
Views: 4784

I think you can take ctf_checkpoint_b4 off

of the server already, and replace it with rc2

Old map is old.
by Noodlefoo
07 Nov 2009, 02:26
Forum: General Discussion
Topic: Shootings at Fort Hood
Replies: 30
Views: 8478

Re: Shootings at Fort Hood

Not to belittle noodles experience with the military but living in close proximity to Randolph AFB isn't much of a qualifier. I also live fairly close to Randolph but I grew up on military bases and see no reason why the regular guys on base should carry guns. You can only get in if you pass a chec...
by PhrozenFlame
06 Nov 2009, 10:29
Forum: General Discussion
Topic: Shootings at Fort Hood
Replies: 30
Views: 8478

Re: Shootings at Fort Hood

Not to belittle noodles experience with the military but living in close proximity to Randolph AFB isn't much of a qualifier. I also live fairly close to Randolph but I grew up on military bases and see no reason why the regular guys on base should carry guns. You can only get in if you pass a chec...
by Ex-PFC Wintergreen
06 Nov 2009, 09:38
Forum: General Discussion
Topic: Shootings at Fort Hood
Replies: 30
Views: 8478

Re: Shootings at Fort Hood

Not to belittle noodles experience with the military but living in close proximity to Randolph AFB isn't much of a qualifier. I also live fairly close to Randolph but I grew up on military bases and see no reason why the regular guys on base should carry guns. You can only get in if you pass a check...
by PhrozenFlame
12 Jul 2009, 12:28
Forum: Gaming General Discussion
Topic: HL2 with TF2 characters.
Replies: 15
Views: 5717

HL2 with TF2 characters.

VBh_RQME_Og The single player campaign is almost done and Multiplayer will be done shortly. This looks very good and the forum has alot of good ideas on it. Don't wxpect it to bfde easy, combines only take 75% damage from your weapons. They're debating rocketjumping but engineer buildings are a def...
by Äusländer
29 Jan 2009, 10:08
Forum: Team Fortress 2 General Discussion
Topic: TF2 Updated [01/28/09]
Replies: 12
Views: 4597

Re: TF2 Updated [01/28/09]

Fixed announcer saying "the cart is nearing the checkpoint" after the round has already been won Fixed cloaked spies having a particle-beam effect while standing next to a dispenser that's healing them Fixed server crash when trying to load a map that contains control points with duplicat...
by captainAngry
28 Jan 2009, 09:01
Forum: Team Fortress 2 General Discussion
Topic: TF2 Updated [01/28/09]
Replies: 12
Views: 4597

TF2 Updated [01/28/09]

Added percentage to UberCharge HUD panel for the Medic Added upgrade progress and levels to Engineer HUD panel for all buildings Added mp_tournament_allow_non_admin_restart server ConVar to allow server admin to toggle whether non-admin players can issue the mp_tournament_restart ConCommand on the ...