Search found 85 matches: ctf_2fort_classic_v2
Searched query: ctf 2fort classic v2
ignored: classic ctf v2
- 01 May 2016, 09:42
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 20204
Re: Bi-Weekly Map Rotation Thread: April 24th
"Capture Points" cp_gravelpit 7/10 cp_coldfront 4/10 cp_floorislava_rc2 Abstain cp_kakariko_a3 10/10 cp_ritalin_b1 4/10 cp_toy_fort_elite 4/10 "Capture The Flag" ctf_2fort 7/10 ctf_facing_worlds 6/10 ctf_theskatingrink 7/10 ctf_impressionist_beta_v1 Abstain ctf_bedrooms3 5/10 ct...
- 01 May 2016, 04:07
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 20204
Re: Bi-Weekly Map Rotation Thread: April 24th
"Capture Points" cp_gravelpit 8/10 cp_coldfront 7/10 cp_floorislava_rc2 5/10 cp_kakariko_a3 10/10 IMO this map never manages to get old cp_ritalin_b1 6/10 cp_toy_fort_elite 9/10 "Capture The Flag" ctf_2fort 6/10 ctf_facing_worlds 4/10 ctf_theskatingrink 2/10 ctf_impressionist_bet...
- 01 May 2016, 09:16
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 20204
Re: Bi-Weekly Map Rotation Thread: April 24th
"Capture Points" cp_gravelpit 8 cp_coldfront 8 cp_floorislava_rc2 7 cp_kakariko_a3 5 cp_ritalin_b1 6 cp_toy_fort_elite 9 "Capture The Flag" ctf_2fort 8 ctf_facing_worlds 8 ctf_theskatingrink 5 ctf_impressionist_beta_v1 ? ctf_bedrooms3 8 ctf_hoops_beta 8 "Payload Race" p...
- 25 Apr 2016, 11:18
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 20204
Re: Bi-Weekly Map Rotation Thread: April 24th
"Capture Points" cp_gravelpit 8 cp_coldfront 8 cp_floorislava_rc2 4 cp_kakariko_a3 7 cp_ritalin_b1 Cant Remember cp_toy_fort_elite 7 "Capture The Flag" ctf_2fort 8 ctf_facing_worlds 6 ctf_theskatingrink 7 ctf_impressionist_beta_v1 Cant remember ctf_bedrooms3 8 ctf_hoops_beta 4 &q...
- 24 Apr 2016, 09:08
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 20204
Bi-Weekly Map Rotation Thread: April 24th
Hey guys, with this thread I am attmepting to kickoff the first rotation. We have a decent setup so far for the server, and I believe we can begin with it. The list below you was something I threw together for temporary placement: "Capture Points" cp_gravelpit cp_coldfront cp_floorislava_r...
- 24 Apr 2013, 11:16
- Forum: customMaps Map Submission
- Topic: Big List of maps
- Replies: 13
- Views: 13403
Big List of maps
So flamin wanted a list compiled of maps that could be added to the Fun server. Here is the rough draft so far: ------------------------------------------------- ------------------------------------------------- Flood (DM) http://tf2.gamebanana.com/maps/173096 ---------------------------------------...
- 08 Feb 2013, 12:22
- Forum: General Discussion
- Topic: What keeps you in cC?
- Replies: 23
- Views: 14674
Re: What keeps you in cC?
I've only recently gotten involved with the cC community, but there were a few reasons why I decided to join up: 1. I'm so fucking sick of most pubs and the dumb shits that tend to occupy them. 2. Playing on the cC funserver is some of the most fun I've ever had on TF2. 3. I love this community and...
- 30 Jan 2013, 03:59
- Forum: General Discussion
- Topic: What keeps you in cC?
- Replies: 23
- Views: 14674
Re: What keeps you in cC?
I've only recently gotten involved with the cC community, but there were a few reasons why I decided to join up: 1. I'm so fucking sick of most pubs and the dumb shits that tend to occupy them. 2. Playing on the cC funserver is some of the most fun I've ever had on TF2. 3. I love this community and ...
- 12 Oct 2011, 07:35
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
Kriegsmarine wrote:giggles wrote:do you have screenshots of the map? o.o sounds interesting.
go to 2fort
turn your computer upside down
???
profit

- 12 Oct 2011, 05:33
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
giggles wrote:do you have screenshots of the map? o.o sounds interesting.
go to 2fort
turn your computer upside down
???
profit
- 12 Oct 2011, 09:57
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
do you have screenshots of the map? o.o sounds interesting.
- 12 Oct 2011, 09:15
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
Well it seems like something that could actually happen on the FunServer.Haunwulf wrote: If you're being serious, I made most (Like nucleus) up.
If you're saying as if that actually happened, I have nothing to do with it.
- 11 Oct 2011, 08:01
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
If you're being serious, I made most (Like nucleus) up.Chaofanatic wrote:Wait... When did this happen?Haunwulf wrote:Nucleus(Koth): Every 5 minutes, The HHH appears in blue's spawn.
If you're saying as if that actually happened, I have nothing to do with it.
- 11 Oct 2011, 09:23
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
See? It's perfect!
If they hate these kinds of stupid maps so much, why do they insist on playing them?
Might as well feed the fire.
If they hate these kinds of stupid maps so much, why do they insist on playing them?
Might as well feed the fire.
Wait... When did this happen?Haunwulf wrote:Nucleus(Koth): Every 5 minutes, The HHH appears in blue's spawn.
- 10 Oct 2011, 11:26
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
Dustbowl: 50 Sentries around blue spawn. 2Fort: Red intelligence is next to Blue intelligence. Well(CP): Blackmesa's capture rate with many trains falling from the sky. Nucleus(Koth): Every 5 minutes, The HHH appears in blue's spawn. Badwater: Blue team is forced to be only heavy and medic with full...
- 10 Oct 2011, 11:05
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
gee, let's get the most generic stock map, then make it confusing and unbalanced! Funserver logic in a nutshell.
- 10 Oct 2011, 09:59
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
Haunwulf wrote:You:"Okay, Do you guys think I should put 2fort that's upside down into the funserver submission board?"
Most People: "No"
You Talking To Yourself In Your Mind:![]()
- 10 Oct 2011, 08:52
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
You:"Okay, Do you guys think I should put 2fort that's upside down into the funserver submission board?"
Most People: "No"
You Talking To Yourself In Your Mind: "REVERSE PSYCOLOGYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY"
Most People: "No"
You Talking To Yourself In Your Mind: "REVERSE PSYCOLOGYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY"
- 09 Oct 2011, 10:33
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
that it is, of course
- 09 Oct 2011, 10:07
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
I thought the funserver was created for stupid, gimmicky maps and admin abuse.
- 09 Oct 2011, 02:22
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
Re: ctf_2fort_upsidedown
I remember getting stuck pretty much everywhere i tried to go.
Valve obviously designed 2fort with walking on the floor rather than the cieling
Valve obviously designed 2fort with walking on the floor rather than the cieling
- 09 Oct 2011, 01:18
- Forum: customMaps Map Submission
- Topic: ctf_2fort_upsidedown
- Replies: 13
- Views: 12827
ctf_2fort_upsidedown
http://forums.tf2maps.net/downloads.php?do=file&id=1786 I had mentioned playing this map before to the people on the funserver, and there was a mixed reaction. (Mostly "good" and "I'm not willing to admit that I like that") I think that an interesting twist on the map that e...
- 28 Jul 2011, 01:09
- Forum: General Discussion
- Topic: What Made You Stay In cC?
- Replies: 49
- Views: 18698
Re: What Made You Stay In cC?
I started playing tf2 around 2007. I had the orange box but steam kept on crashing when i tried running a game. I tried running tf2 but it didnt work. Then my family updated the computer and then i tried tf2 and it worked. The very first map i when to was a Mario Kart 100% crit server. I was like :V...
- 25 Jun 2011, 06:21
- Forum: Fartlandia TF2 Server
- Topic: Fartlandia Schedule
- Replies: 1
- Views: 10706
Fartlandia Schedule
This post will serve as a log of past Fartlandia days and a schedule of future Fartlandia theme days. Saturday, July 9, 2011 (Maps On Server) SUPER MELEE FORT BATTLE CHALLENGE DX arena_melee_fort_a8 ctf_melee_fort_a8 cp_melee_fort_a8 koth_melee_fort_a8 dm_melee_fort_a8 duel_melee_fort_a8 melee_fort_...
- 11 Jan 2011, 12:42
- Forum: Map/Model General Discussion
- Topic: The server crashed again? It should go to this map
- Replies: 15
- Views: 9905
Re: The server crashed again? It should go to this map
Actually I thought Beetle did a pretty good job with that map. It's a change from 2Fort too. Might as well be a members map imo. I agree that it's a very good map, it's just that every time a map gets made the 'crash map', it becomes the map of hate because that map is overplayed (Thursday has prov...
- 11 Jan 2011, 11:27
- Forum: Map/Model General Discussion
- Topic: The server crashed again? It should go to this map
- Replies: 15
- Views: 9905
Re: The server crashed again? It should go to this map
My best Thursday impression: "Oh god not Kakariko again, damnit, piss moan whine all map..." Actually I thought Beetle did a pretty good job with that map. It's a change from 2Fort too. I don't think there can be a random map after crash, but you can start a vote right away. Might as well ...
- 03 Jan 2011, 02:28
- Forum: General Discussion
- Topic: Another scout for our fall
- Replies: 2
- Views: 2292
Another scout for our fall
You!, yes you! sit down scoutie! When we logged on and played 2fort there were certain players who would plague the scout in any way they could. Nataschas by the hundreds any which way we'd go, crippling our fast movements to a horrid painful slow. But on this map it is well known that when they ran...
- 29 Dec 2010, 12:49
- Forum: Introduce Yourself to the Community
- Topic: YO DAWG SO WE HEARD YOU LIKE NEW INTROS
- Replies: 10
- Views: 3375
YO DAWG SO WE HEARD YOU LIKE NEW INTROS
So I'd like to take a minute just sit right there, and let me tell you how I got all up in cC's hair In chesterfield, Michigan, born and raised, on the gamecube is where I spent most of my days Cillin' out relaxin, maxin all cool and shootin' some blue shells, breakin' all the rules When a couple of...
- 26 Dec 2010, 02:17
- Forum: Community Announcements
- Topic: Server Changes
- Replies: 18
- Views: 14105
Re: Server Changes
No. you are a funster and thus your opinions for the mainserver are dumb. why would we delete stockmaps on either server? they fill the funserver, only people who leave stock maps on the funservers are the people who are too stupid to play tf2 like it was meant to be played. and stock maps always dr...
- 08 Dec 2010, 11:57
- Forum: Community Announcements
- Topic: Server Changes
- Replies: 18
- Views: 14105
Re: Server Changes
Since my voice often goes without remorse allow me to state several facts 1. I do not like the funserver 2. There is a bad effect to running custommaps on a server gaining popularity. [Note: this is not because of how good or bad the maps are but because of "Downloading maps" some people o...