Search found 21 matches: cp_redfort_b1
Searched query: cp redfort b1
ignored: cp b1
- 24 Apr 2013, 11:16
- Forum: customMaps Map Submission
- Topic: Big List of maps
- Replies: 13
- Views: 11969
Big List of maps
So flamin wanted a list compiled of maps that could be added to the Fun server. Here is the rough draft so far: ------------------------------------------------- ------------------------------------------------- Flood (DM) http://tf2.gamebanana.com/maps/173096 ---------------------------------------...
- 12 Oct 2012, 06:54
- Forum: customMaps Map Submission
- Topic: cp_Redfort_b#
- Replies: 10
- Views: 7567
Re: cp_Redfort_b#
I fully support this motionBeetle wrote:I think it's time Captangry gives me access to ftp.
- 03 Oct 2012, 11:59
- Forum: customMaps Map Submission
- Topic: cp_Redfort_b#
- Replies: 10
- Views: 7567
Re: cp_Redfort_b#
I like non-medieval slightly better than medieval, but I like them both.
- 03 Oct 2012, 10:20
- Forum: customMaps Map Submission
- Topic: cp_Redfort_b#
- Replies: 10
- Views: 7567
Re: cp_Redfort_b#
I DEFINITELY remember playing medieval Redfort on the funserver before. I think it was late at night and I was playing only with Toasty Heavy, but the map was still a blast.
- 03 Oct 2012, 03:46
- Forum: customMaps Map Submission
- Topic: cp_Redfort_b#
- Replies: 10
- Views: 7567
Re: cp_Redfort_b#
REDFORT! so many good memories on that map on the mainserver.
also, fuck medieval
- 02 Oct 2012, 07:02
- Forum: customMaps Map Submission
- Topic: cp_Redfort_b#
- Replies: 10
- Views: 7567
Re: cp_Redfort_b#
Wasn't that map on the main server before?
Good map.
Good map.
- 02 Oct 2012, 06:21
- Forum: customMaps Map Submission
- Topic: cp_Redfort_b#
- Replies: 10
- Views: 7567
Re: cp_Redfort_b#
Honestly, yes, we do. There's only one medeival map on the server that I know of, and it's Degroot. Redfort makes it more difficult for 'knights to charge people's faces (not completely impossible, but no flying to pan folk in the skull), and gives snoipahs several places to lurk. coughmorriganalle...
- 02 Oct 2012, 05:23
- Forum: customMaps Map Submission
- Topic: cp_Redfort_b#
- Replies: 10
- Views: 7567
Re: cp_Redfort_b#
I second it. We need more maps that aren't crap, and I'm not talking about "overplayed=crap" I mean maps that literally look and play like crap.
I think it's time Captangry gives me access to ftp.
I think it's time Captangry gives me access to ftp.
- 02 Oct 2012, 05:20
- Forum: customMaps Map Submission
- Topic: cp_Redfort_b#
- Replies: 10
- Views: 7567
Re: cp_Redfort_b#
Honestly, yes, we do.
There's only one medeival map on the server that I know of, and it's Degroot. Redfort makes it more difficult for 'knights to charge people's faces (not completely impossible, but no flying to pan folk in the skull), and gives snoipahs several places to lurk.
There's only one medeival map on the server that I know of, and it's Degroot. Redfort makes it more difficult for 'knights to charge people's faces (not completely impossible, but no flying to pan folk in the skull), and gives snoipahs several places to lurk.
- 02 Oct 2012, 01:38
- Forum: customMaps Map Submission
- Topic: cp_Redfort_b#
- Replies: 10
- Views: 7567
Re: cp_Redfort_b#
Ever since demoknights, no.
- 02 Oct 2012, 06:09
- Forum: customMaps Map Submission
- Topic: cp_Redfort_b#
- Replies: 10
- Views: 7567
Re: cp_Redfort_b#
Ah, Redfort. Some mornings before I head off to college I play on this one Polish server that rotates on exclusively medieval maps, and Redfort is among them. It's actually a pretty good map, but the question is, does cC need any more medieval/melee maps?
- 02 Oct 2012, 12:38
- Forum: customMaps Map Submission
- Topic: cp_Redfort_b#
- Replies: 10
- Views: 7567
cp_Redfort_b#
Suggesting Redfort b5, which is medieval mode only.
I've played on a server with it before, and it was fun. There's a non-medieval version, but it's not a fun, since engies can just build sentries on the towers.
I've played on a server with it before, and it was fun. There's a non-medieval version, but it's not a fun, since engies can just build sentries on the towers.
- 29 Jun 2010, 10:02
- Forum: Map/Model General Discussion
- Topic: Beetle's Amazing cC Member Maps (starting with Montag)
- Replies: 15
- Views: 8229
Re: Beetle's Amazing cC Member Maps (starting with Montag)
I'm actually changing the layout a lot before deciding. Its essentially gonna be like a mix of a big tower that u use fans to scale....and redfort.
- 27 Jul 2009, 09:50
- Forum: Community Announcements
- Topic: membersWeekend 07/25 - 07/26
- Replies: 14
- Views: 9044
Re: membersWeekend 07/25 - 07/26
... http://gaming.calculatedchaos.com/demo/getTheDemo.png http://gaming.calculatedchaos.com/ratings/banner.php?map=cp_redfort_b1&color=blue http://gaming.calculatedchaos.com/demo/getTheDemo.png http://gaming.calculatedchaos.com/ratings/banner.php?map=pl_cashworks_rc2&color=blue ...
- 05 Jun 2009, 12:56
- Forum: Map/Model General Discussion
- Topic: The contest... 3rd annual tf2maps.net sponsored by Cc...
- Replies: 4
- Views: 4092
Re: The contest... 3rd annual tf2maps.net sponsored by Cc...
TO PROSPECTIVE MAP MAKERS, RIFTOFF EXPERT COMMUNITY PSYCHOANALYSIS AHEAD. IF YOU WANT TO WIN, OR AT LEAST MAKE A POPULAR MAP, READ THIS SHIT. I HOLD NO LIABILITY IF MY PREDICTIONS ARE WRONG, OR IF YOUR MAP SUCKS. DO NOT EAT. MAY CAUSE DEATH/SERIOUS INJURY WHICH MAP TYPE: Go with avanti-style. Both m...
- 04 Jun 2009, 10:33
- Forum: Map/Model General Discussion
- Topic: The contest... 3rd annual tf2maps.net sponsored by Cc...
- Replies: 4
- Views: 4092
The contest... 3rd annual tf2maps.net sponsored by Cc...
I guess we can discuss the contest, entries, ideas and whatnot here if anyone is interested. Not going into detail right now but there is a choice of 2 modes. Official thread http://forums.tf2maps.net/showthread.php?t=7009 1:ctf avanti style. 3 sections like dustbowl. 2-4 caps per section. 2:PL race...
- 12 May 2009, 04:02
- Forum: General Discussion
- Topic: Members Day (weekend) Suggestion
- Replies: 13
- Views: 5126
Re: Members Day (weekend) Suggestion
Redfort, because I know somebody else will pick desperados.
- 07 May 2009, 10:51
- Forum: Team Fortress 2 General Discussion
- Topic: DONT! STOP! ME! NOW.....CAUSE IM HAVIN A GOOD TIME!!!
- Replies: 1
- Views: 1607
DONT! STOP! ME! NOW.....CAUSE IM HAVIN A GOOD TIME!!!
But Thanks Cc!!!! All Hail The Best Sever EVER!!! Sorry About water marks i will re post with out them! http://i367.photobucket.com/albums/oo115/ThatsBitch3n/cp_redfort_a30002.jpg http://i367.photobucket.com/albums/oo115/ThatsBitch3n/cp_vertigo_beta30004.jpg http://i367.photobucket.com/albums/oo115/...
- 17 Apr 2009, 06:58
- Forum: Team Fortress 2 General Discussion
- Topic: Ab-use!
- Replies: 14
- Views: 5120
Re: Ab-use!
We were playing today, the map was 2fort. Some people were getting angry, putting out votes for melee and crap. Then everybody wanted to change the map, and asked for someone to put out a map vote. I put one out for cp_redfort_a1, it passed, I changed it. Then I think it was thedoghouse started to ...
- 10 Apr 2009, 09:24
- Forum: Team Fortress 2 General Discussion
- Topic: Ab-use!
- Replies: 14
- Views: 5120
Re: Ab-use!
We were playing today, the map was 2fort. Some people were getting angry, putting out votes for melee and crap. Then everybody wanted to change the map, and asked for someone to put out a map vote. I put one out for cp_redfort_a1, it passed, I changed it. Then I think it was thedoghouse started to ...
- 10 Apr 2009, 07:37
- Forum: Team Fortress 2 General Discussion
- Topic: Ab-use!
- Replies: 14
- Views: 5120
Ab-use!
We were playing today, the map was 2fort. Some people were getting angry, putting out votes for melee and crap. Then everybody wanted to change the map, and asked for someone to put out a map vote. I put one out for cp_redfort_a1, it passed, I changed it. Then I think it was thedoghouse started to p...