I came to cC back in the days of l4d1 when duckwalk got bored of l4d and was like hey imma go play something else. he launched tf2 and came to the funserver. been here ever since.
First map on our servers was was ctf_orient. first map ever was pipeline on the no heroes server.
Search found 17 matches: cp_orient_db_a4
Searched query: cp orient db a4
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- 26 Jul 2011, 01:50
- Forum: General Discussion
- Topic: What Made You Stay In cC?
- Replies: 49
- Views: 16881
- 25 Jun 2011, 06:21
- Forum: Fartlandia TF2 Server
- Topic: Fartlandia Schedule
- Replies: 1
- Views: 10148
Fartlandia Schedule
This post will serve as a log of past Fartlandia days and a schedule of future Fartlandia theme days. Saturday, July 9, 2011 (Maps On Server) SUPER MELEE FORT BATTLE CHALLENGE DX arena_melee_fort_a8 ctf_melee_fort_a8 cp_melee_fort_a8 koth_melee_fort_a8 dm_melee_fort_a8 duel_melee_fort_a8 melee_fort_...
- 12 May 2011, 07:12
- Forum: General Discussion
- Topic: The Haiku Thread
- Replies: 59
- Views: 15056
Re: The Haiku Thread
creator of mapsOriginal wrote:face masks filter
govt job has insurance
Denzo gets high for free
made the beauty, orient
collecting juju
- 24 Feb 2011, 12:01
- Forum: customMaps Map Submission
- Topic: cp_original_a22b [on server]
- Replies: 9
- Views: 7089
Re: cp_original_a17
Yeah, I do like it and ctf_orient just didn't turn out as good as I hoped. So I'm really trying to do this right once and for all. It was mostly displacements and the objects were sloppily done with no AO bake. And other than a few maps of varing degrees (cp_japan and another I can't remember the na...
- 12 Jan 2011, 11:46
- Forum: Map/Model General Discussion
- Topic: Discuss Our Dorm Map Here
- Replies: 50
- Views: 21375
Re: Discuss Our Dorm Map Here
You don't think QUICK sand would get annoying faster than REGULAR sand? ----------- Anyway, I've used textures like that before to represent something similar (ie: mushrooms in Orient use a plaster tex, but it look mushroomy) The Sandviches in Sandvich are made from plaster wall tex even though the ...
- 11 Jan 2011, 12:39
- Forum: General Discussion
- Topic: Post About the Poster Above You
- Replies: 4338
- Views: 738623
Re: Post About the Poster Above You
¬_¬
made orient! a beautiful map.
made orient! a beautiful map.
- 29 Dec 2010, 04:44
- Forum: Map/Model General Discussion
- Topic: Original's Contributions
- Replies: 73
- Views: 36376
Original's Contributions
Hey all, long time. Playing on cC last night, messing with hats... Haven't played since the polycount pack at least. Got me inspired to try and sell Valve some models. Submitted this today: (hopefully it shows in game with alpha, you can see the alpha shows in the spec map) Groucho.jpg and plan to s...
- 14 Aug 2009, 11:07
- Forum: Gaming General Discussion
- Topic: Update: 13 August 2009
- Replies: 7
- Views: 4790
Re: Update: 13 August 2009
didn't see it there but read elsewhere: pyro has to be closer to ignite you (but I think it does more damage) demos sticky jump goes further, but more damage. Some of their changes make sense, others are whack! How many times do we have to learn the sticky jump distances, etc... they were fine. Also...
- 20 Jul 2009, 05:38
- Forum: Map/Model General Discussion
- Topic: Tired of the birthday cap?
- Replies: 9
- Views: 7044
Re: Tired of the birthday cap?
I could. It looks really good on the demo imo. With his dark skin and grenade belt he really looks like pancho villa :D Funny though, I had kindof dropped this for awhile, stopped by the 2f2f forums and saw a post 'sombreros everywhere'. One of the regs got on another server (that has orient on it) ...
- 04 Jul 2009, 02:38
- Forum: Community Announcements
- Topic: New Server?
- Replies: 30
- Views: 18086
Re: New Server?
this=Riftoff wrote:g_e_oos wrote:my suggestion would be to take the highest rated map from the playtest the week before and promote the heck out of it. If no good maps came for playtest, promote a map we've done before. Start with Orient.
- 01 Jul 2009, 05:48
- Forum: Community Announcements
- Topic: New Server?
- Replies: 30
- Views: 18086
Re: New Server?
...custom map that hasn't had a lot of attention. (Like Orient , Repository, or Ghost Town when it gets out of beta) whenever original is in the server thats all we play... besides that i think we should have map of the week with no repeaters, thats so if some guy gets a good map and he wants to re...
- 01 Jul 2009, 02:44
- Forum: Community Announcements
- Topic: New Server?
- Replies: 30
- Views: 18086
Re: New Server?
my suggestion would be to take the highest rated map from the playtest the week before and promote the heck out of it. If no good maps came for playtest, promote a map we've done before. Start with Orient. I'm thinking we all agree on a schedule each week. Four valve maps and a finished (or at leas...
- 01 Jul 2009, 02:27
- Forum: Community Announcements
- Topic: New Server?
- Replies: 30
- Views: 18086
Re: New Server?
my suggestion would be to take the highest rated map from the playtest the week before and promote the heck out of it. If no good maps came for playtest, promote a map we've done before. Start with Orient.
- 30 Jun 2009, 08:41
- Forum: Community Announcements
- Topic: New Server?
- Replies: 30
- Views: 18086
Re: New Server?
What I have been thinking about recently is adding a server that has a very limited map rotation, or even none at all. Maybe one week (or one day or a few days) we run a 24/7 Orient or Matterhorn (or BOTG I guess) server to get people interested in the maps. Maybe the next week we run a 24/7 Cyberp...
- 30 Jun 2009, 04:27
- Forum: Community Announcements
- Topic: New Server?
- Replies: 30
- Views: 18086
Re: New Server?
What I have been thinking about recently is adding a server that has a very limited map rotation, or even none at all. Maybe one week (or one day or a few days) we run a 24/7 Orient or Matterhorn (or BOTG I guess) server to get people interested in the maps. Maybe the next week we run a 24/7 Cyberp...
- 30 Jun 2009, 08:39
- Forum: Community Announcements
- Topic: New Server?
- Replies: 30
- Views: 18086
New Server?
I have been thinking a lot about adding a new server. I think that eventually we will need one and I think that with the right addition to our server line up, we could bring in more members to the community. We also need to balance out this new wave of people from the fun server :D The challenge for...
- 15 Jun 2009, 05:51
- Forum: Map/Model General Discussion
- Topic: TF2 Maps Contest #3 (PLR/Reverse CTF)
- Replies: 6
- Views: 19008
Re: TF2 Maps Contest #3 (PLR/Reverse CTF)
still contemplating this. guess I better figure it out sooner than later. I suppose since there are alot of ctf maps and I'm working on orient and plr might be good. As long as it doesn't have that dumb end ramp. If I do I gotta decide style. I have my forklift model, would be good to stack a bunch ...