Search found 448 matches: arena_well
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- 01 May 2016, 09:42
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 20204
Re: Bi-Weekly Map Rotation Thread: April 24th
"Capture Points" cp_gravelpit 7/10 cp_coldfront 4/10 cp_floorislava_rc2 Abstain cp_kakariko_a3 10/10 cp_ritalin_b1 4/10 cp_toy_fort_elite 4/10 "Capture The Flag" ctf_2fort 7/10 ctf_facing_worlds 6/10 ctf_theskatingrink 7/10 ctf_impressionist_beta_v1 Abstain ctf_bedrooms3 5/10 ct...
- 01 May 2016, 04:07
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 20204
Re: Bi-Weekly Map Rotation Thread: April 24th
"Capture Points" cp_gravelpit 8/10 cp_coldfront 7/10 cp_floorislava_rc2 5/10 cp_kakariko_a3 10/10 IMO this map never manages to get old cp_ritalin_b1 6/10 cp_toy_fort_elite 9/10 "Capture The Flag" ctf_2fort 6/10 ctf_facing_worlds 4/10 ctf_theskatingrink 2/10 ctf_impressionist_bet...
- 01 May 2016, 09:16
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 20204
Re: Bi-Weekly Map Rotation Thread: April 24th
"Capture Points" cp_gravelpit 8 cp_coldfront 8 cp_floorislava_rc2 7 cp_kakariko_a3 5 cp_ritalin_b1 6 cp_toy_fort_elite 9 "Capture The Flag" ctf_2fort 8 ctf_facing_worlds 8 ctf_theskatingrink 5 ctf_impressionist_beta_v1 ? ctf_bedrooms3 8 ctf_hoops_beta 8 "Payload Race" p...
- 25 Apr 2016, 11:18
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 20204
Re: Bi-Weekly Map Rotation Thread: April 24th
"Capture Points" cp_gravelpit 8 cp_coldfront 8 cp_floorislava_rc2 4 cp_kakariko_a3 7 cp_ritalin_b1 Cant Remember cp_toy_fort_elite 7 "Capture The Flag" ctf_2fort 8 ctf_facing_worlds 6 ctf_theskatingrink 7 ctf_impressionist_beta_v1 Cant remember ctf_bedrooms3 8 ctf_hoops_beta 4 &q...
- 24 Apr 2016, 09:08
- Forum: Map/Model General Discussion
- Topic: Bi-Weekly Map Rotation Thread: April 24th
- Replies: 5
- Views: 20204
Bi-Weekly Map Rotation Thread: April 24th
Hey guys, with this thread I am attmepting to kickoff the first rotation. We have a decent setup so far for the server, and I believe we can begin with it. The list below you was something I threw together for temporary placement: "Capture Points" cp_gravelpit cp_coldfront cp_floorislava_r...
- 03 Jun 2014, 08:51
- Forum: Gaming General Discussion
- Topic: Thread with a clever name relating to fighting games
- Replies: 120
- Views: 76262
Re: Thread with a clever name relating to fighting games
I'll just leave this here.
http://www.siliconera.com/2014/06/03/ad ... a-ultimax/
http://www.siliconera.com/2014/06/03/ad ... a-ultimax/
- 24 Apr 2014, 04:01
- Forum: Gaming General Discussion
- Topic: Thread with a clever name relating to fighting games
- Replies: 120
- Views: 76262
Re: Thread with a clever name relating to fighting games
Big Band got released for skullgirls. He's hella rad. Hits like a truck and has the silliest gimmick that's been in a fighting game in like ever. 4qcjCnkbROY Game's 50% off on steam with his release. If you don't have the game nows a good time to pick it up. Also Fukua happened but she's old news so...
- 23 Apr 2014, 04:53
- Forum: Gaming General Discussion
- Topic: Thread with a clever name relating to fighting games
- Replies: 120
- Views: 76262
Re: Thread with a clever name relating to fighting games
In case none of you kids have been keeping up, Rise got announced as playable in P4U2, along with an "Arena" mode which will probably be like BB's Abyss Mode. http://www.mediafire.com/convkey/cbb4/r55rkqcy4w8h9u1fg.jpg Ken will probably be announced soon, too. And Xrd got a new character i...
- 11 Feb 2014, 09:44
- Forum: customMaps Map Submission
- Topic: General New Map Discussion
- Replies: 3
- Views: 7743
Re: tf/custom/allmaps/maps
I was too lazy to keep up with the update thing, so just have the list of all the maps we've added: arena_saw_final arena_suijin_rc2 cp_colourful_space_neon_arena cp_toy_fort_alt2 cp_toy_fort_elite_fix cp_warpath_final ctf_colorblind_beta ctf_mandrillmaze_b2 ctf_vikings_final dm_boostertower_v2 dm_f...
- 11 Feb 2014, 09:19
- Forum: customMaps Map Submission
- Topic: General New Map Discussion
- Replies: 3
- Views: 7743
General New Map Discussion
Yeah, there's a lot of colored text here. But at least they don't strain your eyes. Yeah, I made the thread in the forums instead of facebook. Because this website's colors aren't bright as hell and because forum-post-format. Stuff like that. Bitch about new maps, compliment new maps, complain abou...
- 28 Dec 2013, 11:42
- Forum: Map/Model General Discussion
- Topic: Melee Fort- with a RANDOM Chooser?
- Replies: 16
- Views: 10683
Re: Melee Fort- with a RANDOM Chooser?
https://www.youtube.com/watch?v=DBo13lBbHdI
because im getting tired of arena melee fort all the damn time
because im getting tired of arena melee fort all the damn time
- 03 Nov 2013, 04:07
- Forum: customMaps Map Submission
- Topic: Melee Fort A16
- Replies: 43
- Views: 43820
Re: Melee Fort A14- Now with *MOAR* bugfixes!
a15 http://tf2.gamebanana.com/maps/177310 CHANGES FROM A14 GENERAL CHANGES - Issues with some textures improperly packed fixed CHOOSER CHANGES - To ensure future compatibility, the Chooser now attempts to change maps from versions B5 to B1, then from A20 to A1. That way, if admins choose not to put ...
- 02 Oct 2013, 08:11
- Forum: customMaps Server Issues and Suggestions
- Topic: Night of the Long Knives, funServer style
- Replies: 14
- Views: 13391
Re: Night of the Long Knives, funServer style
YO WHAT THE-the asylum wrote: Map: arena_saw_final
Reason: see koth_saw_final
FLAMIN ADDED IT?
BRB GOING TO FUNSERVER NOW.
- 18 Aug 2013, 12:11
- Forum: Gaming General Discussion
- Topic: Thread with a clever name relating to fighting games
- Replies: 120
- Views: 76262
Re: Thread with a clever name relating to fighting games
[Hype Intensifies]MrKerplunkers wrote:Persona 4 Arena squel confirmed. Junpei and Yukari confirmed. ArcSys confirmed to be best company. Someone please get excite so this thread isn't just me posting.
- 16 Aug 2013, 05:56
- Forum: Gaming General Discussion
- Topic: Thread with a clever name relating to fighting games
- Replies: 120
- Views: 76262
Re: Thread with a clever name relating to fighting games
Persona 4 Arena squel confirmed. Junpei and Yukari confirmed. ArcSys confirmed to be best company. Someone please get excite so this thread isn't just me posting. Holy FUCK. GOD I'M HAVING NO REGRETS GETTING MY PS3 NOW, I CAN'T WAIT TO USE KE-wait. Where's Ken? Damn it. Still, I'm very hyped to see...
- 16 Aug 2013, 12:35
- Forum: Gaming General Discussion
- Topic: Thread with a clever name relating to fighting games
- Replies: 120
- Views: 76262
Re: Thread with a clever name relating to fighting games
Persona 4 Arena squel confirmed. Junpei and Yukari confirmed. ArcSys confirmed to be best company. Someone please get excite so this thread isn't just me posting.
- 05 Aug 2013, 12:20
- Forum: Community Announcements
- Topic: Improving calculatedChaos
- Replies: 131
- Views: 66078
Re: Improving calculatedChaos
I think the most agreeable change needed is a wide cleaning-up of the map list. I propose deleting all of the old, outdated versions of maps like melee forts and breakfloors and melee_checkers, etc. In my personal opinion, I think some of the more disliked maps should be removed, too. Like koth_rai...
- 05 Aug 2013, 01:28
- Forum: customMaps Server Issues and Suggestions
- Topic: Night of the Long Knives, funServer style
- Replies: 14
- Views: 13391
Re: Night of the Long Knives, funServer style
If people want to improve the funserver, then we can't leave the bad maps. That's stupid. They may work, but they're also bad. They have a reputation for being bad. What reason do we have for keeping them? Sure, we should prioritize the absolutely worthless and unplayable maps, but the bad ones shou...
- 04 Aug 2013, 01:10
- Forum: customMaps Server Issues and Suggestions
- Topic: Night of the Long Knives, funServer style
- Replies: 14
- Views: 13391
Night of the Long Knives, funServer style
.(spacing the top so this post is readable, fix the forums pls) . . . . . . . . . . So with talk of the funServer getting a much needed cleanup, these are the maps that need to go, IMO: Map: Forbidden_Forest_v3 Reason: Horrific optimization, is like playing a slideshow. Map: ktf_legoarena Reason: Br...
- 17 Jul 2013, 06:21
- Forum: General Discussion
- Topic: A typical convo between me and Flamin
- Replies: 25
- Views: 13782
Re: A typical convo between me and Flamin
Asylum's melee_fort levels are infinitely better than shit like melee_cube and melee_checkers because most of them have an objective beyond "kill everyone with your melee weapon". They're also larger so they give you more room to improvise, unlike melee_checkers where I just "bind o s...
- 10 Jul 2013, 06:47
- Forum: customMaps Map Submission
- Topic: Melee Fort A16
- Replies: 43
- Views: 43820
Re: Melee Fort A13- Now with *MOAR* Halloween AND Chooser!
a14 fixes a ton of shit CHANGES FROM A13 - Fixed a few issues with the melee 1/0 outputs not firing on some maps - Added ammopacks in the spawnrooms in versions that did not have them - Moar "BUILD" posters added. - Moar weapon dumps by spawnpoints - Added nobuild brushes in places behind ...
- 18 May 2013, 05:21
- Forum: General Discussion
- Topic: Ways to get yourself kicked/gagged/muted on the fun server!
- Replies: 11
- Views: 7911
Ways to get yourself kicked/gagged/muted on the fun server!
In this thread, we discuss ways of getting yourself screwed over on the fun server. I'll start: 1. Have a premature voice and use the microphone (like me) - Muted. 2. Repeat variations of someones name (scrumples, scrupples, scrumbles) - Kicked (twice). 3. Ask the admin to kick all mini-sentry engin...
- 24 Apr 2013, 11:16
- Forum: customMaps Map Submission
- Topic: Big List of maps
- Replies: 13
- Views: 13403
Big List of maps
So flamin wanted a list compiled of maps that could be added to the Fun server. Here is the rough draft so far: ------------------------------------------------- ------------------------------------------------- Flood (DM) http://tf2.gamebanana.com/maps/173096 ---------------------------------------...
- 30 Mar 2013, 03:14
- Forum: customMaps Map Submission
- Topic: Melee Fort A16
- Replies: 43
- Views: 43820
Re: Melee Fort A12- Now with *MOAR* SD Melee Fort!
http://tf2.gamebanana.com/maps/173331 a13 CHANGES FROM A12 GENERAL CHANGES - New gametype (officially) added: SD Melee Fort! Now with 102% less suck! - NEW new gametype! CP_3Melee_Fort_Event! 3 Points with a spooooooooky halloween theme! - The Chooser returns! Get ready for the Heavy Bag Hunt! - Rem...
- 17 Mar 2013, 04:54
- Forum: customMaps Map Submission
- Topic: Arena_saw
- Replies: 6
- Views: 6418
Re: Arena_saw
11/10 would airblast on
- 17 Mar 2013, 03:56
- Forum: customMaps Map Submission
- Topic: Arena_saw
- Replies: 6
- Views: 6418
Re: Arena_saw
http://tf2.gamebanana.com/maps/108887LaN wrote:Flam said if someone changed it to makeit koth_saw he would add it. (Even though it would be better to have both)
- 17 Mar 2013, 02:25
- Forum: customMaps Map Submission
- Topic: Arena_saw
- Replies: 6
- Views: 6418
Re: Arena_saw
Flam said if someone changed it to makeit koth_saw he would add it. (Even though it would be better to have both)
- 16 Mar 2013, 06:53
- Forum: customMaps Map Submission
- Topic: Arena_saw
- Replies: 6
- Views: 6418
Re: Arena_saw
Saws of death. I say yes!
- 16 Mar 2013, 06:49
- Forum: customMaps Map Submission
- Topic: Arena_saw
- Replies: 6
- Views: 6418
Re: Arena_Saw
YESS. DO IT.
- 16 Mar 2013, 06:43
- Forum: customMaps Map Submission
- Topic: Arena_saw
- Replies: 6
- Views: 6418
Re: Arena_Saw
+9001, holy fuck bring this shit back.