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by FlaminSarge
10 Feb 2015, 11:59
Forum: General Discussion
Topic: Post a Picture of Yourself
Replies: 1750
Views: 287735

Re: Post a Picture of Yourself

Sastora wrote:G_e_oos and I got married November of last year!
I suppose it's a bit late, but congratulations!
by FlaminSarge
28 Jan 2015, 03:21
Forum: Community Announcements
Topic: Mumble! - 01/17/2015
Replies: 2
Views: 3428

Re: Mumble! - 01/17/2015

I've put up an alternate/backup link for the Mumble server. It can be found on the forum homepage, but it's [url]mumble://mumble-us-reserved.cleanvoice.ru:48429[/url]
by FlaminSarge
17 Jan 2015, 08:41
Forum: Community Announcements
Topic: So, uh... (Updated) - 01/17/2015
Replies: 11
Views: 6393

Re: So, uh... - 01/11/2015

Right now, the only real reason to wipe the forums is because we have ~7K inactive users taking up database space. So let me pose another question: Should we take the time to delete the ~7K users manually (time-consuming but not too bad), or do a full wipe of the forums and lose ALL our threads and ...
by FlaminSarge
17 Jan 2015, 07:45
Forum: Community Announcements
Topic: Mumble! - 01/17/2015
Replies: 2
Views: 3428

Mumble! - 01/17/2015

I got us a Mumble server. It's got 50 slots. mumble://mumble-us.cleanvoice.ru:48429 That is, Address: mumble-us.cleanvoice.ru Port: 48429 I move to replace Skype with this. Info on getting Mumble here: http://wiki.mumble.info/wiki/Installing_Mumble Let me know what channels (for various games/activi...
by FlaminSarge
17 Jan 2015, 06:10
Forum: Community Announcements
Topic: So, uh... (Updated) - 01/17/2015
Replies: 11
Views: 6393

Re: So, uh... - 01/11/2015

It would seem the domain registration for calculatedchaos.com expires on October 2, 2015, though I suppose cap'n can renew it at that point. Just thought I should point that out. It was last renewed on October 2, 2013 or something. I think he uses the calculatedchaos.com domain for other things as w...
by FlaminSarge
13 Jan 2015, 05:06
Forum: Team Fortress 2 General Discussion
Topic: User pruning (0-post user removal) - 01/13/2015
Replies: 0
Views: 41437

User pruning (0-post user removal) - 01/13/2015

Users with 0 posts are being removed; post in the "Introduce yourself!" thread if you have no posts.

If your account gets deleted, just remake one.
The forums are starting to respond faster as users are removed, so this seems worthwhile.
-FlaminSarge
by FlaminSarge
13 Jan 2015, 05:03
Forum: Community Announcements
Topic: Pessimism is in the air, can you smell it?
Replies: 12
Views: 7190

Re: Pessimism is in the air, can you smell it?

Facebook group needs to be made visible without login if it's going to serve as a center of communication.
by FlaminSarge
13 Jan 2015, 05:02
Forum: Community Announcements
Topic: So, uh... (Updated) - 01/17/2015
Replies: 11
Views: 6393

Re: So, uh... - 01/11/2015

In other news, the spam threads are gone.
That was easier than I expected.
by FlaminSarge
13 Jan 2015, 04:47
Forum: General Discussion
Topic: Last Person to Post in this Thread gets $100
Replies: 3522
Views: 752566

Re: Last Person to Post in this Thread gets $100

On a related note, the forums are clean. [6:58:40 PM] FlaminSarge: the 100dollar thread is [6:58:41 PM] MrKerplunkers: All of them bots [6:58:41 PM] FlaminSarge: missing [6:58:46 PM] FlaminSarge: woah [6:58:47 PM] MrKerplunkers: Fuck [6:58:54 PM] FlaminSarge: i can't find it in the database [6:58:59...
by FlaminSarge
11 Jan 2015, 09:00
Forum: Community Announcements
Topic: Pessimism is in the air, can you smell it?
Replies: 12
Views: 7190

Re: Pessimism is in the air, can you smell it?

I made a goddamn entire new gamemode and it doesn't involve grappling hooks, and nobody's on to play it or generate interest in it. No other community will have it if people help out with getting it here, but nobody's helping.

...
*rant*
by FlaminSarge
11 Jan 2015, 08:55
Forum: Community Announcements
Topic: So, uh... (Updated) - 01/17/2015
Replies: 11
Views: 6393

So, uh... (Updated) - 01/17/2015

Swapped out the weird image captcha for Google reCaptcha, added a requirement that a user's first post be in the "Introduce Yourself" section, and a few other changes to try to confuse and break spambots. That said, the forums are getting old and rusty with all the data that's been stored ...
by FlaminSarge
10 Apr 2014, 05:16
Forum: customMaps Map Submission
Topic: Custom Maps Submission Polls: An unoriginal idea
Replies: 8
Views: 4593

Re: Custom Maps Submission Polls: An unoriginal idea

I don't know if this goes here, but as a word of warning, I'm already looking at all the maps here (and so can you):
http://forums.tf2maps.net/showthread.php?t=22234
by FlaminSarge
04 Apr 2014, 06:27
Forum: Community Announcements
Topic: Polls/voting fixed - 04/04/2014
Replies: 4
Views: 4429

Polls/voting fixed - 04/04/2014

Let me know if any other "forms" are broken (forms as in things you input and hit submit for, e.g. login screen, polls, etc).
by FlaminSarge
04 Apr 2014, 06:11
Forum: customMaps Announcements
Topic: This is a poll
Replies: 1
Views: 3282

This is a poll

I have no idea what I'm doing.
by FlaminSarge
04 Apr 2014, 03:45
Forum: Community Announcements
Topic: Registration fixed - 04/04/2014
Replies: 0
Views: 10597

Registration fixed - 04/04/2014

Go ahead and tell anybody that was attempting to register that they can now do so, probably.
by FlaminSarge
31 Mar 2014, 04:03
Forum: customMaps Announcements
Topic: 4/01/2014 Events
Replies: 3
Views: 2533

4/01/2014 Events

Nothing is happening tomorrow.

Do not be alarmed.
by FlaminSarge
12 Sep 2013, 06:28
Forum: Community Announcements
Topic: Improving calculatedChaos
Replies: 131
Views: 48673

Re: Improving calculatedChaos

Nearly entirely unrelated, but since this is the thread people are paying attention to, I'll post it here. There's an issue where our website's database is rejecting logins that aren't from the web panel. This means our servers can't access the database, so stats, admin, and maprate are down. The lo...
by FlaminSarge
24 Apr 2013, 12:53
Forum: customMaps Map Submission
Topic: Repost of koth_strangebases
Replies: 7
Views: 5111

Re: Repost of koth_strangebases

If I'm to ever add this, I'll need... well, a better introductory post for the map. Broken screenshot links aren't helping.
by FlaminSarge
24 Apr 2013, 12:32
Forum: customMaps Map Submission
Topic: koth_the_locker
Replies: 13
Views: 6188

Re: koth_the_locker

I was told there was an a5 of this map. Is there?
by FlaminSarge
13 Mar 2013, 11:26
Forum: customMaps Map Submission
Topic: cp_hella_a11a
Replies: 7
Views: 4534

Re: cp_hella_a11a

" Particles by Chaofanatic"

Fine by me, but remind me when I don't have a midterm in several hours.
by FlaminSarge
24 Jan 2013, 09:20
Forum: customMaps Map Submission
Topic: koth_the_locker
Replies: 13
Views: 6188

Re: koth_the_locker

If you could, move your download link up to the top post and recompile the map with all lowercase letters in the name. Uppercase letters wreak havoc on the whole linux/windows difference, sometimes. It's a thing.
by FlaminSarge
09 Jan 2013, 11:27
Forum: Help Desk
Topic: Console commands
Replies: 17
Views: 7578

Re: Console commands

I like !robot more than LaN does, but it has too many issues at present. Blame Valve.
by FlaminSarge
09 Jan 2013, 11:25
Forum: Help Desk
Topic: vanilla is banned again the sequel part 3
Replies: 10
Views: 5329

Re: vanilla is banned again the sequel part 3

I'd appreciate if people note the date and time they were banned so I can go look up circumstances if need be.
by FlaminSarge
09 Jan 2013, 11:19
Forum: customMaps Server Issues and Suggestions
Topic: How to un-fuck the fun server
Replies: 27
Views: 12295

Re: How to un-fuck the fun server

I need to figure out 'server modes'. That is, configs that swap out map cycles, enabled mods, etc, and then a config scheduler. Then it'd be possible. In the meantime, somebody come up with a 7-day schedule for it, I guess.

<Relevant Necro>
by FlaminSarge
05 Oct 2012, 11:46
Forum: Team Fortress 2 General Discussion
Topic: Randomizer Custom Weapon Suggestions
Replies: 94
Views: 37723

Re: Randomizer Custom Weapon Suggestions

Distractions everywhere.
by FlaminSarge
28 Sep 2012, 12:30
Forum: Team Fortress 2 General Discussion
Topic: Randomizer Custom Weapon Suggestions
Replies: 94
Views: 37723

Re: Randomizer Custom Weapon Suggestions

Ignore it, he's posting in the wrong forum entirely.
by FlaminSarge
16 Sep 2012, 06:21
Forum: customMaps Map Submission
Topic: Repost of koth_strangebases
Replies: 7
Views: 5111

Re: Repost of koth_strangebases

He pasted the information from another page, which had shortened the URL's. Bad idea, that.
by FlaminSarge
12 Aug 2012, 12:00
Forum: Team Fortress 2 General Discussion
Topic: Sound 'sprays'
Replies: 3
Views: 3884

Re: Sound 'sprays'

It shows you that it's too large and won't work at all.
It'll only show you on mapchange/retry.
by FlaminSarge
08 Aug 2012, 12:27
Forum: Team Fortress 2 General Discussion
Topic: Sound 'sprays'
Replies: 3
Views: 3884

Sound 'sprays'

No, it's not a mod, no, it's not a server variable. As per http://developer.valvesoftware.com/wiki/Impulse , impulse 202 is the 'sound spray', a custom wav file that you can play to nearby players (assuming they've opted in). To opt in, set cl_customsounds 1 in console (this tends to reset so to mak...
by FlaminSarge
22 Jul 2012, 10:43
Forum: customMaps Map Submission
Topic: sd_hunted
Replies: 3
Views: 3226

sd_hunted

AKA the latest version of etf_hunted.

Also a suggestion for the mainserver.

http://gamebanana.com/tf2/maps/167047